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    posted a message on Vol'jin or Anub'arak

    I like both Priest and Rogues, and I'd have to say that Vol'Jin is a bit more necessary to have if you want to play priest at all. Anub'arak is a card with a very cool concept of doing something infinite times, I can see it posing as a huge threat to most control decks unless they have silence.  We're in a meta where you're most likely going to play against paladins and hunters, and a few mage (just take that into consideration) and know that this card is only good against control, but rogues struggle against control decks to begin with. You gotta play it super slow until turn 9 just to drop this card and pray that your opponent doesn't counter it, only then will it be a good card. I just don't think I would ever choose something like that over Vol'Jin.

    Posted in: Card Discussion
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    posted a message on [89%] 17-2 ComboDruid [koroneko]

    Is it possible to play the deck with only 1 force of nature? I like the idea of the deck, I play something similar but I don't have a second force of nature and too lazy to make it.

    Posted in: [89%] 17-2 ComboDruid [koroneko]
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    posted a message on Entomb

    NOW WHAT CONTROL WARRIORS? WHO'S THE RESIDENT SLEEPER NOW?

    just kidizz ;D

    Posted in: Entomb
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    posted a message on New Priest Card - Museum Curator

    Priest has alot of reactive cards though like shadow word:death and holy nova , so a card that gives you a random minion would probably be better than notice engineer in most cases right? Especially if you want to be aggressive.

    Posted in: Card Discussion
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    posted a message on Should I Disenchant the Mistcaller?

    Legendaries are very rare and if you d/e that you probably won't come across another legendary any time soon. If you really really need that epic card to complete a deck, try d/eing other cards that you feel like you're not going to use anytime soon or is not that hard to get like rares and commons.

    Posted in: Card Discussion
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    posted a message on Future Tech Cards and Current Meta Decks

    I don't think changing the text of a card is that bad, it almost makes it a new card (usually weaker) so people get to try more things out with it. The warsong nerf was pretty harsh for Patron Warrior players especially the ones who spent thousands of dust crafting golden patron decks but I've still seen a few Patron Warrior decks in ladder believe it or not, so the deck isn't quite dead just yet.

    My guess as to why they nerfed patron warriors was because there is currently No hard-counter to the deck, once patrons assemble all the pieces they need for the combo, they go in for the kill. Paladins, mage and hunters are also all super annoying classes and there are tech cards that counter them pretty hard like Kezan Mystic (which you mentioned). Creating a card that targets patron warriors is hard because again, once they get the combo, it's over. But creating a card to stop the current meta decks is easier. Instead of nerfing paladin hunter and mage, just nerf patrons.

    In a way, that's just how hearthstone works though; there are good match ups and harder ones. Priest does fairly well against hunters but struggles against handlock and mage, meanwhile druids perform fairly well against handlock and mage but struggles against hunters.

    Posted in: General Discussion
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    posted a message on What to craft?

    Class specific Legendaries are usually good, if you have a favorite class and don't have it's legendary like Paladin or Warlock you can try to make that. Ysera, Harrison Jones and maybe Justicar Trueheart are probably your best neutral picks.

    Posted in: General Discussion
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    posted a message on warrior control

    1. Alexstrza is pretty much mandatory in control warriors. Heals you against aggro and sets up a potential OTK with gromm + cruel task the turn after reguardless of your opponents health.

    2. Justicar is optional; although alot of ppl think it's good, it's only good vs other control decks. Against aggro, there are better choices.

    Posted in: Warrior
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    posted a message on Cairne in the current meta

    Cairne is like 2 chillwind yeti's in one card. Except instead of paying 8 mana for that, you are paying 6 which is like a free innervate and that's not bad. The thing is, do you even want to run 2 chillwind yetis? They are simply vanilla minions with no effect and that's boring. It's better to try out stuff that has synergy to your current deck, Sky Golem has Mech Synergy, Emperor Thaurissan has the combo set-up effect, etc. Cairne, however, is actually considered good in Mid-Range Druid and some Control Warriors/Priest/Shamans. 

    Posted in: Card Discussion
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    posted a message on Poll: What is the most frustrating way to loose?

    When your opponent has the ultimate curve and just lays it out, turn 1 webspinner, turn 2 mad scientist, turn 3 huffer, turn 4 shreddar, turn 5 loatheb, turn 6 highmane, etc. and you don't draw into your counters to those cards, not like you don't run them but just haven't drawn them. But that's typical hearthstone, it happened to me about a dozen times yesterday too.

    Posted in: General Discussion
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    posted a message on Budget Control Warrior

    With that many dragons, you should probably run Blackwing Corruptor or Technician instead of maybe the Kor' Kron Elite. Not really feeling the MC Tech when you already have a brawl, rather go with a frothing berserker or some other 2/3-drop.

    Posted in: Warrior
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    posted a message on S19 ControlPriest

    Nice. I run a similar list except the Injured blades, wild pyro and brewmaster. I tried Injured blade with Ressurect but RNG.... giving me back a zombie chow sometimes is just too much, I'd rather not take the risk and run other 3-drops like Dark Cultist or Shattered Sun Cleric. The Pyromancers and Brewmasters I don't understand especially with the double nova, you might be better off running either a second holy champion, some shreddars or even Defender of argus.

    Posted in: S19 ControlPriest
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    posted a message on Which legendary should i craft next ??

    Sylvannas is one of the best legendaries in the game and if you don't already have her, get her. Harrison Jones might be a second pick since it's great against Patron Warriors, Mid-range Hunters and Paladins which are probably the top three standing classes right now in the meta.

    Posted in: Card Discussion
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    posted a message on I Thought no one played rogue?

    Rogue is a very strong and fun class, but the TGT expansion added trashy cards to rogue (except maybe burgle) like continuing the whole Pirate theme and Mill Rogue support. Miracle Rogue was good during it's time; maybe someday when the deck is more viable or improved from it's current state, people will start noticing the class again.

    Posted in: Rogue
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    posted a message on Vol'jin or the Cabals?

    1) Cabal Shadow Priest = Value

    2) Vol' Jin = Tempo

    I personally think if you like to play priest alot, at some point you'll need them both. With that being said, you should probably make the cheaper one first which is the shadow priest just because you'll be able to use it earlier assuming you aren't loaded with dust. You can try making Vol Jin later on instead of disenchanting everything just to make him now. I personally use one of each and it works fine.

    Posted in: General Discussion
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