• 0

    posted a message on It's just broken

    This game needs a combat phase.

    Posted in: General Discussion
  • 0

    posted a message on How to fix duels.

    First step:  remove all passive heropowers
    Reason: There should be a thought process when you play, and not have game win it for you. 

    Second step: Remove all heropowers that reduces costs
    Reason: see step one

    Third step: Fix your fucking bugs.

    ???

    Profit.

    Ps: Would have been nice if the fucking devs stopped sniffing glue.

    Posted in: Duels
  • 0

    posted a message on What does a balanced meta look like?

    Only way to balance currently is to introduce a combat phase. This will also increase the skillceling of hearthstone by 1000%. Oh, and rework 90% of facespells to be minion spesific as is way to easy to face with them.

    Posted in: General Discussion
  • 0

    posted a message on Graveyard

    This xpac was the perfect opportunity to introduce the graveyard system from mtg and cards that interact with it. Alas, these fucking devs fucked opportunity yet again.

    This would make graveyard decks more reliable and introduce direct counter cards. For example remove target graveyard from the game.

     

    Posted in: Wild Format
  • 0

    posted a message on 17 priests in my last 20 games

    The solution to fixing ress priests is to introduce "graveyard" and cards to interact with it. Like in mtg.

    Posted in: Wild Format
  • 0

    posted a message on Lets keep pretending

     They just need to add "graveyard" like in mtg and Interaction with It. They could also add cards like thoughtseize and other combo breakers.

    Posted in: Wild Format
  • 2

    posted a message on people that autorope should be ip banned

    Simple solution to this problem. Copy mtg system where you auto concede after 3 ropes.

    Posted in: General Discussion
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