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    posted a message on (Completed) New Class: Blademaster

    Added Reward for Fighting,  Jump to Kill, Talisman of Evasion and Elven Blademaster.

    Posted in: Fan Creations
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    posted a message on (Completed) New Class: Blademaster

    Added Wounded Counter and want to ask something about it. Should i give it a different name ?

    Posted in: Fan Creations
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    posted a message on New Class: Corruptor (Complete)

    Completed all sets. I will add TGT cards after all has been released.

    Posted in: Fan Creations
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    posted a message on (Completed) New Class: Blademaster

    Added Boulderfist Juggernaut, Slice and Dice, Reopen Old Wounds, Boulderfist Elite and Boulderfist Initiator.

    Changed Bloodthirster's name to Bloodthirsty Commander.

    Posted in: Fan Creations
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    posted a message on (Completed) New Class: Blademaster

    @Teknician

    I don't think about removing any mechanics right now. Maybe I will but not right now.

    @ouchalargerock 

    I will change Bloodthirster's name. Actually I thought it for a weapon.

    I thought this class for doing damages with minions instead of spells. I guess it will give some answers for some questions.

    I forgot to write Your weapon's to Bleeding Wounds.

    Blood Sword: Think this weapon like Sword of Justice. it gives your minions Bleed(x) effect. When your minion deals damage to a minion it bleed for x amount.

    Edit: Bleed damage is 1 turn only.


    I'm not sure about that I should give that effect for the Heros. Maybe Heros should take bleed damage. Time will answer.

     

    Posted in: Fan Creations
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    posted a message on (Completed) New Class: Blademaster

    Added Bloodthirster, Blood Sword, Boulderfist Defender and Gorgosh.

    Posted in: Fan Creations
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    posted a message on (Completed) New Class: Blademaster

    Lantresor of the Blade

    LantresorSharp BladeBlade

    New keywords : Bleed(x), Agility and Evasion

    Bleed(x): Whenever a minion is attacked by a minion or a weapon with Bleed(x), takes (x) damage at the end of its owner's turn.
           Edit:  Damage given by Bleed is 1 turn only. Then it disappears.
                     Bleed is removable with silence. Also Bleed damage on a minion is removable with silence too.
                     Bleed damage can't stackable but Bleed(x) effect is increasable.
    Agility:     Has %75 chance to ignore Taunts basically but can deal damage to minions with Taunt as well.
    Evasion:  Immune to Weapon damage but not immune to weapon's deathrattles or battlecrys.

    Basic Set:

    SharpeningElvenFocusingTalismanReward

     

    Expert Set:

    Boulderfist InitiatorGet out aliveSlice and DiceBoulderfist Defender

    Bleeding WoundsBloodthirsty CommanderBatterBoulderfist Brute

    Boulderfist Elite

    Blood SwordJuggernautRuneblade

    Gorgosh

    Naxxramas:

     

    Goblins vs Gnomes:

    Final Gambit


    Jubei'Thos Hero, Hero Power and Weapon:

     

    Blackrock Mountain:

    The Grand Tournement:

     

     
    Changelog:

    Changelog:

    -Agility has %75 chance to ignore taunts instead of %100
    -Get Out Alive now has can't targetable by spells effect and costs 4 instead of 2
    -Boulderfist Juggernaut's stats changed to 2/7 and costs 5 from 1/5 and costs 4
    -Jump to Kill
    has been worded as Focusing now
    -Reward for Fighting
    has been named as Blademaster's Glory now
    -Reopen Old Wounds
    has been named as Batter now
    -Runeblade's durability is decreased to 1 from 2 and now has %25 chance to gain 1 durability before death (once only)
    -Gorgosh does not have Charge anymore but its cost is decreased to 9 from 10
    -Wounded Counter
    has been named as Final Gambit now

     Thanks so much to @ouchalargerock for criticisms, advices and names for some cards.

    I will continue to make all cards. Behold!

    Posted in: Fan Creations
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    posted a message on New 2 drop for Dragon decks

    I like dragon decks so much but while I'm playing with dragon deck, sometimes I can't get any dragon card to my hand to use dragon combo cards.

    With any class, I can't find a card for 2-drop slot mostly. 

    I thought that if there is a card like Captain's Parrot for dragon decks, it can be useful and i made it. :D

    Dragon Tamer


    Posted in: Fan Creations
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    posted a message on New Class: Corruptor (Complete)

    Added Naxxramas and GvG cards.

    Posted in: Fan Creations
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    posted a message on New Class: Corruptor (Complete)

    Sign of Death has been added

    Posted in: Fan Creations
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    posted a message on New Class: Corruptor (Complete)

    Added Void Wraith, Sargeras' Will, Correction, Lesser Imp, Xavian Satyr and Weak Satyr.

    Posted in: Fan Creations
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    posted a message on New Class: Corruptor (Complete)

    Changed Keyword to Nightmare.

    Posted in: Fan Creations
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    posted a message on New Class: Corruptor (Complete)

    I edited descripton of Purge and Xavius. 

      Xavius
    costs 7 now.

    I decided to change the keyword Fear to Nightmare . I will edit all cards affected by this.

    Posted in: Fan Creations
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    posted a message on New Class: Corruptor (Complete)
    Quote from Azgard12 jump

    If you need some help expressing these more clearly in English, I'd be willing to do so. :) 
    As others have mentioned, "Feared" sounds awkward in English.  Even the idea of giving Fear or Fears is a bit odd.  For example, to say "Fear all enemy minions" makes it sound as though your opponent just dropped some crazy good cards.

    Some cards that were just worded weird...
    Xavius: Battlecry: Your opponent has four less mana to spend next turn.  (In which case, this is insanely strong.)
    Purge: Destroy one of your opponent's mana crystals.

    I feel like it's a good idea but there's some flux in power and the wording can be confusing (though I can tell your intent- I think).

    Thanks for advices. What should i use for the keyword? Any idea can be great for it. I will edit the descriptions soon.

    Posted in: Fan Creations
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    posted a message on New Class: Corruptor (Complete)

    I changed Corrupt. Old version is "Deal 1 damage to a random minion 4-7 times ..." . It is now "Deal 1 damage to random enemy minions 4-7 times ..."

    Posted in: Fan Creations
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