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    posted a message on Wait, people GENUINELY think the game is rigged?
    Quote from Strongpoint >>

    HSreplay would catch any rigging. So ones believing in this conspiracy should also believe that HSreplay is involved. As well as smaller tools that track HS games,

     HSreplay secretly owned by Activision then :) You can't prove anything to conspiracy theorists.

    Posted in: General Discussion
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    posted a message on *SALT* Change the damn attack RNG in BG’s

    The chance of losing 5 coinflips in a row is 3%. Is it that low? I mean, I had less than 0,1% loss in a battle once, pretty sure you had decent amount of 1-2% losses and was not as tilted. Your suggestion is fair, but maybe they want players to think in such situations (from your opponent perspective): "I'm screwed, but if I attack first 5 times in a row I have a chance" rather than "even if I win coinflip once I would still lose".

    Quote from mukadelheid01 >>

    Sometimes the game is rigged from the start. (yep it's true, they even have an algorithm for that.)
    Some players have a "small" advantage some don't.  Learn how the game is generating goldens and copies. If they never appear it could be the game won't want you to win. In that case, just have fun. Nothing to do.

    The game don't want anyone to win or lose, otherwise stats would show it. Not a single person claiming that the game is rigged has yet been able to bring such stats, and it's not like people are not trying, they've even figured out the existence of a pity timer, which is much less important. It's just your obsession with conspiracy theories.

    Posted in: General Discussion
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    posted a message on Zeddy is happy about new balance patch
    Quote from Machariush >>

    if he says he is happy the whole HS community should be grateful to Zeddy

    I find this statement hilarious

    Posted in: Standard Format
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    posted a message on Zeddy is happy about new balance patch

    Well, from what I've read at this forum, his negative opinions were not only negative, but made no sense, so it's quite likely that patch would not be good (or good for Zeddy and not for me). I don't mind if it would be good, of course, but if anyone's opinion says nothing for me it's Zeddy's.

    Posted in: Standard Format
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    posted a message on Murloc Madness: Elimination Group D
     
    Quote from fusilli >>

     The best (for some value of best which isn't always power level) hunter legendary ever hasn't even appeared yet - Dreadscale! Still waiting for his appearance, if he'll even make one here...

    No, it's a bad card for hunter, because ability can't go face :) Dreadscale + Acidmaw would be cooler at some other class

    Posted in: General Discussion
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    posted a message on About sidequests and deck building...

    They went the "designed by devs meta" route so you can change only a few cards in any deck a long time ago. I don't mind it at all tbh, deckbuilding is a strange entertainment anyway and constructed would not lose anything if there was no deckbuilding at all. It's only needed for pro players and players who don't need it but want to be "creative" so basically not for many.

    Posted in: General Discussion
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    posted a message on Murloc Madness: Elimination Group D
    Quote from xskarma >>
    Quote from AndreiLux >>

    Also all this lore/name stuff seem so weird to me. Like people still remember Warcraft or play WoW? 

     I think there's mostly 2 distinct Hearthstone players, former card game players and former Warcraft players.

    Judging by the polls, the former Warcraft players have a significant advantage on the former card game players.

    Also, anecdotally perhaps, but of my HS friends, the ones that continue playing patch after patch are almost exclusively also the players that still (occasionally) play WoW. And I can include myself in that too, if I wanted. I still play both.

    The information about polls is quite interesting. Yeah, I probably misjudge from card player perspective. I thought HS as a card game would be more attractive for card gamers rather than Warcraft players.

    Posted in: General Discussion
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    posted a message on Murloc Madness: Elimination Group D

    I am surprised that Flik is losing too, I thought we as a community silently agreed to kick all these weapons/spells first, and Flik is one of the few Rogue cards which is good and not that annoying even for me as a Rogue "hater". I thought you need to be as bad as Zentimo or Finja to lose such a matchup. Also all this lore/name stuff seem so weird to me. Like people still remember Warcraft or play WoW? When I started to play HS, the only character I remembered from that universe was Arthas. Maybe that's why the best hunter legendary ever printed is losing to a not very cool or powerful Medivh, which is also surprising to me.

    Posted in: General Discussion
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    posted a message on Murloc Madness: A Legendary Card Tournament! - Hub Post & Introduction
    Quote from SirJohn13 >>
    Quote from xskarma >>
    Quote from SirJohn13 >>

     Not eligible. Battleground Battlemaster is a common

     Not sure if I'm missing a joke here, but Loatheb is indeed eligible and on the list, Battlemaster would not be because it's a common.

    Legendaries only.

     Some famous streamer called Battlemaster 'this Loatheb' on a card review stream some days ago and it's been trending since, with other streamers calling their Handbuff Paladind decks 'Loatheb Paladin' etc...

     It was Hunterace, he also tweeted the same joke: "To everyone out there struggling with otk decks.. I remind you that Loatheb is a card in the game and instead of making their cards cost more mana they die". I'm still cheering for the original Loatheb :)

    Posted in: General Discussion
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    posted a message on Absolute garbage expansion
    Quote from tripzplash >>

    DH was way stronger then this meta so your wrong there...

    i had like 90% win rate with DH when it come out

     Unfortunately, this time it's not that one particular deck (or class) is overpowered, which would be much easier to fix.

    Posted in: General Discussion
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    posted a message on Absolute garbage expansion
    Quote from Goebs80 >>

    It's an aggro focused launch.  If it gets too crazy there will be balance changes but either way, control will come up with optimal decks to compete and the race to figure out the meta will be on.

    Your reply would be 100% true in such threads at the launch of any expansion we have seen before, but it's not the same, as FortyDust said. That's the most concerning thing, when unrefined and suboptimally piloted combo decks are as good as aggro decks on day 1, it may lead to even worse meta when combo decks became more refined and people will get better at piloting them. I'm not saying it's unfixable and I'm quitting, but it's concerning. Luckily, we still have Classic, Arena and BGs. As to balance changes, looks like they may need a lot of them and it's unclear if they will be able to do it fast with all that mess at Blizzard.

    I would like to quote the most upvoted post from HS subreddit today:

    They did it. The mad lads did it. They turned hearthstone into a single player game.

    To be fair I am not calling for a nerf or saying the design was bad or anything like that. I'm not trying to shit on the expansion. You can do it all you want.
    I'm making the observation that out of the 10 classes on ladder I've been playing against, 7 of them play complete solitaire decks. Mage quest, warlock quest. Druid can have up to 5 copies of battlecry 8 attack minions. Demon hunter is doing quest illgynoth otk, hunter and shaman is just doing normal spell/weapon burn, and these are two classes that could easily go non-minion if they wanted to. Also the cherry on top, rogue has a t6 otk garrote deck with iceblock

    Posted in: General Discussion
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    posted a message on The Nozdormu push

    I think you just prove you're a bad player.

    You can call me a bad player as long as you want, but I clearly can't be worse than average player with my 60%+ winrate across all the modes, legend every month for years, soft infinite at arena etc. If not bad players for you like 2k players or even 10k players in the world ok, but I'm pretty sure Blizzard targeting wider audience.

    That is the scenario in which you should never rope

    Is it the rule set in stone by Ben Brode?

    All you need to do with an aggro deck is kill the opponent as fast as possible.

    Thank you for such a guide. I remember when I watched coach session of c4mlann, it was like an university lecture. Maybe that's why he was one of the best face hunter players at that time.

    Playing at Bronze is free wins if you have half a braincell. You don't need to think about the possibility of drawing a specific card. That's literally what bad players do. Good players play to what they have and what they can guarantee, they don't rely on RNG and craft strategies around what they *might* get. 

    Rogues literally play with their deck all the time. Every deck should do it to some extent. The skill of recognizing when RNG does matter and can screw you (and how much), when it matters in some scenarios, and when it doesn't matter also very important.

    What you're doing is overthinking things.

     It's evaluating all the possibilities. That's what you see when pro ropes on tournament. Is it all BM btw?

    burning the rope in most cases is counterproductive and doesn't give you a better chance to win

    That's exactly my point! Burning the rope is counterproductive for me so 15 second turns are not suitable for me, and if I had 2x more time I would rope way less.

    Posted in: General Discussion
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    posted a message on The Nozdormu push
    Quote from Tyk3 >>
     
    Quote from Tyk3 >>

    Behave will you. It's HS not Crusader Kings 3. Only reason to rope on 99% of occasions is purely BMing and/or mind games. While the timer is set as it is I've got no problem with people roping though, but even if they only cut the rope time in half people would have more than enough time to make the most complicated of plays. Only decks that would suffer would be the rare OTK deck that needs to play 50 cards and wait for animations.

    If you perceive rope as BM and/or mind games 99% of the time it doesn't mean they actually do it for that, it means you don't respect your opponents right to spend their time thinking more than you do. If you look closely, you will see that people roping way more often when they have multiple options and/or complicated problems to solve. HS is way more complicated than you think, you just don't want to dig deeper, which is fine, but do not assume a priori that everyone who trying to find perfect solution every turn do it just to get into your head, or they often will get into your head when they not even trying or know about it.

    I wrote a reply but then deleted it because I can't be bothered with your condescending bullshit. 

    Ok, I'll rephrase my argument to sound less condescending: "Me am dumb. Me think slow. Me see two green cards, not know which use, rope burn. Why you think me hate you? Me love everyone! Me just have my own pace".
    It's just a fact that most ropes are unintentional; if it was 99% intentional, it wouldn't happen once or twice per game, but every turn.

    Posted in: General Discussion
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    posted a message on The Nozdormu push
    Quote from SinAscendant >>

     You're the kind of person who ropes at Bronze 10 huh?

    I went from mostly PC to 98% mobile, I hit Diamond regularly (the only reason I dont hit Legend is because I prefer non constructed modes) and I almost never rope.

    There is no reason to rope. If you're roping constantly then you're taking the game way too seriously. There are only a few scenarios in which roping makes sense and they're all late game control scenarios. 

     I'm the kind of person who ropes from time to time anywhere, regardless if it's Bronze 10 or top 1k legend. I don't understand the concept of "take the game too seriously". I don't have time (and talent, most likely) to be at truly competitive level, but still, if I play, I do my best to win, not only in Hearthstone, but in any game.
    The most common scenario when I rope is turn one with an aggro deck and good hand, when I have several options and have to plan ahead what I should do in the early game, depending on what my opponent can do, how possibility of drawing card X in the next turn or two would change the situation for me etc and there is a shortened turn timer on top of that. I want perfect decisions if it's possible, not just first looking good decisions, even if after analysis I will stick to my initial plan most of the time. To clarify, I used to play 3 hours chess games when I was a kid and even that not felt like enough time for me. Do you think I'm unique in that? I don't think so.

    Quote from Tyk3 >>

    Behave will you. It's HS not Crusader Kings 3. Only reason to rope on 99% of occasions is purely BMing and/or mind games. While the timer is set as it is I've got no problem with people roping though, but even if they only cut the rope time in half people would have more than enough time to make the most complicated of plays. Only decks that would suffer would be the rare OTK deck that needs to play 50 cards and wait for animations.

    If you perceive rope as BM and/or mind games 99% of the time it doesn't mean they actually do it for that, it means you don't respect your opponents right to spend their time thinking more than you do. If you look closely, you will see that people roping way more often when they have multiple options and/or complicated problems to solve. HS is way more complicated than you think, you just don't want to dig deeper, which is fine, but do not assume a priori that everyone who trying to find perfect solution every turn do it just to get into your head, or they often will get into your head when they not even trying or know about it.

    Posted in: General Discussion
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