i cant do anything vs a leapfroger if baron isnt sniped.... 5 min of frog jumping than i get 10 sec of tavern because the fight took so long because of the jumping frogs where i dont have enough time to buld a counter as all he has to do is wait and get a 500/500 from leapfrogging next turn....
Am i really suposed to reload the game each time so the reconnectong skip the fight? This isnt exactly fun... or just add a "skip annimation" option or something
On the really bad ones I reset through cmd prompt. I don't know what its considered here, but its not terribly hard to google. It just flashes HS firewall access on/off. keep the cmd copied and have prompt open when playing, come across long games, reset. 5 second reset rather than having to relaunch the game.
Sounds like you're dumping your cards unnecessarily, most games I have 5+ cards in hand at all times.
Your goal really is to just survive, taking offensive shots when the openings are there
My ideal start is AoE, 5 or 6 cost minion by 5 mana, penance, forbidden words and maybe renew. after that its just judging what you want to take for dmg. My goal against aggro is to try and head fake that I don't have AoE so they dump another minion or 2, judgement call on what they might be holding and how much dmg you're willing to take. Some stuff has just gotta go ASAP, like priestess, I've dumped 2 AoEs and penance into it more than once.
Try to stack your rez pool, can't always be perfect.
Mirror matches or similar are a different ball game, gotta attempt to force them to use their big cards, try to stay ahead on obelisk and hold back even more on your tempo swing cards. kinda just learn from playing it.
Hopefully that helps a lil, keep playing it and learn from miss plays.
Currently in gold, used this deck only yesterday, went 62%, about 75% against DH.
Rogue beats it, only saw 2
Mage beat it, saw 1
shaman beat it, saw 1
warrior and hunter, won both, saw 2 of each
pally was about 50/50
Everything else was DH, ive noticed it depends a lot on my life, since DH can easily do 20+ dmg. obviously, gotta deal with threats, but secondary was just trying to keep my life above 20. always mulligan'd for AoE.
you mean I can't just get a rat on turn 3 and coast my way tier 6 on the gravy train anymore? DW isn't overpowered, its straight up broken. cobalt has needed tweaking for ages, stats just prove it even more so, T4 is to much of a nerf, maybe adjust starting stats?
0
My highest tier board ever, 2 points shy of max dmg. Stage 4 crystal justice strike, live, in action, is pretty cool.
0
I wasn't a huge fan at first, but its grown on me.
0
On the really bad ones I reset through cmd prompt. I don't know what its considered here, but its not terribly hard to google. It just flashes HS firewall access on/off. keep the cmd copied and have prompt open when playing, come across long games, reset. 5 second reset rather than having to relaunch the game.
4
ez 1 shot all with rez priest until illidan, which is like playing pre nerf DH on roids
7
kinda a lame adventure
4
No idea what you mean...
0
Sounds like you're dumping your cards unnecessarily, most games I have 5+ cards in hand at all times.
Your goal really is to just survive, taking offensive shots when the openings are there
My ideal start is AoE, 5 or 6 cost minion by 5 mana, penance, forbidden words and maybe renew. after that its just judging what you want to take for dmg. My goal against aggro is to try and head fake that I don't have AoE so they dump another minion or 2, judgement call on what they might be holding and how much dmg you're willing to take. Some stuff has just gotta go ASAP, like priestess, I've dumped 2 AoEs and penance into it more than once.
Try to stack your rez pool, can't always be perfect.
Mirror matches or similar are a different ball game, gotta attempt to force them to use their big cards, try to stay ahead on obelisk and hold back even more on your tempo swing cards. kinda just learn from playing it.
Hopefully that helps a lil, keep playing it and learn from miss plays.
1
really? I've come across similar priests, but I don't think i've come across this comp specifically, at all.
2
Reliquary i can see dropping, but the rest is to needed. its very rare that I've had a game were any shadow word would bail me out, if any.
3
After the DH nerf, noticeably easier, have to get pretty unlucky to lose. Went from gold to platinum pretty quick, 20w - 3L
-2
AHAHAHAHA.... still not enough
2
Currently in gold, used this deck only yesterday, went 62%, about 75% against DH.
Rogue beats it, only saw 2
Mage beat it, saw 1
shaman beat it, saw 1
warrior and hunter, won both, saw 2 of each
pally was about 50/50
Everything else was DH, ive noticed it depends a lot on my life, since DH can easily do 20+ dmg. obviously, gotta deal with threats, but secondary was just trying to keep my life above 20. always mulligan'd for AoE.
5
you mean I can't just get a rat on turn 3 and coast my way tier 6 on the gravy train anymore? DW isn't overpowered, its straight up broken. cobalt has needed tweaking for ages, stats just prove it even more so, T4 is to much of a nerf, maybe adjust starting stats?
0
fun, but gets tiresome quick. if quests applied would be nice.
4
play warlock and get the 100 done quick with defile/godfrey. This has got to be the worst brawl ever, Top 3 certainly.