Oh, I'm sure bli$$ard will nerf it eventually. They'll nerf a couple of Common cards or maybe even a Rare that makes the whole deck fall apart and makes all of those expensive Legendary cards worthless, and no refund for them! Just like nearly every other broken deck they'll attack the cheapest parts.
At first I was upset that he only offers classic/basic cards, but if I'm in wild against a Mage with Ice Block and this guy gives me Flare I will craft him in golden.
Because experimentation is expensive. If you craft a shit legendary you've basically wasted 12 packs worth of dust (or 30 with my luck). And if the meta is so simple it can be figured out in a week and have no changes unless cards change that's Team 5's fault.
I'm fairly certain that if you have a run open when the arena changes happen your run gets retired. You get all the rewards you would have gotten and a free Arena ticket (I have like 5 now). Personally I'd go for 12 wins, sand keep playing Arena until I'm sitting at 2 losses at any number of wins and then stop playing until the expansion hits.
I'd like to see more just so Paladin quest isn't trash. Maybe it's going to surprise me but I have my doubts and since it's tied to the expansion keyword if it sucks now it will probably suck forever
I think it's good for Blizzard to show how the cards will really work, since we always get cards that are praised but really duds and the secret sleepers everyone dusted on day 1 and wail about for months. That being said, if your concern is about the meta being solved so easily I think the issue is the meta is just too simple.
This is awesome! Zoo loves flame imp and it often gets removed instantly. This thing has no penalty until it attacks and 3 damage is chump change compared to some other effects.
People are talking about the art, but I'm complaining about the voice line. "Weeeeee're gonna have fun"?!? That's the best Blizzard could come up with? It didn't even sound like the original Reno's VA but his voice may have changed since LoE. So many better lines could have been used.
0
What will actually happen: Blizzard nerfs a few commons and rares, maybe an epic. Legendary nerfs LOL.
2
I unpacked it in gold so I really hope it turns out good, it seems really fun!
0
Oh, I'm sure bli$$ard will nerf it eventually. They'll nerf a couple of Common cards or maybe even a Rare that makes the whole deck fall apart and makes all of those expensive Legendary cards worthless, and no refund for them! Just like nearly every other broken deck they'll attack the cheapest parts.
0
Every time I see Brawliseum and I have the 'Win 3 Tavern Brawls' quest.
Actually I'm not even sure if that's possible.1
I hope it's good because it was my golden legendary. Thanks Blizz.
2
At first I was upset that he only offers classic/basic cards, but if I'm in wild against a Mage with Ice Block and this guy gives me Flare I will craft him in golden.
0
I don't know much about international pricing but Canada and Australia always seem to be hit the hardest. Good to know for Canadian players though.
5
Because experimentation is expensive. If you craft a shit legendary you've basically wasted 12 packs worth of dust (or 30 with my luck). And if the meta is so simple it can be figured out in a week and have no changes unless cards change that's Team 5's fault.
0
I'm fairly certain that if you have a run open when the arena changes happen your run gets retired. You get all the rewards you would have gotten and a free Arena ticket (I have like 5 now). Personally I'd go for 12 wins, sand keep playing Arena until I'm sitting at 2 losses at any number of wins and then stop playing until the expansion hits.
1
I'd like to see more just so Paladin quest isn't trash. Maybe it's going to surprise me but I have my doubts and since it's tied to the expansion keyword if it sucks now it will probably suck forever
0
I think it's good for Blizzard to show how the cards will really work, since we always get cards that are praised but really duds and the secret sleepers everyone dusted on day 1 and wail about for months. That being said, if your concern is about the meta being solved so easily I think the issue is the meta is just too simple.
1
This is awesome! Zoo loves flame imp and it often gets removed instantly. This thing has no penalty until it attacks and 3 damage is chump change compared to some other effects.
0
You can get off those infinite axes by turn 4 now with both of these cards.
7
Hunter finally has draw!
3
People are talking about the art, but I'm complaining about the voice line. "Weeeeee're gonna have fun"?!? That's the best Blizzard could come up with? It didn't even sound like the original Reno's VA but his voice may have changed since LoE. So many better lines could have been used.