- Always_Reno
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Member for 7 years, 6 months, and 12 days
Last active Mon, Mar, 28 2022 08:43:53 -
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- 461 Total Posts
- 856 Thanks
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51
imik posted a message on 21.2 Patch Notes - Balance Changes, Battlegrounds, Mercenaries Pre-OrdersPosted in: News -
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ArcyroX posted a message on What makes you put the game down and just walk away?Posted in: General DiscussionI know this wont be the expected reason but:
getting a 900xp quest that is unavoidable to complete, like take 20 turns or something.
I never want to do 900xp quests so that I can reroll them. this week for example, I got almost all 900xp quests, so I didnt played the game that much; even all my weekly quests still incomplete.
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Thanatos2k posted a message on Last Reverted Class Nerfs Announced - Shaman, Warlock & WarriorPosted in: NewsWith Totem Goliath now in the game the potential for high roll is way too high for that to be reverted.
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WildLife posted a message on New Demon Hunter Rare Card Revealed - GlidePosted in: NewsOk, this is it, i am done with this game
Ive had fun these 5 years, blizzard has gone full stupid, way more than usual
Fuck this card, and fuck DH -
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user-19533453 posted a message on New Demon Hunter Rare Card Revealed - GlidePosted in: NewsIs this a joke? Effect without outcast should at least be 6 mana, and the outcast? Every control deck can instantly click concede after this is played
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arrowhss posted a message on New Demon Hunter Rare Card Revealed - GlidePosted in: NewsBroken!!!!Probably the best card in this expansion! I give it 2 weeks to be nerfed if not aggro dh is again top tier!
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Tibainium posted a message on Compensation for 15.6 Update & Tavern Brawl IssuesPosted in: NewsI missed out on the brawliseum, guess no compensation for me feelsbadman
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crossx1 posted a message on Compensation for 15.6 Update & Tavern Brawl IssuesPosted in: Newsdidn't even have a chance to start a brawl run before it was disabled.. dang.
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thazud posted a message on Aggro Decks Rage Quit :DPosted in: General DiscussionWhich deck takes more skill to play? The one where it takes no skill to plop out Voidcaller into Voidlord, or the one that has to make every perfect play and maximize all damage to have a chance at finding lethal vs. a terrible matchup?
Control vs. control = takes skill
Control vs. aggro = no skill, easy win
Let's take control warrior vs control warrior. Does it really take skill or rely heavily on RNG?
Let's say player 1 has Dr Boom in his opening hand and player 2 has Dr Boom at the bottom of his deck. Who wins?
Let's say both players Dr. Boom on curve. Player 1 gets the "discover a mech" hero power twice as much as player 2. Who is most likely to win?
Let's say player 1 gets 6 good mechs from omega assembly while player 2 gets 6 terrible ones. Who is most likely to win?
If you ask me control warrior vs control warrior depends a lot on RNG. While aggro vs aggro is the actual winner when it comes to showcasing skills. One bad trade and you might not be able to regain the board, go face at the wrong time and lose etc.. In the control mirror you can make multiple mistakes because you can recover with board clears.Control (Warrior) is like Chess - using your given resources wisely.
Aggro is like Russian Roulette - Hope to topdeck the right card/ hope for the opponent to topdeck the wrong card.
Parallels to the IQ of the players of both games are, of course, coincidental.I disagree with this.
Control warrior is nothing but removal. It's simply a matter of playing it. Saying that you have to use your ressources wisely is, to me at least, redundant when roughly 50 % of the deck is removal and the rest is either taunts or armor gain. How can that require anymore IQ than aggro decks?
Playing aggro is more about managing your ressources: when to trade, go face, when to add more pressure and when to hold back so you have a chance to recover, calculate damage over turns, playing your outs etc. To me that requires more IQ than: "Oh my opponent has something on the board. Should I remove it? Ah... tough one. Okay, I am going to removei it".
I hate to make this disclaimer but I know what's coming my why it I don't write it. I have over a 1100 wins with Priest where I played almost every possible control deck Priest has to offer. I loved the good old control warrior back when Justicar Trueheart was a part of the deck. But I also like every other aspect of Hearthstone: Aggro, combo, meme, control etc., so don't bother with the: "oh look whiny aggro player" argument. Cheers! -
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TardisGreen posted a message on Isnt the murloc paladin just the most obnoxious deck everPosted in: General Discussionevery murloc deck is a zero skill deck, i figured out to reach lvl 8 with a murloc priest. really no skills :check the mana, play the murlocs that fit the mana count.
but is very amazing how blizzard every expansions figures out how to screw up more and more this humanoid little shits.
last expansion was shaman with the infinite generating one, now is this.
just take it, i give up to get upset.
Wow, free advice from a Rank 8 player. My lucky day.
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Fun and interactive in LPG Mage with Barista Lynchen and Zola the Gorgon, if the opponent has no big taunts. Can also stall a turn for Reno Jackson, if there is no charge minion or weapon equipped in the next turn.
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Raging Worgen approves the Charge unnerf!
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Maybe it was only me, but I was not enjoying the fact that you cannot see health of the shadows in the last fight....
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That card is so insane, that non odd DH might be playable in Wild....
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Token Druid with Overflow?
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Dragon Consort cries in the corner.... (OK, it is a legendary, but still.)
This helps Wild Spiteful Priest the most, just considering the amount and quality of dragons in that deck.
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Was Neferset Ritualist omitted? If not, then that card should be on the list. (And he is a better rare card than Hyena Alpha including Arena.*)
* And Wild, because of Eater of Secrets.
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Being able to destroy Aluneth or Skull of the Man'ari is soooooo important in Wild! (And rip Dragon Soul....)
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Finally!
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Shrinkmeister cries in the corner.... (OK, you can use in on your own minion....)