You do realize this is like the shortest they have ever done from starting reveal to release, right? This is by far the best. While I do agree letting streamers play early was a bit of a killjoy for me, and let down some deckbuilding ideas that I love for the beginning of each expansion, but tbh it’s my own fault for watching it. It changes nothing if you just didn’t watch.
- AntonAmby
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Rajiv posted a message on New Patch Out !!!!Posted in: General Discussionwith new card back( for logging into pc) and new legendary
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Greator posted a message on New Rogue Legendary - Tak NozwhiskerPosted in: NewsI'd wished something else than a kobold but guess I'll manage
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MistAssassin posted a message on New Priest Card - Mass ResurrectionPosted in: News -
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Sherman1986 posted a message on Losing rank is no fun, what else?Posted in: General DiscussionFirst of all: always the remember the majority of the HS community is toxic.
Oh c'mon dude, stop with that bullshit.
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Sherman1986 posted a message on Losing rank is no fun, what else?Posted in: General DiscussionLOL. If you lose, you deserve to be punished. If you win, you deserve to be rewarded. I don't see any problem with that. Seriously, dude, wtf is this thread??? Are you a sore loser or what?
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beppe946 posted a message on Losing rank is no fun, what else?Posted in: General DiscussionI would suggest playing a version of tic-tac-toe in which everyone starts by putting a cross in the middle.
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Truffles20 posted a message on How long should a game of Hearthstone last?Posted in: General DiscussionWith aggressive decks it should last 7-10 turns, with midrange it should last 9-15 and with Control it can be everything between 15 and 40 :D
+1 to you sir, this is the best answer to this thread I have seen. I believe all players have different opinions of how long they want a game to last. There are players who actually enjoy long control orientated matches, players who enjoy fast games and players who enjoy games that last somewhere in between. A game should not just last a fixed certain amount of time because not all players will enjoy that. -
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Prudence94 posted a message on nerf predictionsPosted in: General DiscussionWe got nerfs like 3 weeks ago so unless Hunter starts having 80% playrate and winrate nothing else is gonna happen till April... Please stop with these pointless threads...
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This is less bad than what people actually think. You're less likely to hit early-game minions since you're trying to get them in your starting hand and Rogue also doesn't need all that many.
If you hit something like a 3/3 (hentch-clan for example) this is a 5 mana 5/5 that draws a card unless it gets silenced... Which means that on avarge it's actually not far from being a Azure Drake (except it doesn't have spell damage ofc) but sometimes it will consume a larger minion from your deck and it will be really good.
If there's a bunch of silence in the game this obviously won't see play, but if silence isn't seeing a lot of play then this is actually very good.
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What? Your decks look nothing like eachother. They only have 13 cards in common which is literally the same amount of cards Token Druid and Malygos Druid have in common.
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Now I'm kind of excited to run a Combo Priest with a bunch of spells and Soup Vendor + Priest of the Feast in Wild once the expansion goes live.
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If the opponent BM'd me and I turn it around I do - Other than that I don't.
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Untrue, Priest has both been able to play lots of Combo decks and Midrange decks trough time rather than just Control.
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Sigh another of these threads.
Also to all the people going ''HS badly needs to be balanced, X decks are OP'', the meta right now is actually quite balanced and has a fairly wide range of decks that you can play at the higher levels - It's just kind of boring since it looks a lot like the last meta.
There's actually playable decks for every archtype at the high levels of play right now which is something we don't actually see all that often.
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I hope it doesn't get nerfed just so you know that this post was a complete waste of time for you. :)
Also you should probably be posting on the official forums and not here. (don't do it though, they don't care either)
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READY TO RUMBLE!
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Combo players on the other hand... :D
Nah, jk every archtype that isn't curve-midrange takes some amount of skill to play.
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They've stated that they don't want to do this since it would cause some players to rush towards the rewards and just look up all of the answers which kind of removes the whole point. (and is a lot less fun) - Simmilarly to how they also didn't put real rewards behind Dungeon run or Monster hunt because they didnt want players to feel obligated to do them.
Instead they gave us 3 card packs for logging in, and then playing the PvE content is optional.