I'm torn between crafting Patches or Leeroy first. I'm short on those legendaries for pirate warrior, aggro shaman and miracle rogue. Patches is obviously very strong, but I feel Leeroy is the better investment. Would playing one without the other hurt those deck's performance?
Patches is a deck enabler. Leeroy is a finisher. You can probably sneak in a different charge minion as a finisher, but you can't quite sub Patches.
Theoretically it is a drawback because one can slip a 4 mana 7/7 or Sylvannas or Ragnaros from their hands, but in practice it's generally a great hand disruption card. It's best paired with Doomsayer.
Renolock for sure while other decks get refined, since right now its the best transitioned deck, but that can change as decks like midshaman get refined again or jade which is already a bad matchup
The problem woth Aya is that the jade mechanic is likey not returning in upcoming expansions, much like we wont be seeing more C'Thun themed cards, while Don Hanchi and Kazakus could still work and get progressively better eith more cards.
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Theoretically it is a drawback because one can slip a 4 mana 7/7 or Sylvannas or Ragnaros from their hands, but in practice it's generally a great hand disruption card. It's best paired with Doomsayer.
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When a deck can get past a turn 1 doomsayer (see Amaz in seatstory) you know youve crossed a line.
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So let me understand.. you want to make shaman even better?
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Renolock for sure while other decks get refined, since right now its the best transitioned deck, but that can change as decks like midshaman get refined again or jade which is already a bad matchup
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The problem woth Aya is that the jade mechanic is likey not returning in upcoming expansions, much like we wont be seeing more C'Thun themed cards, while Don Hanchi and Kazakus could still work and get progressively better eith more cards.