• 1

    posted a message on New Rogue Legendary - Gral, the Shark

    This is less bad than what people actually think. You're less likely to hit early-game minions since you're trying to get them in your starting hand and Rogue also doesn't need all that many. 
    If you hit something like a 3/3 (hentch-clan for example) this is a 5 mana 5/5 that draws a card unless it gets silenced... Which means that on avarge it's actually not far from being a Azure Drake (except it doesn't have spell damage ofc) but sometimes it will consume a larger minion from your deck and it will be really good. 
    If there's a bunch of silence in the game this obviously won't see play, but if silence isn't seeing a lot of play then this is actually very good. 

    Posted in: Card Discussion
  • 5

    posted a message on Ultra Instinct Druid

    What? Your decks look nothing like eachother. They only have 13 cards in common which is literally the same amount of cards Token Druid and Malygos Druid have in common. 

    Posted in: Ultra Instinct Druid
  • 2

    posted a message on New Card Reveals - Rabble Bouncer & Soup Vendor

    Now I'm kind of excited to run a Combo Priest with a bunch of spells and Soup Vendor + Priest of the Feast in Wild once the expansion goes live. 

    Posted in: News
  • 1

    posted a message on "Do you BM?" A Hearthstone Confessional

    If the opponent BM'd me and I turn it around I do - Other than that I don't. 

    Posted in: General Discussion
  • 1

    posted a message on Priest is inherently flawed

    Untrue, Priest has both been able to play lots of Combo decks and Midrange decks trough time rather than just Control. 

    Posted in: Priest
  • 3

    posted a message on Incoming nerf

    Sigh another of these threads. 
    Also to all the people going ''HS badly needs to be balanced, X decks are OP'', the meta right now is actually quite balanced and has a fairly wide range of decks that you can play at the higher levels - It's just kind of boring since it looks a lot like the last meta. 
    There's actually playable decks for every archtype at the high levels of play right now which is something we don't actually see all that often. 

    Posted in: Card Discussion
  • 1

    posted a message on BLIZZARD, READ THIS

    I hope it doesn't get nerfed just so you know that this post was a complete waste of time for you. :) 
    Also you should probably be posting on the official forums and not here. (don't do it though, they don't care either) 

    Posted in: General Discussion
  • 3

    posted a message on Best Summon Quote

    READY TO RUMBLE!

     

    Posted in: Card Discussion
  • 1

    posted a message on Control players are not superior to any other

    Combo players on the other hand... :D 
    Nah, jk every archtype that isn't curve-midrange takes some amount of skill to play. 

    Posted in: General Discussion
  • 9

    posted a message on Puzzle Lab Experience & Completion
    Quote from pa4this >>

    Not worth the reward, Blizzard has to step their game up as far as the  Reward: Work or time goes Aka card backs are worthless rewards, give me something like gold, dust, more card packs...

     

     They've stated that they don't want to do this since it would cause some players to rush towards the rewards and just look up all of the answers which kind of removes the whole point. (and is a lot less fun)  - Simmilarly to how they also didn't put real rewards behind Dungeon run or Monster hunt because they didnt want players to feel obligated to do them. 
    Instead they gave us 3 card packs for logging in, and then playing the PvE content is optional. 

    Posted in: General Discussion
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