Hearthstone is way more expensive than other great games...
I bought Skyrim for 30 on Steam some years ago, Fallout 4 will only cost 50-60... and that's already the whole game, which you will spend hundreds of hours on
TGT is just one small part of Hearthstone, which already costs 50... there are also the other expansions ^^ and if you add them all up, Hearthstone becomes way more expensive than most other games... and not just small Indie games ^^ games like Witcher, which required much more work to being made, cost way less than HS
I'm fine with buying things like Naxx or BRM every few months for ~20€, but I don't see the point of buying packs for money... they're way too overpriced and there is nothing wrong in not buying them...
6
Balanced Flamewaker.
I liked it.
1
old pirate warrior player has been detected.
1
We will get that tech at last expansion of year.
-3
I can see how overpowered this card but those comments makes me laugh.
Communiyt is always crying about RNG and about how it ruins their game experience, here is a non-rng card and still crying.
Jade Idol and Jade druid, Carnivorous Cube and Cubelock, Patches the Pirate and Pirate Warrior, Raza the Chained and Razakus Priest. Hadronox, Carnivorous Cube and Taunt Druid, Divine Favor, Call to Arms ((because you can set which cards that costs 2 or less and Paladin does not really care which minions will be pulled), Old Even Paladin, Flamewreathed Faceless and Faceless Shaman, Undertaker and Deathrattle Hunter, Face Hunter, Ice Lance, Ice Block and Freeze Mage, Barnes and Big Priest (how they cheat doesn't really care the randomness again) and much more, I mean all of the decks which community cries about are Non-rng decks and cards.
I think you must consider what kind of game you do like to play.
2
First of all, thanks for the comment, I did not expect a comment here, since mostly I am creating decks here to remember when expansion hits and delete after expansions. :)
Sadly, Saronite Chain Gang doesn't count for quest since it summons the copy. You need to play it from your hand to count for quest. Those cards are in the deck for a little protection. Already I am considering to replace Saronite Chain Gang with Giggling Inventor. I think the new card has more potential to protect your hero. I don't remember whether i created the deck before or after the reveal of Giggling Inventor.
The plan is using Lab Recruiters only on themselves to get infinite Lab Recruiters. After adding enough Lab Recruiters adding some Elven Minstrel to keep drawing those 4/4 minions. I have added Witchwood Piper to draw Fire Flys quick on early-mid game to complete the quest before my opponent reachs lethal. Also added Fal'dorei Strider for some trades with Nerubians.
I always create decks for fun, not for ramp ranks btw. because of that I rarely have plans for gameplay. This deck has one like Jade Golems but not big as Jade golems. If you wish to try you can add Pogo-Hoppers to this deck. I like that card too but it had revealed after I created this deck and I'm sure there will be too much trys for that card so I did not add them to my deck. :)
1
yep i am. Rogue is my favorite class since burgle mechanic released (before that it was Shaman)
Whether or not I always try to collect all legendaries of rogue. of course im hoping that Myra Rotspring will be a viable card but even if she is not i will try to collect her again. :)
I can't guess the effect but I think she will be 5 mana 5/4.
Btw. I have always waited for a 0-mana legendary for rogue. I hope it will be Myra Rotspring
2
he wants insta-win for druid and warrior.
1
This should have been 4 mana.
They want to keep odd paladin on lists.
4
counterspell makes spells un-casted. nothing happens and it won't resummon.
2
don't forget about Paragon of Light, It is not that hard to give her +1 Attack. It will also protect Crystalsmith Kangor.
I'm not sure but there can be a good control or control-ish midrange deck for pallys in this expansion.