DELETED
- Ansavin
- Registered User
-
Member for 8 years, 7 months, and 25 days
Last active Tue, Jan, 2 2018 21:51:07 -
- 3
- 10
- 32
- 0 Followers
- 251 Total Posts
- 214 Thanks
-
2
User-4142015 posted a message on Suggested 30 Card Deck Challenge.Posted in: General Discussion -
4
Kakimori posted a message on Is this latest expansion going to slow down the meta?Posted in: Standard FormatQuote from SchruteBucks >>No meta has no aggro. But aggro dominates Hearthstone to a degree that is unheard of in serious, competitive games.
Jade also killed every other Control deck, meaning aggro has favorable matchups against midrange, combo, and control, since Jade is the only serious control deck and it takes off around turn 5, which is when Pirate Warrior kills you.
Jade didn't kill control, it changed how control plays. Pirate Warrior didn't kill other aggro decks, and in Un'Goro, people will still play non Jade Druid control decks, as long as their win condition isn't fatigue or if Jade Druid isn't a dominant deck in the meta. Don't be such a pessimist.No, it actually killed Control. The decks that are called "Control" these days, like Dragon Priest, are actually midrange. Pirate Warrior didn't kill other aggro decks because aggro is Hearthstone's favored archetype, so there are many good options (of which PW is the most efficient currently).People have this misconception that Control started to go the Fatigue route because it wanted to. Control started to go Fatigue because aggro was so strong that Control's entire deck needed to be answers to not effectively lose on turn 5-6. -
-9
halodraco58 posted a message on Kabal TalonpriestPosted in: Kabal TalonpriestThis card is not power creep. It is worse than dark cultist. Unless priest gets a good two drop then this won't be a good card.
-
41
Boss_of_this_Gym posted a message on Patches the Pirate -
10
MrSetoKaiba posted a message on Finja, the Flying StarPosted in: Finja, the Flying Star- Wait for Turn 10
- STAR FINGA! (JoJo Reference)
- Wait Next Turn
- Leeeeeory!~
- Wind Fury Finja and might as well Leroy
- Finja attack both Dragons
- Finja summoned Two Bluegill and Two Warleaders from your deck
- Play Tiny Fin
- Play 2 Anyfin is Awesome
- 30~40 Damage SMOrc
-
-5
Akherousin posted a message on Kabal TalonpriestPosted in: Kabal TalonpriestUnless you can give yourself health, this card is going to be way too situational since you'll be fighting for the board by the time you want to play him. Blackwing Technician does a better job.
We'll see what other cards they have for Priest though.
-
8
PrinceWulf posted a message on Finja, the Flying StarPosted in: Finja, the Flying StarI was about to say "this card is insane!", but then I noticed its cost...
-
1
BouncingBlades posted a message on New Legendary Card - Kazakus (Mages, Priests, and Warlocks)Posted in: Card Discussionlooks like the top legendary in the new expansion(way too early to tell i know)
like gvg's dr,boom (way less cancerous tho)
like classic's sylvanas
like brm emperor
like loe reno
like tgt's justicar
like old gods' well old gods
and like karazhan ....ehh...barnes i guess?
-
2
d4rki24 posted a message on New Legendary Card - Kazakus (Mages, Priests, and Warlocks)Posted in: Card DiscussionBefore you all cream your pants, take note that it requires no duplicates in your deck, so that's a major deal breaker for many classes and without Reno it might even go obsolete.
Well wild is a better format anyway so i don't see the problem. -
3
Mamizou posted a message on New Legendary Card - Kazakus (Mages, Priests, and Warlocks)Posted in: Card DiscussionWhat's a custom card?
Blizcon video shows it as 3 part Discovery mechanic.THe 1st choice is mana.The options were 1 mana, 5 mana and 10 mana.The video saw the player choose 10 mana spell.The second choice of 10 mana was Copy 3 Cards from opponent's deck and put them in hand. or Deal 6 to all minions. or draw 3 cardsPlayer chose Deal 6 to all minionsThe third discovery choice was Summon 3 friendly minions that died this game or Gain 10 Armor or turn all minions into 1/1 sheep.The player chose Summon 3 friendly minions that died this game.So after those choices the player got a 10 mana spell in his/her hand that does 6 damage to all minions and summons 3 friendly minions that die this game.Assumption is the 6 damage goes before the summon.So there are at least 9 choices per Kazakus summon. - To post a comment, please login or register a new account.
-7
Bad deck, doesn't suit this brawl, time waster.
3
Stupid bad deck. Can't play Barnes on turn4, it's too slow.
1
Chance is great that you've already drawn Bluegils and Warleaders.
1
Disenchant golden cards and keep the normal ones.
4
It's fine for me to see the cards kicked into Wild. I just don't understand why the way to get rewarded the cards should be removed. There doesn't have to be a correlation.
1
1
1
2
You reminded me that I haven't tried a face warrior since Sir Finley came out.
1