Shit predictions.
- AntonAmby
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Member for 8 years, 1 month, and 4 days
Last active Wed, Oct, 16 2019 10:02:50 -
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formulas666 posted a message on nerf predictionsPosted in: General DiscussionPredictions!!!!! hahahahahahahahahahaha
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Davaretta posted a message on I'm getting sick of Shaman hate trainPosted in: ShamanShaman hate ended days ago, it's Cubelock and Odd/Even Paladin that are Public Enemies of the Week now.
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BillieTorso posted a message on Which deck require the least skills to play?Posted in: General DiscussionI think it really depends on the match-up. And people need to understand this: playing a tier 1 deck does not automatically mean that it requires no skill. It's not the player's fault that some people tend to troll around with meme decks and then complain about decks like Odd Rogue that they get destroyed by turn 4.
Control vs Aggro: Playing a control deck vs an aggressive opponent requires hardly any thinking. You just play your defensive cards as you draw them. Your win condition is surviving and that's probably the easiest win condition to play. That does not mean it's easy to achieve though. Most of the time the only decisions you make each turn when playing control vs aggro is whether you play defensive card x right now or if you wait 1/2 turns more to get more value out of said card with the risk of getting behind too far. But for a lot of times you will only have access to a few of your defensive cards during the game (your control deck only has a limited number of those or else you just instalose your control mirrors) so a lot of times you hardly have any decisions: 'Oh it's turn 3 and my hand is Tar Creeper, Frost Lich Jaina, Flamestrike, Voodoo Doll, Artificer & Meteor: drops Tar Creeper'.
Aggro vs Control: I find the aggro player has to do the some more 'thinking'. Their win condition is to kill their opponent before turn x; which is harder than surviving (again: depending on the match-up/draw this might not be hard to achieve) They might get an easy win but a lot times that's because the control deck isn't teched good enough vs aggro or they had a bad draw. You cannot blame the aggro player for such a win and say his deck takes no skill. The aggro player often has a lot of ways to play his turns (unlike the control player in this match-up) and has to decide which minion to play, wether or not play around certain board clears, which minion they will buff to deal with a likely to come up opposing (taunt) minion or bait removal, etc.
Control vs Control: This match-up requires the most thinking imo, especially when there is no real favourite in the match-up. You always have some 'dead' cards in these match-ups and it's up to the player to get the most out of those. Your win condition can vary a lot as well and you need to understand it and adapt if necessary.
Aggro vs Aggro: Trade or face? I think this comes 2nd after the control mirror. A lot of the times this match-up is draw dependant but I repeat: draws are not skill dependant so you can't say it takes no skill to win when they get a better draw. You should check games where draws and match-ups are quite even and you'll see this match-up can be really deep and the most skillful player will win this game a lot.
You could make 75% the same assumption for tempo when compared to aggro and for combo when compared to control but I did not want to make a tl;dr post :).
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Twitchy posted a message on Hearthstone Sets Take 8 Months to Design - Also, Blizzard is Hiring a New Hearthstone DesignerPosted in: NewsSeriously, the stupidity here... So many people assuming that Ben Brode is leaving AND he is the only game designer AND he's the only guy to blame for flaws in the balance of Hearthtone...
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Twitchy posted a message on Warcraft Noob? Learn More About the Story of Un'Goro CraterPosted in: NewsWhen it takes so long for Blizzard to show us more cards that Hearthpwn has to start showing us random YT to remind us that the expansion is still coming.
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Hieii posted a message on Weekly Card Design Competition 6.18 - Submission TopicPosted in: Fan Creations -
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thazud posted a message on Your Top 5 Underrated and Overrated CardsPosted in: General DiscussionNot a top 5 but curse of weakness is gonna be obnoxiously strong in any tempo warlock deck
Honestly I see some value in curse of weakness + Void Ripper as a late or mid game clear.You're going to be really sad when your Possesed Lackey pulls out a vanilla 3/3 instead of the huge 3/9 taunt that you needed to survive. ;)Ah yea, it's a demon. I guess he messes with Guldan as well. Never mind then. -
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thazud posted a message on I hate controlPosted in: General DiscussionThis is not a generic salty post (OK, maybe a little), but I'd like to know why YOU play and prefer control decks?
Is it because you think you make big decisions every game? Slower rankning? More challenging.
I just hate it...
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MrUncreative posted a message on Weekly Card Design Competition 5.18 - Discussion TopicPosted in: Fan CreationsDon't have any relevant ideas yet - except for this very old creation of mine.
Anyone like some meta-level flavor? - To post a comment, please login or register a new account.
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There exists a Tempo version of Shudderwock which is pretty good, but it's not a ''ultimate control counter'' kind of deck.
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Which is a good thing, having overpowered 2-drops like Totem Golem breaks the game.
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While I do hate MCT with a passion (my 3rd most hated card of all time, only ones I hate more are Barnes and Flamewanker) I'm not sure if he really furfills the criteria for getting HoF'd... Even if he probably has fcked more arena games up than any other card in the game. :P
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I already love this, now we just need one for Midrange decks. :D
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People are allowed to play whatever they want... Doesn't matter if it's Control Warlock, Face Hunter, Exodia Mage or Miracle Rogue, if that's how they enjoy playing the game then they're allowed to do so.
Aggro is a nessesary part of the meta, just like any other archtype is.
(also I don't know why everyone think that aggro decks are the easiest decks to play in the game - Midrange curve decks are actually easier)
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Play a bit of both, altough less Wild recently since screw Big Priest. :P
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Weak on it's own, but if you combine it with cards like Acolyte or Sleep with the fishes then it might be pretty good.
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Whichever one get's the least fcked by drood.
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Wait, but I thought the Flavor of Rogue weapons was that they should all suck arse?
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Gwent lol, Gwent has been trash for some time now - They completey screwed that game up it takes even less skill than HS right now.
Also I'm pretty sure advertising for other games isn't allowed here :)