Why are you posting the card again? 🤔
- Alan3000
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Member for 5 years, 8 months, and 11 days
Last active Thu, Apr, 18 2024 14:09:58 -
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Greed posted a message on New Neutral Legendary Card Revealed - TherazanePosted in: News -
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GenericWhiteNPC posted a message on New Neutral Legendary Card Revealed - TherazaneGorlock vibes
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DreadKing posted a message on New Ranked Season - October 2023 & Card Back - New Twist Too!Posted in: NewsWhy is the Knights of the Lich king cards not yet released
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blizzardpatch posted a message on Patch 27.4.2 Balance Changes - Auctioneer, Tony & Mech Warper Bans - Much MorePosted in: NewsI hate "banned" solution, both of the player and the dev. Because the card its not supposed to be played that way, and them some retard (pro player) point out the most abusive way to utilize the card, and people on the net just mindlessly follow it just for some W in a children card game
also "banned" mean the creator didn't know what to do, and just simply banned it -
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Intelligentguy33 posted a message on Patch 27.4.2 Balance Changes Preview - Tons of Changes across Constructed and BGPosted in: NewsAgreed
Symphony of Sins Literally murder 7 know cards below- Tickatus Corrupted version
- Valdris Fergorge
- Keli'dan the Breaker
- Infernal
- The Dark Portal
- Dreadlich Tamsin
- Hellfire
- Drain Soul
So the changes should be
Symphony of Sins: Cost 6, each Movement cost 4:
- Movement of Wrath: Deal 5 to all characters
- Movement of Pride: Draw your Highest Cost Minion. Reduce its cost by (5)
- Movement of Greed: Draw 5 cards
- Movement of Gluttony: Give a minion in your hand, deck and battlefield +5/+5
- Movement of Envy: Remove the top 5 cards from your opponent's deck
- Movement of Desire: Lifesteal. Deal 5 damage to the enemy hero
- Movement of Sloth: Summon a 5/5 Demon with Taunt and Reborn
Alan I agree with the thoughts but I don't think some of these are enough of nerfs. I do not think movement of pride should even reduce cost by 5. Even that is still too strong in standard. That would make Sargeras cost 4 which is still too dominant. I think Sargeras should be DEFAULT cost 10 mana, and that it should reduce him by (1) which would put him at 9. Essentially, if the Warlock makes it to turn 9, or 8 with a coin, they automatically win the game. Unless they nerf the taunt minions this is the only way. The fact of the matter is, the minions having taunt is too much defense for them each round on infinite value. Movement of Envy, removing 5 cards from your opponents deck for even 4 mana is really strong, I'd be fine with settling for 4 cards, but i'm inclined to say 3. 3 or 4 for sure should be going range. Otherwise, it's great to discuss with someone with an actual rational and reasonable changes. While we disagree on little, we agree on much. I just hope those in charge of the changes, are as competent as two random Hearthstone players on a forum are. Perhaps me and Alan3000 should be recruited to work for the balance team on Hearthstone? Because of recent it's been an absolute joke and a pathetic performance by their balance team. No wonder multiple people got fired, its time for some change. There must have been too much complatency there.
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Intelligentguy33 posted a message on Patch 27.4.2 Balance Changes Preview - Tons of Changes across Constructed and BGPosted in: NewsI think Symphony of sins need to be nerfed harder. I think it should cost 6, the other spells it gives you shoud all cost 4. The movement of pride card which draws your highest costing minion and reduces its cost by (6), needs to be changed. I'm fine with them drawing their highest cost minion. It should be reduce cost by 1. And Sargeras should be changed to 10 mana. Also movement of envy, discard SIX of your opponents cards is downright broken. 3 mana disard 6 of your opponents cards is DEVASTATING. That is WAYYY TOO STRONG.
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TheEvilAce posted a message on Patch 27.4.2 Balance Changes Preview - Tons of Changes across Constructed and BGPosted in: News- Firemancer Flurgl: Cost 8 stats 5/2
- Spirit of the Frog: Cost 8 stats 5/2
- Scargil: Cost 8 stats 5/2
- Kabal Lackey: Cost 8 stats 5/2
i think you forgot to add the real prediction
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edennnnnn posted a message on Caverns of Time Expansion Release & The First Official Twist SeasonPosted in: Newscan't believe there's no "mini set" purchase for only the 34 new cards. felt like such an obvious number for a miniset?
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Farandar2668 posted a message on Caverns of Time Expansion Release & The First Official Twist SeasonPosted in: NewsAs far as I can see, duplicate protection from old sets doesn't work at all. Two examples out of many in my collection : Got 2 acolyte of pain and 2 jade lightning from Caverns of time packs... while I have the acolytes in golden version from when it got hall-of-famed, and the jade lightnings from gadgetzan...
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GiantHaystacks posted a message on Balance Changes Preview for Patch 27.2.2Posted in: NewsAmen
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That's a glitch & bug at same time
That was happened to me due to downloading emergency patch on mobile and there were some expo locked below
Just restart and it will back to normal
Disclaimer: Possible Hallow's end temp shared cards for all mentioned expos above. Last year was The whole Frozen Throne but this year something may happen!
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Togwaggle Chills on the corner, who cares on Tony at all?
Guff solves the problem, Azalina patches the reverse thing, there is no lose still
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I expected Lord Jaraxxus also summon an Infernal since it would brings some damage for next turn
The other two legendary murlocs should be reworked since Shamanloc has a ton of reduction cost card
And finally A worthy change for Movement of Pride arranged to the Outland version very well (The Dark Portal
The rest of nerfs were certainlly predicted as I mentioned on previous post (not at all) but I am happy to surrend the kingdom of Tony Druid / Demon Hunter as well Discardlock, Big Priest, Mechaladin, Mechage, Mechogue
Now Armorrior, Shudderloc, Pirogue and secretage raises ...
Hope Plague DK does too
DISCLAIMER: Terms talked on Wild, I don't care about Twist or Standard, so it is your duty now
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Nerf predictions:
Standard Changes
The Card art shown from the following:
Buffs:
Nerfs:
Symphony of Sins: Cost 6, Each Movement cost 4 instead:
Adjustments, which potentially means removal?
Wild Changes
The Card art shown from the following:
Nerfs:
Adjustments, which potentially means removal?
Twist
The Card art shown from the following:
Buffs:
Nerfs:
DISCLAIMER: Thoughts?
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Banning cards never solves the problems, it pospones the fucking problem
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Let me guess:
Unity controversy still?
Since Hearthstone is done on this fucking engine, maybe they are translating their resources to another one instead
Source: https://gizmodo.com/first-official-unity-user-group-disbands-new-fees-1850874704
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Armorrior is not broken, it depends directly at 1 single card which you can fuck very easy with any disruption tool
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And want about fucking pirate rogue?
And Big Priest (Neptulon still)?
And Secret Mage?
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Blizzard being Blizzard: Your money is mine!
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I forgot that mostly of deathrattle minions which summons another minions are banned, but not all of them (such as new deahtrattle minions), Should they update the ban list for this brawl?