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    posted a message on Bots on Hearthpwn?

    https://www.hearthpwn.com/members/zibilol/posts

    57 posts in 4 years 7 months, most are dedicated to quest trading. Doesn't look like a bot to me, I think he just copied posts from reddit to try to get some upvotes or whatever reason

    Posted in: General Discussion
  • 1

    posted a message on Improving Arena card picking structure

    I understand your perspective and I'm not thinking you want constructed, I'm just saying that your ideal Arena is still closer to constructed than the current one.

    You want to craft better decks, I want players to be punished (myself included) for taking risks. You want higher power level and working synergies, I want lower power level and synergies not working. You want to have control over your deck, I want to damage control my deck. You want to have space for maneuver, I want to adapt the best to what I got. You want to have an advantage of being more creative than your opponent during the draft, I want to have an advantage of being more disciplined than my opponent during the draft (since I'm usually not enjoying deckbuilding anyway). Basically, the charm and fun of Arena for me was always in playing bad decks against other bad decks. That's why I miss old Arena when decks often were truly garbage.

    Card diversity... Yeah, that's fair, I would prefer to see way more cards, but only if there would be a ton of bad ones so people will have to pick them and play them. The biggest fun during the draft for me was always in choosing between three horrible cards and trying to understand which one will hurt the deck the least. For me Arena was the best when it was wild. Sadly, power creep went too far so now newer card would often win games by itself so even I would agree that wild would be bad and too RNG now. Anyway, seeing more cards by improving decks even slightly is definitely not what I would want either.

    Posted in: The Arena
  • 1

    posted a message on Improving Arena card picking structure
    Quote from Nzaru13 >>

    Sorry for late reply. But I %100 disagree with all of your thoughts and that’s why I felt like it wouldn’t be wise to keep discussing.

    I think you and I want a total different arena format. I am talking about giving chance to synergetic cards to see play rather than being end up “unlucky picks” and also decrease the effect of RNG chance by allowing users to make their actual draft, rather than only following tier lists (and yeah, curve). Considering curve is the only aspect that player input their experience in drafting (if you have good tier list open in your second monitor). You like that I see. I don’t. With what you are saying, I see you want more of a constructed-style arena. I want to reward skill and experience with giving more maneuver capability to the players when making deck. 

    I appreciate your thoughts. 

    I agree that we want completely different formats, but I totally disagree that I want constructed-style Arena, I think it's totally opposite. I want Arena as it was 9 years ago, but even current one is further from constructed than if there were more options to make a better deck. Constructed is 0% RNG in terms of deckbuilding, so less RNG during draft = more constructed. I mean, what if you had complete control over all 30 cards? That would be literally constructed.

    Posted in: The Arena
  • 2

    posted a message on Improving Arena card picking structure

    Lacking of archetypes / synergies is exactly what I like about Arena. And low power level + safe drafting. And no Dragon decks with some heals as a Paladin. And having 12-0 as one of the hardest and iconic HS challenges.

    Posted in: The Arena
  • 8

    posted a message on Say My Name is This Week's Tavern Brawl

    Same feelings. I remember all the cards from first 6-7 years, but can't remember a lot of new ones so I completed the brawl only after two resets. Especially DH, many cards from last couple of years are the same picture to me. Still a fun brawl, although perhaps annoying for new players.

    Posted in: News
  • 13

    posted a message on Free Packs, Twice! - Watch Hearthstone on their Anniversary and Theorycrafting Streams!

    Extra info from Ridiculous Hat: you need to watch for 4 hours in total to get all of these.

    xskarma, since it's only 12 hours and quite a lot of rewards, would you be so kind to put the article on top the day before so it doesn't get buried under card reveals? People tend to forget about such things, myself included. Thanks in advance.

    upd: oh, it's both Monday and Wednesday, I missed that initially.

    Posted in: News
  • 1

    posted a message on What's good about Dragon Druid?

    Slow aggro, also known as fast control, actually has a name: midrange. It's an ok anti-aggro deck, but far from 58%, it's somewhere around 50% most likely. Choosing Rainbow Mage over it is a good idea. According to Vicious Syndicate's report, Rainbow Mage is a better deck right now, and the higher you are, the better it would be in comparison to Druid. At top legend it's the most popular deck and only Secret and Excavate Rogues are better.

    Quote from Legend_Entomber >>

    Dragon Druid is not an Aggro deck… you are playing it wrong if you just gonna go face and ignore the opponent’s board…

    Aggro decks don't work like that in general in most of the matchups, but yes, it's definitely not aggro.

    Posted in: Druid
  • 2

    posted a message on Bots in Standard Ladder
    Quote from Zizka >>

    I wouldn’t mind making the game cost something every month. I think the fact that it’s free is very appealing to leech from in the form of bots.

    This way you will destroy a huge part of the player base just for fixing a minor inconvenience. It would not even solve that, someone would need to take F2P players place and this would lead to more official Blizzard's bots. F2P players are basically more skillful official bots in that sense, we are paying by giving our time to make servers populated. Ideally for Blizzard, F2P players would spend some money at some point, but most of us will never do it and they know it. If they wanted only paying players, they would not make a free to play game. Idk if the game would be better or worse, but definitely much less popular.

    Having fun is more important than getting a high rank. 

    Can't argue with that, fun is the main reason why any game exists. Or should exist, there is a sad trend of more and more games become total crap because the developers started to pursue other goals like push their agenda or make player emotional, I don't know or care, there are enough cozy and fun games for me.

    Anyway, I think getting a high rank is fun for most of the people, so they don't have to choose. I don't even care too muсh about my rank, I just want to win some games and get my dose of dopamine. Bot, noob, experienced player, doesn't matter (well, playing against top pros is more exciting, not gonna lie, but high rank is basically required for that so I take that aside). My task is try to win (without too much effort, hopefully) and I don't care about what my opponent is doing. Even if I cared about the challenge, it's impossible to not face it naturally at some point.

    The imaginary situation when the player is playing only against bots is also a fair point, but let's be real, if player's MMR is that low, maybe the player needs some training and beat those bots instead of complaining about the game being not challenging enough? I mean, if someone will claim that he is facing bots 100 times in a row, that would probably mean he is extremely bad and can't beat them, lies or delusional and calls real people bots.

    The only situation where bots are problematic for me is that weird Chinese thing when they are made to went through arena drafts until they find a nuts deck (so their owner/buyer can destroy everybody) or if they will become better than humans at some point (huge problem in chess). As long as bots are losing, I think it's not a big deal.

    Posted in: General Discussion
  • 2

    posted a message on Naga YEP Spell YEP

    Very nice! Works great

    Posted in: Naga YEP Spell YEP
  • 3

    posted a message on Trolls in HS
    Quote from user-14157642 >>

    Alternatively some more social functions would be really nice. For example if I go against one of those that just "do their dailies" it would be very different if they could just say that to me. "sorry dude but I just doing my dailies, playing x rush minions" "seriously? ugh, fine, I guess I'll help you, " instead of me conceding because that's not what I wanted to play.

    That sounds narcissistic. What do you mean "sorry"? They are giving you free win by playing a bad deck, why they should be sorry for some reason? Concede If you want, they will not have any problem completing their daily quest next game. You're not helping them like when you allow them to spectate your game for "Watch and learn" quest.

    Everyone should be able to play any deck they want. You should not expect other people to play a game exactly the way you want, it's not realistic for any multiplayer game. If you want more challenge and less people who don't care, climb higher. I can guarantee you that you will not see anyone who don't care at top 1k legend.

    Posted in: General Discussion
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