Quote from Aether_lackey >>Lol, I wonder how it was back then... sylvanas @5, pyro @8(?), that must have been some crazy meta.
- Aether_lackey
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Member for 9 years, 3 months, and 22 days
Last active Thu, Jul, 5 2018 18:30:15 -
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Asuryan posted a message on How long did it take you to get to higher ranks?Posted in: General DiscussionNo, they were changed in Beta. (Before I started playing.) Biggest difference from when I started was Starving Buzzard and Unleash the Hounds @ 2 each. Sen'jin Shieldmasta was good back then. :) -
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n00neimp0rtant posted a message on So, priests are the new king of the game huh?Posted in: PriestMy apologies.
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Aelfscyne posted a message on Pillaging the Tombs lulPosted in: General DiscussionClassic...
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LightBladeNinja posted a message on What are some ideas that would make the game less aggro-centric?Posted in: General DiscussionQuote from BrosephStalin>>Ranking system should be re-worked, and the amount of "points" you receive should be less when your games don't last very long.As present, I think a lot of people feel forced into playing aggro because even if your winrate is lower, it doesn't matter. You'll still move up the ladder faster than a midrange of control deck.
Extra XP for stalling, roping, BMing and missing lethal. I love it. You're a genius, I'd make legend in no time.
Another way: Blizzard scans your deck, sees that you have a ton of 1 drops, and cards that are specific to aggro decks.. so when you play that deck, you only get 75% of the normal experience/points.
I love the idea, but why stop there. Give everyone an extra star when their deck contains at least 8 legendaries. The P2W elite needs to stand close against broke-ass students, the unemployed and school kids with limited pocket money. Without whales like me, where would Blizz be today?
In fact, there should be a complimentary card back for everyone who dumped at least $500 on a children's card game.Can you guys stop straw-manning? OP says the ranked system needs reworking, and you immediately turn into a shit-flinging white knight.Points=/=Stars. We already have a points system in the game (3 wins to get 10 gold). Why can't we just have a system where rewards increase and punishment decreases based on the number of TURNS, not minutes.And don't give me this "p2w" shit regarding slower decks. Priest for example, can create control decks pretty cheap, their removal and threats can be way cheaper than Control Warrior (MC, SW:D, Holy Nova). Also pretty much every class can make a midrange deck (hell, there are decent midrange decks in the meta right now). And don't forget, you can in most cases put in substitute cards in the normal netdecks.There are ways to make Hearthstone more competitive and fun, so don't slap these ideas down immediately just because you're too lazy, bad or not invested enough to want to give up your EZ ranked stars with cancer decks. We've had face hunter for over a year, I'm sick of it.Edit: This is also directed at Asuryan -
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coolboyjk7 posted a message on What's This?Posted in: Fan CreationsYou're trapping people in cards now? What are you, freaking Pegasus?!?
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user-20492089 posted a message on The nerf Thread to end all nerf Threads (with poll)Posted in: Card DiscussionI want Hearthstone to be nerfed. Please add it to the poll options.
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Molster posted a message on Please make sure to hold your Deck Architects to a higher standard, HearthpwnPosted in: Site Feedback & Supportas i said, people need to report said decks, so the correct people can moderate it.
The mods and admins who handle that can not do it if they are not reported to them.
I do not handle the moderation of such things, and the senior mods that would handle it are not always around which is why it has not been touched yet. The user will be talked to, and either a guide will be added or it will be unlisted until one is done as soon as a mod is around to do so. -
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PoeticStanziel posted a message on Please make sure to hold your Deck Architects to a higher standard, HearthpwnPosted in: Site Feedback & SupportThe number one annoying thing I see on deck pages is the "If you give me 50 upvotes, I'll write a deck guide". It's annoying enough to see this sort of karma whoring from no-name deck builders, but it's especially aggravating to see this from Hearthpwn's own Deck Architects.
A lot of the time, these decks get the requisite upvotes and the architects still don't write a guide.
11point5ft is currently one of the worst offenders:
http://www.hearthpwn.com/decks/367932-top100eu-loyans-scarab-control-shaman
http://www.hearthpwn.com/decks/313916-tgt-loyans-top50-leg-midrange-shaman
http://www.hearthpwn.com/decks/306831-loyans-top16-legend-midrange-shaman
Hell, on one deck he writes "I'm really bad at writing guides." If that is the case, what is the point of giving him the special Deck Architect tag, Hearthpwn?
Hold your Deck Architects to some sort of standards.
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TheWamts posted a message on I fixed Rogue.Posted in: Fan CreationsThese two all new, completely original minion ideas will fix Rogue forever, I think.
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Iplaywhite posted a message on Why do people complain about Face hunter and Secret Paladin?Posted in: General Discussionpeople generally don't like losing and feeling like they never had a chance, which is quite common with those decks.
Mysterious Challenger is potentially 6/6 for 6 , thinning your deck by 5 cards (increasing the odds to draw something good) and playing them, so 11 mana card (just like mad scientist is broken). I could be changed to draw 2 and be ok, or made a 4/3 for 6 or smthg. I'm sure people by now have suggested playable nerfs.
However I think the real culprit in paladin is divine favor, that is the card that needs a nerf, it punishes control decks in a way that no other card can (reminiscent of buzzard unleash)
You want to play aggro, fine, but you can't also draw 3-6 cards for 3 mana with a top deck it's why ancestors call and dig through time are banned in MTG.
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And sure, maybe one day in wild you could build a hunter control deck that would be competitive in the current standard... but by that time I'm sure wild will be on a completely new level of crazy interactions going on, rendering your frankenstein useless. I don't think there is ever going to be a standard viable control hunter deck, going by what we've seen up to this day... they release a couple of cards that look prommissing, like Steamwheedle Sniper, but never give it enough context... I can't help but wonder what the point is.
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After the release of this card I urge mods to add another option on the "what do you think about this card" poll. I need a "This cards makes me want to quit hearthstone" option.
How can anyone not see that this card being added to the hunter class is a #$%# mockery. Here's a life fact for ya: HUNTERS WILL NEVER HAVE A GOOD CONTROL DECK. Why? Well, have you seen the hero power? #%@*, have you played the game long enough to be bored just about the sufficient amount to start doing science? The moment you go just a liiiiiiiiiiiiiiitle bit into less aggressive midrange territory, BAM! Your deck sucks.
How the flying @#$& do you expect to play a FIVE MANA 3/5 and still win that game, as a hunter? Because
YOU DON'T
This is just YET ANOTHER Shadowbomber, a card that makes ZERO sense in the class they are in, and will NEVER see play in any remotely competitive deck. In other words: a waste of time, space in the collection and ultimately your money. This is lazy and uninteresting design, this is an insult to the player base, this is them saying "yes, we will print this and you will buy packs, and this turd is going to be in some of them, sometimes even golden, so you can love it and keep it forever in your collection as a token to remember how pointless your life is"... okay, I got a little bit carried away there, but you get the point.
Why not make this as a paladin card? Hell, maybe even rogues could have better uses for getting rid of 2 dead cards and that 3/5 body. But no, make it a #@#&* hunter card.
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Why? ... Seriously, why?
Might as well make a priest card that reads "1 mana, 2/1, battlecry: deal 3 damage to both heroes", and make it epic while at it. Oh, wait Shadowbomber.
Seriously, is team 5 constantly high? Like 102% of the time? WHO THE FUCK PITCHES THIS IDEA? AND WHO THE FUCK RESPONDS "YES!!! THIS IS EXCELLENT, PRINT THIS SHIT ASAP."
Can we as a community ask for anyone who agreed that this should be printed to be fired? I want to know exactly who the fuck is responsible for this, I want these people to stand by their piece of shit and take responsibility for their terrible decisions.
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At this rate this'll be the first time I don't bother to buy pre lauch packs. Seriously, not one single card yet has impressed me, not one made me go "fuck, this makes it worth my money".
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What? You get to choose? %$#@, the effects are strong as #$% if you're choosing them
Now it remains to be seen how often you can trigger it, as it requires a mandatory set up on the previous turn... but given that shamans naturally have more elementals, it's easy to believe that if it works, it's on shaman.
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Wow, such creativity, it's not like you already did a mass aldor peacekeeper at all; a mass keeper of uldaman is absolutely mind blowing. At least the stats make him playable I guess.
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It wasn't as bad as the last promotional video they made, but... can we just not waste money on crappy videos? Like... focus on the game experience, the UI, new functions... once that shit is down, sure hire someone who knows how to produce interesting videos, but up to that point can we focus on actual relevant stuff?
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No, it isn't. And the fact that someone would have the courage to suggest it is, even under the anonymity of a game related forum is utter proof that moral is in an all time low in western culture. That's why we're being attacked by kebabs and this is why we will have our Deus vult. May meme magic help us all in this cultural war.
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They're trying to make it in a way people can't be shamed by always having as favourite deck the current cancer deck lol
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I want handlock back, but I don't want echo mage back (seriously, f**k that deck).
Oh molten giant, why do you torn me apart like that?