I have to say, this hero skin is boring. His entrance animation is not as exciting, the artwork is bland, and his hero power animation is boring. Lady Liadrin is the better free hero in my opinion, mainly for her Oops emote.
- Agithore
- Registered User
-
Member for 8 years, 9 months, and 24 days
Last active Fri, Jul, 14 2023 03:01:36 -
- 11
- 33
- 142
- 10 Followers
- 5,020 Total Posts
- 8886 Thanks
-
8
CheeseEtc posted a message on 1 year since "The inkeeper tales" teases TGT.Posted in: General Discussion"Well met, Hero!"
A clue to the disaster that would follow...
-
2
sluglo posted a message on Make the CardAmmunae is the lord of life, so he isn't even fazed by healthy characters. This guy is super strong: I should have probably made him 8 Mana. He is immune while attacking undamaged enemies and also takes no damaged when attacked by them, but he can still die to spells (it's only minions that the card affects) and damaged minions obviously destroy him.
Next: For this one, let's bring in our sister thread 'Make the Keyword': http://www.hearthpwn.com/forums/hearthstone-general/fan-creations/119264-make-the-keyword
Choose your favorite keyword from this thread, and make 1 card for it. If you're feeling a bit more creative though, make a series of cards:
-Common Neutral showing the basics of the mechanic
-Class card using the mechanic in the flavor of the class
-Neutral Legendary showing an epic use of the mechanic
-And then maybe another neutral card that has synergy with the mechanic (directly or indirectly)
-
10
Remster101 posted a message on big minions in start handPosted in: General DiscussionQuote from Gucciboi23 >>do you think poker is heartstone?
I think when you can't follow simple comparisons you probably shouldn't be changing game systems. -
7
PupleMD posted a message on Weekly Card Design Competition 3.20 - Discussion TopicPosted in: Fan CreationsAlright guys, we understand that you're upset, and many people have valid reasons to be. You are perfectly allowed to discuss other submissions, why or why not they may not be balanced, but the amount of anger that a single submission has generated has, quite frankly, gotten out of hand. Some of you have been issued warnings on your misconduct, and you know who you are. Now can we please get back to what this thread is actually for: Helping other people create a submission that they're going to be proud of. The mods are having a discussion about this, let us handle it.
Thanks
-
8
CheeseEtc posted a message on Weekly Card Design Competition 3.20 - Discussion TopicPosted in: Fan CreationsA card with an identical effect to Agithore's already finished first during the qualification phase of a previous week, however it's final score during the final phase was miserable. The same thing will probably happen to his card (also such an effect is not very difficult to figure out so it isn't necessarily plagiarism).
More generally, during the qualification phase, people don't take a close look at the cards because there simply is too many cards to examine, so they vote for whatever shiny or "cool" entry they see. This is even more true when the competition is featured on hpwn's front page since it attracts people who generally don't care about the contest and therefore won't think much before giving an upvote.
The same is not true for the final phase. First, it attracts less people. Second, the people who vote during the final phase are generally those who closely follow the competition. Third, there are less cards, so each card can be examined more closely. At that point, issues like balance, functionnality or simply the effort put into the card will matter more and cards that made it into the final phase just because they looked "cool" will be heavily punished.
-
5
keithioapc posted a message on Flare & Counterspell.Posted in: General DiscussionIn a parallel universe...
"I find it very annoying that there is a SPELL designed to counter all spells yet it's countered by a SPELL /Facepalm."
-
18
KrippCurse posted a message on Disneyland WarriorPosted in: Disneyland Warriorturns out this deck is preeeety good
-
7
DJGUAPOTE posted a message on Disneyland WarriorPosted in: Disneyland WarriorWent from 16 to 20 in a single run trying to learn this fucking piece of shit deck.
-
6
Prudence94 posted a message on [29.05.2016] Meta Snapshot by TempoStormPosted in: General DiscussionWhat exactly is the point of this thread?!
This Snapshot is the same as the one released on May 29th, and that one already has his own Topic so I don't see why we would need another one....
- To post a comment, please login or register a new account.
4
9
After I crafted Varian Wrynn in TGT, when everyone was SO sure he would be insanely good, I decided not to craft anything on Day 1.
Edit: Also, I needed to post this 3 times for this to show up. Curse fix your crappy site.
1
This is a funny card I thought of some time back: Miss Lethal.
Essentially, it's just a way to find out if you missed lethal at any point of the match.
Mechanically, I can see it working like this: At the point where you end the turn, if there was some card on the board or in your hand that could be played to kill your opponent that round, then she would appear, otherwise she would not. This does not take into effect RNG-based effects, of course.
If you never miss lethal during the match, then you would run a deck with just 29 cards, which is useful by itself for OTK decks that want to make themselves more consistent with their drawing.
1
Funniest thing just happened to me right now. Was playing Arena and lost (quite horribly) to a Rogue deck at 6-1. Just as I conceded, the game froze. I ALT + F4'd and tried logging back in - and couldn't get to the game, it kept freezing upon launch and closing.
I noticed my friends all went offline too - so the server probably crashed for whatever reason. 10 minutes later logged back in... checked my score and it was still 6-1! Didn't count as a loss. Thanks Blizz! :3
Edit: Ha!
2
I'm upset nothing Gunship-related has been shown so far. It was like the best fight in WoTLK. Hopefully it's some sort of PVE battle.
4
Hearthstone needs dual-targeting instead of a senseless new mechanic each expansion. It would open up so many possibilities if you weren't just limited to one target / effect. For example, cards like these wouldn't have to be random.
34
So a worse Deadly Shot?
9
Lol, do we play the same Hearthstone? Because cards like these became way too slow to even consider playing back in 2014.
5
It's pretty bad. There's better ways to generate cards than this. Don't think any amount of freeze synergy will make this playable.
13
I think it's good they're changing old cards so that they do not limit card design. RIP the good ole' Baron-Steed decks though.