• 0

    posted a message on Sudden Betrayal

    Terrible! Simply terrible! How did they DARE not make the flavour text "It was inevitable, curse it!"

    Posted in: Sudden Betrayal
  • 2

    posted a message on Patch 10.0: Kobolds Flavor Text, New Quests, Kobolds Brawl, 4 Card Backs, Datamined Info

    Probably to keep you from challenging friends to matches then just conceding to give them daily win completion

    Posted in: News
  • 6

    posted a message on Twig of the World Tree

    ...you mean that WASN'T obvious?

    Posted in: Twig of the World Tree
  • 0

    posted a message on Psionic Probe

    Darkness calls...

    Sorry, THE Darkness

    Posted in: Psionic Probe
  • 2

    posted a message on The Darkness

    I wanna cast Magic Missile!

    Posted in: The Darkness
  • 3

    posted a message on New Priest Card Reveal: Twilight Acolyte

    It doesn't trade STATS, just attack. If you stole their Ysera, she would be 2/12.

    Posted in: News
  • 0

    posted a message on New Rogue Legendary Weapon Reveal: Kingsbane

    That's because Doomerang, quite oddly, causes the weapon to deal the damage, it doesn't do damage itself (I imagine spell power doesn't buff Doomerang either, although I can't be sure because I've never seen ANYONE use Doomerang).

    Posted in: News
  • 6

    posted a message on New Rogue Legendary Weapon Reveal: Kingsbane

    Why would it shuffle into your deck? Doomerang doesn't destroy it, it bounces it, and using bounce effects on Deathrattle minions doesn't trigger them either. It's quite possible doing so would also wipe any enhancements it had received too (since it's only stated to retain buffs when the Deathrattle triggers) so Doomerang would literally be the WORST card to use with it.

    Posted in: News
  • 3

    posted a message on Unidentified Shield

    15 armour is 50% of your maximum life. For the cost of 6 mana and 1 card.

    Posted in: Unidentified Shield
  • 2

    posted a message on Temporus

    Not even close. Enstatued Seraph requires you to give up a single turn's play tempo. This card basically causes you to commit suicide on the spot, and doesn't even really guarantee much if you somehow survive giving your opponent a double turn (you're almost guaranteed to be starting from a completely blank board if your opponent doesn't simply kill you outright).

    Posted in: Temporus
  • -9

    posted a message on Wandering Monster

    Awful card. Wouldn't be so bad if it was just an RNG-based, juiced-up version of Get Down!, but it only triggers on attacks against your face, so it provides no protection at all for your other minions, despite the higher cost and unreliability.

    Posted in: Wandering Monster
  • 3

    posted a message on Val'anyr

    ...so what happens if the buff lands on Tyrion? When Tyrion dies, do you get this back again first only for it to be replaced by Ashbringer and trigger on another minion in your hand, or does it destroy Ashbringer?

    Posted in: Val'anyr
  • -9

    posted a message on New Shaman Card Reveal: Unstable Evolution

    Oh for FUCK'S sake Blizzard! What are you DOING? Trying to preserve Evolve Shaman in standard even after Evolve itself (and most of its support cards like Doppelgangster) rotates out next year? Just LET IT GO! Find a new thing for Shaman to do! Yeah, we know you fucked up by tying their Death Knight to a mechanic that was about to rotate out and leave it stranded, but suck it up, don't just keep releasing more new Evolution cards with every set to try and make it a core Shaman mechanic like Overload and Totems!

    Posted in: News
  • -2

    posted a message on New Paladin Card Reveal: Call to Arms

    That's a hell of a good trick, using a Paladin spell to recruit (meaning pull from your deck) a Warrior minion. How do you manage it?

    Posted in: News
  • 0

    posted a message on New Mage Card Reveal: Lesser Ruby Spellstone

    I actually want to kill whichever trolltastic moron on the design team thought this card was what the fucking game needed...

    Posted in: News
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