• 0

    posted a message on 1000 and Beyond Hero Wins

    I totally disagree. 500 already is a lot, and even if it was 1000 you'd reach the same point - just later - where you say: I don't feel like playing my class with 1000 wins cause I could get wins on other classes instead.

    So what's the point? You're basically asking for not getting a golden hero, if you want to need more wins for it. An extra reward for 1000 does not seem necessary to me, as it takes quite a while to reach the 500.

    I actually play quite a lot, and am about 450 total wins away from getting all golden heroes. Twice the time required to get this is just insane.

    Posted in: General Discussion
  • 0

    posted a message on 12 wins, claim rewards after TGT release

    First of all, you cannot wait after 12 wins, as the chest opens automatically then. However, at 11 wins it is possible of course.

    But I doubt that will work, judging from the way the cardback in arena works: It does not change, if you change your favourite in between a run, meaning you'll always finish with the same cardback as you started. This is not the same of course, but I think rewards will work similar.

    Posted in: The Arena
  • 1

    posted a message on [POLL] How much "skill" does it take to pilot grim patron properly?

    I didn't vote at all, as i think it does not really require skill at all to pilot ANY deck correctly.

    All it takes is a few games to get used to it, you just need a little experience. And that's it. Anyone can pilot any deck correctly after a couple of games with it.

    The only real skill involved in this game is arena.

    Posted in: General Discussion
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    posted a message on Card Treasure Hunt

    Ethereal Arcanist?

    Posted in: General Chat
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    posted a message on New Card - Argent Watchman

    Are some of you actually playing hearthstone?

    This card is almost useless, and some of you still see some potential. First page even had some guys thinking it would fit in a handlock.

    You realize there are A LOT 2/3 minions without drawback that are never played, so you basically get one Life at the cost of the drawback. You are NEVER gonna use your heropower just for the purpose to attack with a 2 Attack minion, and on curve you want to spend your mana for some minions or spells (unless handlock, yeah. But Ancient Watcher is much better).

    At the same time, everyone yells how bad the 3 Mana 2/5 is, a card with acceptable stats and a minor drawback which isn't relevant at all in most cases. You don't want to heropower often in the earlygame anyways, unless you're handlock. And if you really need to, you still can trade first. While this still is far from being good, it is acceptable. this 2 Mana 2/4 minion with a relativly strong drawback is much worse.

    Great art though.

     

    Posted in: Card Discussion
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    posted a message on Savage Combatant

    Looks like a pretty cool card, I also like you can get this out a piloted skygolem wich is pretty neat.

    Posted in: Savage Combatant
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    posted a message on New Card Reveal: Coliseum Manager, TGT Arena Impact

    Totally not a bad card for arena. 2/5 with no relevant text for 3 mana is just like a neutral Druid of the Flame, which IS good in arena.

    Posted in: News
  • 0

    posted a message on This Hero power should be revorked

    I don't see how it should be changed. Sure you get face damage, but so does a druid. Rogues have the only heropower that impacts the board for more than one turn, which allows combos like with the oil. It is not meant to be used every turn, but usually you don't want to anyway. Also, if you have spare mana and your daggers aren't buffed, you can just hit face and heropower, so why should it be a "dead" heropower?

    For TGT, poisoned blade really seems bad so far, but it is just ONE rogue card. We'll see what else is on its way, I'm sure there will be great new rogue cards aswell.

    Posted in: Rogue
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    posted a message on New card - Coliseum Manager
    Quote from Seeteufel2 jump

    Lol at those "should have charge" or "should have taunt" or "should be 3/5" posts.

    The inspire effect can be upside or downside, so basically you can look at this like it had no text.

    And a plain 2/5 for 3 Mana is excellent arena stuff. Like it or not, anything better would be OP in arena. Not every freakin new card needs to be incredibly good stuff for constructed, as long it is no Magma Rager I'm fine. Nuff said.

    3 mana 2/5 taunt would have been such a good card to fight against aggro. I didn't even think of that. Shame.. such a missed opportunity.

    ...would have been a too good card to fight against aggro. Imagine a 3 Mana Taunt Spider Tank with -1/+1, which even is a better stat distribution. Balance is something else.

    Posted in: Card Discussion
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    posted a message on New card - Coliseum Manager

    Lol at those "should have charge" or "should have taunt" or "should be 3/5" posts.

    The inspire effect can be upside or downside, so basically you can look at this like it had no text.

    And a plain 2/5 for 3 Mana is excellent arena stuff. Like it or not, anything better would be OP in arena. Not every freakin new card needs to be incredibly good stuff for constructed, as long it is no Magma Rager I'm fine. Nuff said.

    Posted in: Card Discussion
  • 0

    posted a message on Do you want the Dalaran Flame card back? I can help.

    This might actually be legit...

    However, for me, a cardback isn't worth 10$. I'm out.

    Posted in: General Discussion
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