I'm pretty sure this will show up as one of the worst cards in the community compendium, and end up being pretty decent.
6
I'm pretty sure this will show up as one of the worst cards in the community compendium, and end up being pretty decent.
11
Oh no... they killed Magma Rager
6
Bonemare, Violet Wurm seems pretty good with that Common tag.
5
Time for Freezing Potion + Shatter to shine :D 3 card combo, hard removal and 3 minions on board. What more can you ask for? xaxaxa :D
10
Dragonslayer art is really bad :(
1
Why would anyone play ticking abomination from the beginning xD
-6
13
But i have no friends
-7
and then they lose money from all the players who will play wild instead of standard cuz the game is too fucking expensive
29
Should be re-balanced to 6 mana summon tree 2/2 Murlocs with Charge that die at the end of the turn...
Click on the buttons to change the PopCard background.
Click on the button to hide or unhide popcard elements.
5
This is the product of an evil mind! Upvoted ;)
1
I'm so sad. I love this deck, however I am unable to win with it (1-10 so far and I'm not a beginner at this game...)
3
I would put warhorse trainer instead of raid leader. Basically the same purpose but much better bodyForget it, I did not read well enough
4
If you do all your quests you can bet on 50g on average per day. An extension is every 4 months so roughly 120 days so you can reliably count on 6000 gold for every expansion. If you play a lot you can have more (I have an average of 80g/day).
The best strategy is to spend all your gold on day1, open your packs then craft what you need and save for the next expansion. This way you have less risks opening an epic you have crafted, which is a net loss of 300 dust. Before it was even more frustrating with legendaries but they fixed that.
I know it requires self control (it is always nice to open packs regularly) but if you can do it your collection will grow more efficiently.
2
You know 6 cards out of 135 and already can predict the meta ?!
4
Plus you get rewards for the unfinished run
2
Quoted on metabomb as creator of the best iteration of aggro rogue ! Nice job. Great deck, I loved the stealth synergy from water rogue
2
That's not rude. I indeed took a deck that worked and updated it. I'm quoting the original to make sure I do not take all the credit for it.
However, I changed 10 cards in total, 1/3 of the deck. If you look at popular ladder deck, oftentimes less cards change from one version to another and people's name are credited in the title. Even DarkShadowDark (the original author) did not discover the Kun-C'Thun-Aviana interaction.
Take my deck, replace one spreading plague by twin emperors and it will be your version, I won't mind you taking the credit for it :)
1
Very nice deck so far, my early season climb is very efficient, thank you !
However, I'm not too sure about the "demon package". Imp gang boss and imp-losion just mess with your guldan, Voidcaller does not put anything on the battlefield... I've put Voidwalkers, Tar creeper against aggro and added one despicable dreadlord and abyssal enforcer instead of the aforementioned cards.
1
Don't you risk bouncing back the same horseman multiple times ?