Hey dude , the only missing card is Skull of the Man´ari , which card would you recommend to replace it? Thank you for your attention.
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Jun 27, 2019Posted in: (R4) Face Priest
Your deck saved my life, no joke. A gun was pointed to my head along with my family of two sisters, a mother, and a dog held hostage. They said if I didn't get to rank 4, I would watch them all die and make me eat my dog. God bless this deck.
Jun 26, 2019Posted in: [Wild] 88% Winrate to Legend Deathrattle Hunter
Thanks XD I'd say Charged Devilsaur is slightly better simply because 8-mana makes it more flexible to combine with HP. When pulled by Kathrena of course King Krush is better but it barely makes much difference. You can use King Krush if you like.
May 29, 2019Posted in: Miracle Shaman 82% Winrate Rank 5 to Legend
after playing with this for a couple days, i had to come back :P nothing really captures the essence of this deck as much as a great zentimo+spirit combo turn! I had a ton of fun playing with this and I definitely recommend you all give it a try too!
Posted in: This Deck Stole My Heart
Being a rogue legend player myself decks like this are stupid fun rng. AE is so dammed slow but when you pull 1 cost Tirion and 1 cost Antonidas it's game over. Rogue has the coolest cards in the game IMO. I run solid gold rogue decks and believe me AE making all gold cards is just FUN. You can make people quit just because of how long AE decks can roll. Put some Sprints in there. You want to AE and prep sprint into retardedness FTW. I play my Roulette Rogue in WILD..... I pulled Tak on my gold legendary for the bundle buy and I was happy I got a rogue legendary for once. He's a lot of fun when you set him up. I love any golden card that makes other cards golden too! Decks like this are impossible to play against due to the total randomness. You have to not care about winning and losing when you play decks such as this. The game is in the best state I've ever seen it and I've played since closed beta. You have your minion based interaction with over-the-top stupid power cards thrown in. This is how the game should be and I hope they continue down this road.
Jan 12, 2019MurderyUnicorn posted a message on TRIALS AND ERRORS (Class Creation Competition #5) - Phase I [Submission Topic]Posted in: Fan Creations
I won't have to many time to post it later, so that seems I'm gona be first to post my class. And the class is...
My class Hero Power adds one of four Form cards to your opponent's hand. Form cards are cards with no cost, so they cannot be played. They will have some disruptive effects on your opponent's plays, and after one time their trigger they'll be destroyed. You can check all of them in spoiler below:
My class will have no unique keyword. It has very strong card draw and card generate, and tries to get upside from this. Also it have many mill and some 'cards-in-deck' destroying, however not to much, because that would be sick for the meta. This class also depends harshly on spells and spell synergy, however in much other way than Mage or Priest. It won't use them to burst, but mostly as fuel for combos and spell related cards. It also won't have to many damaging spells, since he would use stat lowering mechanic instead. Still it have some damaging spells, but not enough to play aggro or something like that.
Collect Energy : As I said Reality Shifter have many card generating. This cheap spell also benefit from other spells, and coud became key card for many Combo Decks.
Stellas Coactore : This guy is excellent example of what my class can do. It has many card draw, makes you sure that card draw won't became deadly for you, and show mill aspects my class use. Perfect to be my Classic legendary.
Energy Flow : My class use Secrets that costs 4 Mana. As it have the most expensive Secrets, they would have some realy great effects. But what's great in 4 Mana draw 3 cards, if it's conditional and you can't even use them ths turn? The most important thing here is the fact that this always draw you spells. If you'll make you're deck correctly, you can be sure that they would be good cards to draw. The best example are, again, Combo Decks.
Reduction Light : This card is example of stat lowering theme of this class. Nothing much to say.
Silent Blocker : And that's example of how you can benefit from stat lowering. Of course some could say it's better to buff this than lowering stats of many other minions. But here comes the answer: this class has realy weak stated minions, amd nothing to buff them! You need buffs from neutral, but you won't have enough good minions to benefit from it. For curious, your minions with lower Attack also can attack only this, and all minions affected by this can ignore Taunt!
So that's all from me i'm glad you read through this (if you actualy did that), and hopeful that you like my class enough to give me up-vote. Do that, so I'll beable to show you more of Reality Shaper themes, playstyles, Mechanics and, of course, cards!
Edit: Balance changes- Reduction Light cost reduced to 4. Collect Energy problem with copying itself reduced.
Jan 11, 2019FeaRForce posted a message on Weekly Card Design Competition 9.01 - Submission TopicPosted in: Fan Creations
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