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    posted a message on The Rogue Quest, The Caverns Below, is OP. Nerf it already.

    The only nerf I think it needs is that the effect should be on the minion, not global.  that is, I'd change the text to:

    "Whenever you summon a minion, it becomes 5/5."

    this allows tokens to keep getting the 5/5, allows the bounce/Charge combos, but it adds some options for removal and silence.  As it stands, almost all removal has no effect.  Which means you have to either tech for this deck (at the expense of basically everything else) or plan to lose to it in a hopeless and frustrating fashion.

    That said, this deck seems to be a plague only in around the 14-20 range.  Last month I rarely saw it in the 10-12 range (that's as far as I got) and I'm at 13 now and rarely see it.  

    Posted in: Card Discussion
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!

    Playing my Midrange Pally vs. Mage.  He's playing secret/facespells.  On turn 9he plays Alex to get me to 15.  I hit with Vinecleaver, play Sunkeepeker, kill Alex, hit face.  Next turn he plays Pyro to knock me down to five.  I pop Ice Block off him and play Lay on Hands to get up to 13.  He hits me with Fireball + Frost Bolt + Flame Geyser and puts up another Ice Block, taking me down to 2.  I topdeck Ragnaros, Lightlord, pop his Ice Block, and heal back to 10.  

    He quit and gave me a piece of his mind on his way out the door.  I don't blame him.  I had it coming.  That said, I only had like 8 cards left when I topped Rag, and those 8 cards included Rag, Forbidden Healing, and Ivory Knight.  There was almost a 50/50 chance I was going to draw into some healing.  But he didn't know that.  Poor guy.

    Posted in: General Discussion
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!

    Probably the same as the last time I faced a Hunter who did NOT have Alley Cat + Hyena + Razormaw in opening hand.

    EVERY.  SINGLE.  TIME.

    I started keeping track.  When I play Quest Rogue, this happens 100% of the time and I get trounced.

    When I play Midrange Hunter, I end up with 2xSavannah Highmane and like Rhino or something.  Reedick.

    Posted in: General Discussion
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    posted a message on first time rank 10
    Quote from KennyOath >>

    just wanted to announce this. I realise "pros" are going to comment saying that it's not even good but it's a milestone for me especially since I've peaked at 11-12 the last several seasons. For those curious I'm using Purify Priest

     Congratulations!  I hit 10 for the first time last month.  Got within 1 win of 9 about a half dozen times but couldn't move to single digits.  
    It's a big accomplishment.  That probably puts you in the top quartile of Hearthstone players.  That's a big deal.  You should be excited and proud and there's no shame in that.
    And, there's nothing "pro" about a player who belittles others for getting this far.  Those guys are unhappy, insecure people who haven't achieved their own goals and they're jealous of your happiness at achieving yours.  They console themselves by downplaying the perceived lesser accomplishments of others because they wish they could be as happy about themselves as you are.  When people treat you poorly, they're just reflecting their own insecurities and shortcomings unto you.  Don't let them get to you.  
    Posted in: Standard Format
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!

    Inverse Rant ...

    So I'm playing my Midrange Paladin.  For all the bitching about Midrange paladin, my deck is nothing like the murloc paladin that's out there.  For one, there's only two murlocs in it - 2xHydrologist.  It's a Silverhand-based deck instead, and I love playing it.  I run 2xBlessing of Wisdom, that's all you need to know.  Anyway, it's REALLY good against aggro and Quest Rogue.  

    So I'm playing vs Pirate Warrior.  Ok, I should win this statistically.  The guy gets good early draw but doesn't get axe until around turn 5.  I had bad early draw but recovered quickly.  Basically, the game went almost exactly to script for Pirate Warrior vs. Midrange Paladin.  He took early lead, I gradually cleared his board while healing up, he stalled out on draw, and I took control, he conceded. 

    I got the invite before the concede animation could even play so I knew I had won.  Now, I dunno bout ya'll, but people have been very nice so far in Un'goro.  I haven't had a single irate high school student use some kind of racial or homophobic slur against me.  

    Until now!  Guy said, and I'm paraphrasing using much nicer language: "My goodness, but you have uncommonly good fortune for such an uncouth little whelp!"

    Or: "nice f*cking b*llshit lucky sh*t draw you f*cking little c*ntwhore"

    Huh?  It's not like I topdecked into my only win condition.  He lost a game that, statistically, he should lose most of the time.

    Anyway.  I felt kinda bad for him.  I was even going to just say sure, it was luck, to defuse him a little, but of course he unfriended me before I could even type "yep."

    Another big tough man on-line, talking shit to strangers and running away to cry.  Poor kid.  If he can't take that shot, he's gonna get chewed up by the real world.

    But kudos to everybody for being mostly pretty cool in the last month.  Seriously, I've made so many new friends in the game, people just seem much more chill.  This is the first temper tantrum I've seen in six weeks.

    Posted in: General Discussion
  • 6

    posted a message on The 100th Tavern Brawl is this Week! Here's What to Expect

    But they're all Grand Tournament.

    Posted in: News
  • 4

    posted a message on Today in Hearthstone: We Learn Nothing New About Card Pack Drop Rates

    I don't understand your rage.  What else are they supposed to explain?

    Posted in: News
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    posted a message on The Rogue Quest, The Caverns Below, is OP. Nerf it already.

    You can generally get to rank 15 while making a few mistakes per game, as long as they're not consistently big mistakes.

    And I don't think Quest Rogue needs any huge nerfs. I would suggest starting by changing the card text:

    "Whenever you summon a minion this game, make it a 5/5."  And have it be a card effect, so that polymorph, hex, silence, devolve, etc, impact it.  I think the problem is not the Quest itself, it's that once the Quest is done, there are very, very few counters.

    Posted in: Card Discussion
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    posted a message on I finally caved and crafted The Caverns Below

    I have a winning record with Quest Rogue vs. Pirate Warrior and Murloc Paladin.  Midrange Hunter is definitely hard to beat.  I have never seen Evolve Shaman.  Not since Un'Goro.  NOt sure how Evolve would help, my minions are still 5/5....

     

    Posted in: Card Discussion
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    posted a message on The Rogue Quest, The Caverns Below, is OP. Nerf it already.
    Quote from finniggann >>

    you can equality consecrate the board, or pyro equality, this is partially why paladin does so well versus rogue, also paladin has tempo plays each turn, together that means rogue loses against arguably the best deck right now, but it also loses agains: control priest, midrange hunter, pirate warrior, token druid, any other rogue deck, other stuff I am to lazy to mention. it kinda is just not good enough past rank 10 to be a tier 1 or maybe even tier 2

    Consecrate doesn't remove a board full of 5/5s. The problem with any clear, even brawl, is that the deck has a ready supply of more 1 mana 5/5s.  The paladin clear requires a two-card combination, which requires that you have both cards in your hand at the moment you need them.  So you play that.  So what?  Here comes, for 1 mana, 5/5 Swashburgler and 5/5 Patches, and here's, for 2 mana, a 5/5 Bilefile with a 5/5 taunt.  For 3 mana and 2 cards, I just loaded the board, post-clear, with 4x5/5 minions.  Unless you foolishly play RIGHT INTO a brawl or something, it's easy to work around those, and your minions are going to outlast the clears.
    I play a lot of Paladin and while I have beaten quest rogue with the various paladin decks, it's rare.  I don't play control priest (gold hero, no point on ladder), but I agree, that would be a fantastic matchup.  Aggro hunter is sometimes a problem, but midrange?  Nah.  Hell, they provide a bounce for you via Freezing Trap half the time.  Burgle rogue and miracle rogue can also win, I can see that.  I've yet to face either, but my miracle rogue is the other deck that I have beaten quest rogue with.
    Dunno.   Perversely, I was NOT on the "nerf quest rogue" bandwagon until I built the card.  Now I'm leaning that way.  SImply because, if I can't beat it because I'm not good enough, I shouldn't be able to win with it either.  I'll play some more games and see, maybe my odds will even out.
    Can't speak to elite tiers. 
    Posted in: Card Discussion
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