Even though I don't play it myself (I like midrange decks most), I've always found hunter fair and actually quite fun to play against. Don't know why it's hated so much. But the same holds for all that demon hunter stuff people kept complaining about (well I admit, Soul DH in its prime was kind of obnoxious).
What I like about both classes is that they make little use of the things I hate most in hearthstone: Excessive card generation and excessive randomization.
As a Pure Paladin main, I can assure you that's not the case. I've had so many games where I couldn't play anything before turn 3 or even 4 despite hard mulligan for the 0-/1-drops.
Also, I don't even think the openers are that strong. The more or less best one is Aldor Attendant into Hand of A'dal. That's a 3/5 + 1 card + a decent manacheat. Definitely very good, but I think many decks can do more degenerate stuff in their first 2 turns.
Interesting. How do you know someone is a Tickatus player? Do you only start roping when he plays Tickatus? How many turns to rope will there be left? Or do you rope just any warlock? Do you stop when you realize he plays a different deck? And most of all, is it justified roping someone for playing a single card you don't like?
WTF is wrong with those ropers??? Get a life and stop wasting my time! I'm not even playing one the more cancerous decks, want to climb ladder a bit on the last day of January and have fun.
I just played vs. a Broom Paladin that didn't even kill me when I literally had no cards left and he had easy lethal. Instead he let me draw to fatigue while still roping. How can anyone be this toxic? Screw you!
Needless to say that I won't give such people the satisfaction of conceding.
Damn, that was one of the most satisfying matches of Hearthstone I've ever played, well, in the end at least. Was playing my Zoolock against a Big Priest. As I noticed him roping from the beginning (what is wrong with the lives of such people?), I started roping myself. I would never do this intentionally in any other circumstance. So we were both roping every single turn. (I would have stopped if he had.) The match lasted for 10 turns in literally 24 minutes. In the meantime he was probably also spamming emotes, judging by his cursor, but I usually mute my opponents right in the beginning. Then I finally killed him with spot on lethal.
Apparently, good things keep happening to me today. Just hit that perfect Turn 1. 10/8 Stats on the board. :D
As much as I'm amazed to admit it, I actually had a fun game against a priest. Even though I was 2 off lethal in the end and hence lost with my last desperate attack, it was a very exciting match. Too bad he drew Soul Mirror on time just when I had crushed him on board. But to be honest I kind of expected that. Turns out if they don't play that resurrection crap and use some dragons and stuff, priest can actually be a decent class. (I still was annoyed by all that card generation, but you know, baby steps.)
Fuck that insane card generation that Hearthstone is right now. I want to lose to cards my enemies put in their decks to begin with. Not to lose against a neverending stream of randomness that players pull out of their ... sleeves.
A little bit of that is fine to spice things up every once in a while. But stuff like Whirlkick Master takes it way too far.
It would also be quite okay if that was the modus operandi of just one class, preferably Mage. But with Mage, Rogue and Priest all having access to that amount of card generation I'm missing a lot of flavour and variety.
every time you start new duels you're choosing 4 out of 10
and I would argue that in 20-30 duels its perfectly normal to see some classes more than the other because of the overlap that is bound to happen
I would be more concerned that the RNG was being manipulated if in such a low sample the split was close to even :)
That's a tough one, actually. We would have to count all the occasios that resemble my experience and then compare it to the number of scenarios where the class distribution is about uniform. I wouldn't dare a prognosis which is more likely. Maybe both are equally unlikely?
Ill counter that. I played around 10 duel games and 6 of them were Demon Hunter. Didnt even know (back then) that DH is op, I just wanted to lvl up that class.
The urge to call on Blizz is strong, we all know it. Just imagine what would have to happen for ur thesis to be true ? Some1 in california monitoring ur account and purposefully sticking druid into ur interface ? Different code in ur client ? :)
I didn't mean to indicate that I was in any way target of a manipulation. I just wasn't sure (because I couldn't find that information after a quick search), how the offers are determined. I mean, it would be perfectly possible for an algorithm to offer you classes more often if you picked them recently. Since Druid and Hunter were among my first duels, that would have been an explanation. I don't know why anyone would implement it that way, but it's perfectly possible.
So I was just looking out for information whether other users had the same experience. I'm not one to complain about supposedly rigged rng in general, because I know that most of the time the reason for observations people make is just that they're biased and know little about statistics. But if you experience something that might be possible due to high variance and small sample size, but is still highly unlikely, it's fair to at least check out other views on that issue.
To shed light on my point of view: At the time I opened this thread, i would swear under oath I had been offered neither Shaman nor Warlock in duels at least five times in a row, probably more like seven or even more. If my calculations are correct, the probability of that happening with fair rng are about 0.4%. It is possible, of course. But just not very common.
Funny thing is, the last duel I started I got offered both. Apparently complaining gave my Karma a boost. :D
However, that's it for me. Thanks for the replies.
Well, I didn't take notes. But from the top of my head I'd say, I've played duels about 20-30 times, got offered Shaman about 2-3 times, Warlock about 2-4 times, Druid about 10-15 and Hunter about 15-20.
Probably I'm biased and just don't remember correctly, it just seems very odd.
The same way arena picks are chosen, its a dice roll. Not to mention that whole system of dueling is broken and stupid.
That's some strange die. And since I have mathematical background, I should know.
I don't even wanna play Duels that badly, but they're a nice way of achieving those rewards that grant xp. Well, if I could manage to play the classes I'd like to.
I have an honest question about the duel mode: Is there any information on how the classes you are offered are determined?
Judging from my experience, I find it hard to believe it could be totally random. There are some classes I get offered nearly every time (Hunter and Druid stand out) and some that I get offered basically never (especially Shaman and Warlock).
Has anyone similar experiences? I know about variance, bias and small sample sizes, but damn, it doesn't feel random at all.
What actually annoys me the most about the dominance that Evolve Shaman had at least before the nerf, is the fact that almost every f***ing deck plays Kobold Stickyfinger now. Just played against a Tickatus Warlock that stole the Sphere of Sapience from my custom Big Warrior. I mean I didn't expect to win that match with my meme deck, but I'm super salty anyway. Basically any deck that relies on weapons got nerfed by the appearance of Evolve Shaman.
0
Even though I don't play it myself (I like midrange decks most), I've always found hunter fair and actually quite fun to play against. Don't know why it's hated so much. But the same holds for all that demon hunter stuff people kept complaining about (well I admit, Soul DH in its prime was kind of obnoxious).
What I like about both classes is that they make little use of the things I hate most in hearthstone: Excessive card generation and excessive randomization.
1
As a Pure Paladin main, I can assure you that's not the case. I've had so many games where I couldn't play anything before turn 3 or even 4 despite hard mulligan for the 0-/1-drops.
Also, I don't even think the openers are that strong. The more or less best one is Aldor Attendant into Hand of A'dal. That's a 3/5 + 1 card + a decent manacheat. Definitely very good, but I think many decks can do more degenerate stuff in their first 2 turns.
0
That Blessing that grants a coin when you play a minion + Penflinger = gg.
I know what I'm voting for concerning balance. -.-
1
FUCK Deck of Lunacy! Especially when discovered by Magic Trick.
2
Just had an amazing comeback in arena. From 1 vs. 28 health to victory in two turns.
But I have to give respect to my opponent for a well-placed Oh my Yogg. Was so mad when my Fan of Knives didn't kill his board of 1/1s.
1
Interesting. How do you know someone is a Tickatus player? Do you only start roping when he plays Tickatus? How many turns to rope will there be left? Or do you rope just any warlock? Do you stop when you realize he plays a different deck? And most of all, is it justified roping someone for playing a single card you don't like?
So many questions.
0
WTF is wrong with those ropers??? Get a life and stop wasting my time! I'm not even playing one the more cancerous decks, want to climb ladder a bit on the last day of January and have fun.
I just played vs. a Broom Paladin that didn't even kill me when I literally had no cards left and he had easy lethal. Instead he let me draw to fatigue while still roping. How can anyone be this toxic? Screw you!
Needless to say that I won't give such people the satisfaction of conceding.
3
Damn, that was one of the most satisfying matches of Hearthstone I've ever played, well, in the end at least. Was playing my Zoolock against a Big Priest. As I noticed him roping from the beginning (what is wrong with the lives of such people?), I started roping myself. I would never do this intentionally in any other circumstance. So we were both roping every single turn. (I would have stopped if he had.) The match lasted for 10 turns in literally 24 minutes. In the meantime he was probably also spamming emotes, judging by his cursor, but I usually mute my opponents right in the beginning. Then I finally killed him with spot on lethal.
Apparently, good things keep happening to me today. Just hit that perfect Turn 1. 10/8 Stats on the board. :D
0
As much as I'm amazed to admit it, I actually had a fun game against a priest. Even though I was 2 off lethal in the end and hence lost with my last desperate attack, it was a very exciting match. Too bad he drew Soul Mirror on time just when I had crushed him on board. But to be honest I kind of expected that. Turns out if they don't play that resurrection crap and use some dragons and stuff, priest can actually be a decent class. (I still was annoyed by all that card generation, but you know, baby steps.)
0
Fuck that insane card generation that Hearthstone is right now. I want to lose to cards my enemies put in their decks to begin with. Not to lose against a neverending stream of randomness that players pull out of their ... sleeves.
A little bit of that is fine to spice things up every once in a while. But stuff like Whirlkick Master takes it way too far.
It would also be quite okay if that was the modus operandi of just one class, preferably Mage. But with Mage, Rogue and Priest all having access to that amount of card generation I'm missing a lot of flavour and variety.
0
That's a tough one, actually. We would have to count all the occasios that resemble my experience and then compare it to the number of scenarios where the class distribution is about uniform. I wouldn't dare a prognosis which is more likely. Maybe both are equally unlikely?
0
I didn't mean to indicate that I was in any way target of a manipulation. I just wasn't sure (because I couldn't find that information after a quick search), how the offers are determined. I mean, it would be perfectly possible for an algorithm to offer you classes more often if you picked them recently. Since Druid and Hunter were among my first duels, that would have been an explanation. I don't know why anyone would implement it that way, but it's perfectly possible.
So I was just looking out for information whether other users had the same experience. I'm not one to complain about supposedly rigged rng in general, because I know that most of the time the reason for observations people make is just that they're biased and know little about statistics. But if you experience something that might be possible due to high variance and small sample size, but is still highly unlikely, it's fair to at least check out other views on that issue.
To shed light on my point of view: At the time I opened this thread, i would swear under oath I had been offered neither Shaman nor Warlock in duels at least five times in a row, probably more like seven or even more. If my calculations are correct, the probability of that happening with fair rng are about 0.4%. It is possible, of course. But just not very common.
Funny thing is, the last duel I started I got offered both. Apparently complaining gave my Karma a boost. :D
However, that's it for me. Thanks for the replies.
0
Well, I didn't take notes. But from the top of my head I'd say, I've played duels about 20-30 times, got offered Shaman about 2-3 times, Warlock about 2-4 times, Druid about 10-15 and Hunter about 15-20.
Probably I'm biased and just don't remember correctly, it just seems very odd.
That's some strange die. And since I have mathematical background, I should know.
I don't even wanna play Duels that badly, but they're a nice way of achieving those rewards that grant xp. Well, if I could manage to play the classes I'd like to.
0
I have an honest question about the duel mode: Is there any information on how the classes you are offered are determined?
Judging from my experience, I find it hard to believe it could be totally random. There are some classes I get offered nearly every time (Hunter and Druid stand out) and some that I get offered basically never (especially Shaman and Warlock).
Has anyone similar experiences? I know about variance, bias and small sample sizes, but damn, it doesn't feel random at all.
0
What actually annoys me the most about the dominance that Evolve Shaman had at least before the nerf, is the fact that almost every f***ing deck plays Kobold Stickyfinger now. Just played against a Tickatus Warlock that stole the Sphere of Sapience from my custom Big Warrior. I mean I didn't expect to win that match with my meme deck, but I'm super salty anyway. Basically any deck that relies on weapons got nerfed by the appearance of Evolve Shaman.