• 7

    posted a message on KFT Wishlist

    Golden Snowflipper Penguin

    Posted in: General Discussion
  • 3

    posted a message on dirty rat + brawl
    Quote from futhead_Zacard >>

    This is insane madness!!! Litrerally 70% of time when warrior uses this combo, he wins it! No matter how many units you have on a board, rat still hits it. Do you have such sh*t?

     Yeah, it literally happend ten minutes ago. Luckily that rat was mine. 
    Posted in: Card Discussion
  • 2

    posted a message on New Un'Goro Decks From the Pros: We Don't Always Need Quests
    Quote from exitak >>

    1. Not always means not everytime, but doesn't mean anytime ;-)

    2. It's just stupid to call everything cancer what is actually played and looks strong. It's balanced, it's fun... if it would be trash then you complain it's unplayable shit card...

     Balanced and fun, lol. Nice joke.
    Posted in: News
  • 1

    posted a message on Roguestone vs Warriostone in Ung'Goro
    Quote from nevr3000 >>
    Quote from gabugga >>

    Quest rogue isn't one of the best decks in the meta at all. It's not even the best rogue deck. It just makes people mad. You can complain about the deck all you want but it's not even holding a 50% win rate against the meta.

    People in this forum are so fucking hilarious

    "Shaman with pirates is too strong" Bucaneer and Spirit claws get nerfed

    "Jade is too strong" A rogue deck that obliterates jades is added

    "This quest rogue deck is too strong"  *facepalms*

    Hearthstone in a nutshell mate. People just scream about what they don't like and don't take a moment to look at the numbers. It feels OP, so it must be, right? Jade was never top tier either... (Buccaneer and spirit claws were though, deserved nerf)
    Jade and quest rogue mechanics are unhealthy for the game. I know it may be too hard to understand, but if a deck doesn't have the highest winrate, it doesn't mean it's fine. 
    And how the hell new qogue cancer solves the problem with jades? Your statements are really ridiculous.
    Posted in: General Discussion
  • 1

    posted a message on The Rogue Quest, The Caverns Below, is OP. Nerf it already.
    Quote from Shevvek >>

    Rule number one of TCG balance: every good deck is hated.

    Too much midrange? Curvestone. Too much aggro? Brainless face decks. Too much control? Boring fatigue decks. Too much combo? Nerf the unfair decks!

    If you get rid of every deck that people hate, you end up with literally nothing. I've been playing Hearthstone since beta and there has literally been no period of time during which people didn't hate the top deck in the game. Ever. Every single top competitive deck has been hated and people have demanded that it be nerfed. Does that say more about the game or the players?

    I've been playing since beta too. People will always find something to hate, that's true. But there are moments where everyone should agree. LOE and WoG were a success, TGT, Karashan and MSOG were a failure. But someone could easily find something to bitch about in every expansion. People are complaining all the time, but it doesn't mean that their hate is wrong every time.
    Posted in: Card Discussion
  • 1

    posted a message on The Rogue Quest, The Caverns Below, is OP. Nerf it already.
    Quote from DjZoNe >>

    I don't understand that barking around the Rogue Quest. I think Shield Slam should be nerfed, Jade Idol should be nerfed, Equality should be nerfed, Hex should be nerfed, Firelands Portal should be nerfed. Should I continue?

    There are some unfair cards in the game, but The Caverns Below is not one of those. It's not as OP as many of you think. It can be countered and it can be rushed down.

    Firelands Portal and Shield Slam are examples of strong cards, but not OP. No, you don't have to continue. It's just ridiculous to read all this stuff about two secrets and dirty rats(yeah, so many ways to counter a quest) or advices to rush down(what if I don't want to play aggro? Do I have to play secret mage or to put two dirty rats in every deck? 
    Rogue quest is cancer.
    Posted in: Card Discussion
  • 3

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!

    What a hell is wrong with Blizard??! They manage to fuck up with just literally every expansion. 

    Naxx- too much overpowered cards, especially mad scientists, eggs, spiders and 1-2 guys. 

    GvG- quite a lot of overpowered stuff again, too many rng and OF COURSE Dr.7 and Dr.4( were never nerfed btw)

    BRM- flamewalkers,patron(well, that required skill at least)

    TGT-almost every fucking card is unplayable, and a secretpal as a sweet bonus

    LoE- well, best adventure to me(though some cards were pretty annoying)

    WOG-better than all other expansions, but it raised shamans to the top(thankfully to the good cards from TGT and LoE and new ones), RNGstone with Yogg and the era of shamanstone began

    ONiK-priest is bad? Purify! Pal is bad? Some useless stuff! Hunt is good? Some crazy secret stuff! Shaman is ridiculously good? Some ridiculously good stuff! 

    MSOG-what a hell. Worst expansion. Like to play control? Play Reno or get smashed by infinite golems! What to play something else? Let's check can it survive turn 4 playing against pirates! STB is OP? Let's wait a month! Still op? Let's wait two months more! PW is even stronger after nerf? Just wait a month until new expansion!

    JtU-what? How are you going to deal with all these annoying Jades? We've created some new cancer for you! Sounds really cool, doesn't it? How can you beat all those 1 mana 5-5 on turn 5? Well, just use our good old cancer, named pirates! 

     

    Posted in: General Discussion
  • 1

    posted a message on RIP Un'Goro

    The same thing was with pirate warrior. "Too early to judge, there is no meta now. Just wait a couple of weeks, everyone will tech against it. It will disappear." Lol. I agree that meta now is much better than after Gadgetzan came out, but you can't deny that quest roque is broken. 

    "Just Play pirate warrior or put two dirty racks in every deck" stuff is ridiculous. And people who try to defend it cause it "draw dependent" - don't know how you play, but I manage to get quest done by turn 4-5 almost every game. But I don't want to play it anymore, it doesn't feel like fun at all. It's just new cancer.

    Posted in: General Discussion
  • 21

    posted a message on Journey to Un'Goro - Hearthstone's Fifth Expansion

    Journey to The Caverns Below

    Posted in: Guides
  • 1

    posted a message on The Rogue Quest, The Caverns Below, is OP. Nerf it already.
    Quote from GromHellscream88 >>

    <snip>

    How do you beat a deck that outvalues you by turn 5/6, plays no heal, no taunts and very little removal?

     

    Spoiler:

    An aggressive deck that kills your opponent BEFORE turn 5/6....and oh wonder, it already exists: Pirate warrior counters quest rouge, nobody can figure that out themselves and instead have to open 25 threads how OP and BROKEN the quest is?

     <snip> If it can be crushed by aggro deck, it doesn't mean it's not OP. 
    Posted in: Card Discussion
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