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    posted a message on Rank Chest Question - Any difference between a Rank 5 Chest and a Legend Rank Chest?
    Quote from agithore jump

    The chests don't  change after Rank 5.

     

    yes they do, you get more dust

    Posted in: General Discussion
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    posted a message on Bolf Ramshield - Better than some give credit?
    Quote from zamrai jump
    Quote from Drathdarkstar jump
    Quote from zamrai jump
    Quote from Drathdarkstar jump
    Quote from zamrai jump

    I will give you another example: You play Antique Healbot and instantly gain 8 hp. Then you can finish off Dr Boom with your weapon and technically stay undamaged, due to 8 hp you recovered before. Unless you play a heavy buff deck and want to risk silence I don't see any reason to play Bolf Ramshield over Antique Healbot.

    Priest, divine spirit, gain 18 armor, your welcome. 

    Ironbeak Owl. Concede. Your welcome.
    There is a reason buff priest is not good in constructed. And you want to base your Bolf Ramshield strategy on gimmicks that are not viable.

    Lol. People who shut everything down because of silence are dumb. (...) Chances are unless you play this right on turn 6, it will have been used earlier in the game unless they have not drawn it. 

    Chances are so take your chances and see how far they take you. Rank 20 Inner Fire Priest is a real thing. And don't call dumb people who just state the obvious fact that mere silence, very popular btw, destroys your whole game plan.

    fyi, Silence destroys most gameplans, hence the reason we only have 2 neutral minions with that effect.  I think what Drath was saying is saying a card sucks because it can be shut down by silence is a very bland and broad argument.  If I silence your sludge belcher, he's a 3/5 vanilla for 5 mana.  Does that make him suck too?  lol xD

    Posted in: Card Discussion
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    posted a message on Bolf Ramshield - Better than some give credit?
    Quote from Drathdarkstar jump
    Quote from zamrai jump

    I will give you another example: You play Antique Healbot and instantly gain 8 hp. Then you can finish off Dr Boom with your weapon and technically stay undamaged, due to 8 hp you recovered before. Unless you play a heavy buff deck and want to risk silence I don't see any reason to play Bolf Ramshield over Antique Healbot.

    Priest, divine spirit, gain 18 armor, your welcome. 

    lol Divine Spirit + Inner Fire combo would be pretty funny.  I just think that more specifically Rogue will shine so hardcore with this card, as they can use as much mitigation as they can get seeing as heals are hard to come by for them, and they focus on weapons.  I don't think it will be too hard to get value out of him, and even if he gets silenced, it is one less silence available for your big drops.  Also, he comes out at a great mana drop, RIGHT before the big boys start coming out.  I also view it like this, whenever people see a minion with 7 or more attack, they immediately discount the card as bad claiming BGH bait.  Well, if you have enough 7+ attack minions in your deck, there's only 2 slots available for BGH.  They will eventually run out of removal, just like people will eventually run out of silences.  Cards like this that force your opponent to deal with it cause for a change in game plan, which I think this achieves.

    Posted in: Card Discussion
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    posted a message on Bolf Ramshield - Better than some give credit?
    Quote from FieryFr0g jump

    And now tell me please how 3-9 6 mana creature can that can be killed by hitting face (without trade) is better than 5 mana 3-3 healbot with straight 8 points of healing? The only case Bolf is better is when you have full hp and bolf's hp is basically an armor type. But why would you need this thing on board when you have full hp? Conclusion: Bolf is much more worse than a healbot. I'd be very glad if you convince me in opposite.

    I'll take example just like you did. I have spider tank on the board and truesilver equipped. My enemy have dr.boom on board. I use healbot, hit dr. boom with spider tank and weapon. What do I have: 3-3 minion for 5 mana and 8 points of health instead of 3-2 minion for 6 mana that can be killed by enemy hitting my face.

    I don't like to try and consider Bolf a card that makes Antique Healbot obsolete, rather I'm considering making a heals/damage mitigation deck with both lol.  It could actually be better to drop Bolf sometimes, as you might try and be proactive.  What if you could plan ahead on a druid deck, knowing they already double Wild Growth and could potentially Force of Nature + 2x Savage Roar.  If you're at 30 life, Antique Healbot does nothing.  Bolf on the other hand forces him to push back his combo another turn, as he can't do the double combo AND silence in one turn.  Again, not saying he's the best card ever, but trying to think of these situations where it could be really good :)

    Posted in: Card Discussion
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    posted a message on Bolf Ramshield - Better than some give credit?
    Quote from SoundwaveVR jump

    In many case he could be like an Ice Block. What sucks about him is that if they have minions on the board they just go face an kill Bolf without losing their board. I think it's a cool card and it's viable in classes that can buff him up. Divine Shield sounds good in him.

    Oh wow, that's an interesting way to put it.  I never thought about it as an Ice Block per se, and I kinda like that idea lol.  I agree about the disadvantage with people being able to go face and kill Bolf instead without taking any damage, I guess I just look at it as still putting a stop to that damage in the first place.  Minus a Silence or Hex/Polymorph, you are pretty much guaranteed to mitigate damage.  It's a Legendary so it's only a one of, of course, so it doesn't take up more than one slot in the deck.  I think that's just fine then, and having it there as a niche card for those specific situations might prove more beneficial than some are giving credit for :-)  By the way, WOW thanks for talking about Divine Shield, I didn't think about that and now I think I might have to try him in my soon to be created Divine Shield Pally when TGT hits live :D  Keep the comments coming everyone, I love brainstorming!

    Posted in: Card Discussion
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    posted a message on Bolf Ramshield - Better than some give credit?

    Sorry for the messed up poll, I suppose we can use what we've got.  5 being Best, 1 being Worst, the poll basically will allow you to rate him on a 1-10 scale.  If you feel like he is the worst card ever, you can give him a 1 in the No selection.  If you feel he's JUST under being viable, you can give him a 5 in the No section.  And so on.  If you feel he's AMAZING, give him a 5 in the Yes section.  I will make future polls not so......complex and stupid lol.  Sorry again everyone :)

    Posted in: Card Discussion
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    posted a message on Bolf Ramshield - Better than some give credit?

    I think people are not giving Bolf Ramshield the proper thought.  A lot of people, if not everyone, is looking at the card as something you play and use it as a pseudo taunt to mitigate damage on your opponents turn.  Me personally, after seeing the reveal stream with Ben Brode and Frodan, a mistake by Frodan is what caused me to view the card differently.  

    Here's an example of what I'm thinking might be an awesome use for Mr. Bolf :-) - 

    Let's say you already have a weapon up (I'll use Truesilver Champion as an example) and a Spider Tank on the board.  Your opponent drops Dr. Boom on the field.  Not even just Dr. Boom can be the only example, but any high attack minion (AlexstraszaDeathwing, even an enraged Grommash Hellscream is a really good fit for what I'm getting at here.  I'm just using Dr. Balanced as he is seen everywhere lol).  You can then suicide your Spider Tank into Dr. Boom, drop Bolf Ramshield and then swing your Truesilver Champion into it to finish it off, AND you don't take any damage to your face because Bolf takes the damage instead.  

    I find this best used in an offensive scenario, and hope this helps brainstorm with others to find better uses!  It COULD be used defensively, maybe if timed right could help you slip past, or at least delay a Mage's 2x Fireball, Ice Lance/Frostbolt combo, or even a Pyroblast seeing as it's been confirmed to take any additional damage beyond his life total as well, maybe even a oiled up Blade Flurry as that last damage push.  That alone will force your opponent to make a change to their gameplan drastically compared to just being able to face face face, or save you a chunk of life when swinging with weapon.  That in my opinion is great tempo, life gain, and anything that causes your opponent to alter their playstyle equals good value in my book.  I think this card will be one of the big sleepers from the set, as it has potential that just takes time to find out what it is.  :-)  I'm being optimistic, yes, but does anyone feel as though these are good points?  

    Please give other scenarios if you can think of them where Bolf will be a good fit.  I hope to aim to stop the negative trash talk of cards, and rather try and preemptively come up with good scenarios where cards will be good so we can better assess the "pro" side, rather than only the "con".  If this winds up being a hit of a thread, I will continue this and do a daily card discussion thread for unreleased (or even released if we want) cards.  This could even turn into a new YouTube series for me :-)  Hope this helps everyone, and I really look forward to everyone responding (hopefully lol).  Take care all!

     

    -Apparition

     

    TL:DR - Bolf Ramshield could shine specifically in weapon based classes, as it can mitigate large damage you would normally take with weapon strikes, thus making weapon based removal less detrimental.  :-)

    Posted in: Card Discussion
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    posted a message on TGT Isn't Fixing the Meta
    Quote from SnowWhiteOo jump

    ......Same can be said now with Warsong Commander. Its ability to give charge to every minion with 3 or less attack when its summoned is just nuts for its cost. Grim Patrons are fine, but the charge mechanic makes it broken. The price for it cannot be justified anymore.

    Completely agree.  I think the way to fix it is to make Warsong give charge like it does now, but limit it to 3 or less attack like it's supposed to be.  aka, if you buff beyond 3 atk, charge goes away.  I know it's possible, look at Southsea Deckhand.  (I haven't tested this recently but I know it used to work like this before anyway) If you have a weapon up and summon him, he has charge.  If you swing with your weapon and the weapon destroys before you swing with Southsea, he loses charge.  Same concept should be applied to Frothing Berserker  Attack goes to 4 or above, the minion loses charge.  Simple :-)

    Posted in: General Discussion
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    posted a message on TGT Isn't Fixing the Meta
    Quote from Iordor jump

    You mad that you don't got the skills to pilot patron or something? It is literally the highest skilled deck and obviously it should have one of the best win rates because of it. Play handlock and with TGT handlock will be even better against patron with 2 more 8/8 bodies ready to be slammed onto the board.

    ROFLMFAO!!!!  Oh man, thank you so much.  You made me laugh so hard I'm crying!!  "literally the highest skilled deck"  xD Somebody gropes Garrosh for fun.  My Pally, Mage, and Shaman stomp an tromp Patron Warrior consistently, and with my stat tracker I'm 94% win rate against it.  Idk why so many people have such a hard time against this deck, it's really not that good.  Oh man, thank you so much for the great laugh.  That made my day xD

    Posted in: General Discussion
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    posted a message on TGT Isn't Fixing the Meta
    Quote from Spice_Weasel jump

    So, in case everyone didn't notice....

    Nothing in TGT is going to deal with Patron Warrior. I am reserving judgement, in case somehow something ends up affecting that deck's viability more than I can currently imagine, but it seems to me that almost everything revealed is still not going to change Patron's viability as a deck. And don't chime in with "But Chillmaw!" because 1 Legendary that can boardwipe once isn't going to change anything. Not to mention if you have a board full of Patrons, drop Frothing, swing so everything else dies, swing for lethal.

    The deck is still a problem, and is still going to BE a problem unless something happens. I've noticed more and more popular streamers and pro players all saying the same thing too. I'm already at the point where I quit as soon as I see Warrior on the other side of the screen, because I'm tired of working my ass off and playing perfectly and still losing to an empty board the previous turn. I really hope something changes, because at this point I'm almost ready to just swear off Hearthstone. The shady bit of adding a ton of bad cards in the new expansion isn't helping me want to keep playing either.

    I'm interested in hearing others' thoughts on this though, maybe there is something I'm not considering.

    First, there are more than enough tools in TGT to deal with that halfway ok deck we call Patron.  It's really not OP at all.  But even if it didn't have any new tools, we don't even really need them.  My Pally deck, my Mage deck, and my Shaman deck walk all over Patron Warrior because it's pretty easy to counter.  The meta is absolutely going to change, don't worry.  Warrior is getting some new tools as well and people might wind up abandoning the deck for the most part anyway to try something new.  Seriously though, make friends with someone who plays Patron and just practice against them.  Keep trying and you'll eventually learn when to save your removals vs when to use them.  Personally I think you'd do just fine with a heavy removal Paladin deck or even a good Mage deck.  Try it out.  Equality shuts down Patron in no time.  The only real thing to worry about is Frothing Berserker, but with a couple Aldor Peacekeeper and taunts, you'll do just fine.  Just make sure you've got some good heals available and prepare to use them when they drop Alexstrasza.  I seriously don't understand why GPW blew up so big, when in my opinion it's mediocre at best.  I guess it's just because it's fairly consistent in 1 dmg triggers on your side of the board.  Regardless, another good one is a perfectly timed Loatheb.  Trust me when I tell you, with the right tools (which we already have available) and the right playstyle you too can cakewalk all over these GPW scrubs.  One fun tech choice I like doing is MCT too lol.  I do that just to wipe board anyway xD  I can't tell you how many stars I've gotten from auto-concede after the 2nd board wipe.  Reminds me of Face Huntard when I drop the 2nd Antique Healbot.  "Well fought, I concede"  ROFLMFAO Hope that helps :-)

    Posted in: General Discussion
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    posted a message on TGT Has 140 cards, not 132?
    Quote from gohandemon jump

    Lol that random accusation of huntard, 20 rank and awful playstyle, whatever that means. Can you give me contact to your dealer? Good shit i see.

    ROFL yeah, my dealer is American Public University.  causes sleep deprivation and the occasional side effect of being a jerk.  Sorry I was being mean before, I had said to the others I was pretty exhausted after 2 straight days of no sleep and crazy essays and homework.  Just please ease up on referring to OP and I being stupid for hoping for more cards lol.  I'm sure all of us would never turn new cards away.  :-)  No hard feelings?  btw, I love how you have Gohan in your username!  I love DBZ :D

    Posted in: General Discussion
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    posted a message on TGT Has 140 cards, not 132?
    Quote from Cam8 jump
    Quote from r1an_027 jump
    Quote from Apparition16 jump
    Quote from gohandemon jump

    Its stupid because its not happening. They already announced there are 132 new cards and all of them were shown. What reason would Blizzard have to hide 8 cards until release? That doesnt create hype -> no extra pre-orders -> no income -> no point. But hey, if you want you can dream all day about additional cards, you can also dream about hooking up with Emma Watson. Just dont get all defensive when people give you proper answer.

    lol nobody is getting defensive, except what seems to be you.  you're right that it doesn't create any hype or potential pre-orders, but to say it's stupid because it's not happening is kind of, well, stupid.  just because they announced 132 doesn't mean it's not possible.  if they announced 140 that would make the other 8 not really much of a surprise now would it?  I'm not saying it's going to happen, because again, you're probably right, it most likely won't.  but OP is also right in that it would be pretty cool if we had more cards coming.  btw, no answer to you being a hunter player kind of gives us all the answer on its own.  don't be mad that your not that great at the game, and stop trying to take your incompetence and awful playstyle out on everyone else because you're stuck at angry chicken.  just because it's your title doesn't mean you have to be it.  now git good before you try and pretend like you really are.  have a good day scrub.

     Your post started average, then became incredibly offensive and unnecessary. There is no logical reason for them to hide cards, and attacking someone who allegedly plays hunter and call them a scrub just because they disagree with you is completely out of line. 

    Absolutely agree and it's completely immature. You've let yourself down 'Apparition' and it's hard to take you seriously.

    Hunters unite!  lol no but seriously, sorry if I upset or offended anyone.  You're right, it was out of line.  I was up for 2 days straight with school work and quite tired.  No excuse though lol.  In my first post I was trying to be nice.  I just got offended myself when he started referring to OP and what he was talking about as "stupid".  Again, wasn't trying to offend and normally I hold myself at a much higher level than that, so sorry everyone :) Gotta get better about handling my exhaustion lol

    Posted in: General Discussion
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    posted a message on Healing Wave
    Quote from kendallsg jump

    broken as shit, this is already a pretty solid class despite people's thoughts/inability to play it, they are getting some pretty tarded TGT cards... shaman bots of the world unite i guess

    ROFL this is not broken at all.  Talk to any pro level HS player, or ANY high level ladder player and they will tell you Shaman needed a serious buff.  Yes, they have one of the best removals tied with Mage, but they had nothing useful for heals until now.  Even then, the large heal isn't even guaranteed unless you win the joust.  This is perfectly balanced and very much needed for the Shaman class.  Trust me, I'm not too happy that Shaman could potentially hang with my main class Paladin, and the other big one Priest in our healing department, as that should be who runs that game, but at the same time, they REALLY needed a buff in the Shaman world.  I'm happy they got the card.

    Posted in: Healing Wave
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    posted a message on TGT Has 140 cards, not 132?
    Quote from Dudu42 jump
    Quote from Apparition16 jump

    I see what math you were talking about, he's saying 132 cards were said to be in the set.  9 classes, everybody got 1 Legendary except for Hunter who got 2.  That means 8 classes got 1.  If 8 classes got 1 more Legendary each, added to the initial 132, it would equal a total of 140 cards.  OP is saying that wouldn't it be cool if Blizz was hiding 8 cards, being 8 class Legendaries, as a surprise.  Personally, I think it'd be awesome!  Here's hoping!!  :D

    Oh, now I get it. It was pretty vague and quite the off hook theory, imo. In hunter's case, the two worms are connected. Personally, I wouldn't wait 8 secret legendaries...

    lol yeah I got thrown off with the all of a sudden jump to 132+8, and no real clarification there.  Glad I could clear it up for everyone :)

    Posted in: General Discussion
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    posted a message on TGT Has 140 cards, not 132?
    Quote from Ariel4 jump
    Quote from Apparition16 jump

    I see what math you were talking about, he's saying 132 cards were said to be in the set.  9 classes, everybody got 1 Legendary except for Hunter who got 2.  That means 8 classes got 1.  If 8 classes got 1 more Legendary each, added to the initial 132, it would equal a total of 140 cards.  OP is saying that wouldn't it be cool if Blizz was hiding 8 cards, being 8 class Legendaries, as a surprise.  Personally, I think it'd be awesome!  Here's hoping!!  :D

    They already said 132. 

    Hiding stuff would be stupid.

    Why would it be stupid?  I'm not being a jerk, I'm seriously asking why you wouldn't be happy to find out we have even MORE cards coming to the collection?  THIS might be kind of a jerk statement, but, are you a Hunter player?  lol do you want Hunters to be the only ones to get 2 Legendaries?  If so it's ok, I'm just blown away that you find the possibility of having 8 more Legendaries to be stupid lol

    Posted in: General Discussion
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