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    posted a message on Potential 12 win list?

    You definitely have some high quality removal there, and high quality minions albeit with the exception of the Egg/Cogmaster. You can definitely hit 12 wins if you play it right, but there's quite a bit of RNG involved with UP/Rag so that can either get you to 12 or stop you dead in its tracks.

    Posted in: The Arena
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    posted a message on Is this rogue arena draft really that bad?

    Honestly I wouldn't be surprise if you hit 12 Wins with this deck. I mean RNG aside if you have the skills this deck can take you all the way. But more often than not games are decided based on the RNG of your Opening Hand/Mulligan and what you draw when you need it. Still go for it I'm sure you'll reach 12 wins it just won't be a walk in the park either =p

    Posted in: The Arena
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    posted a message on Lol, this is a joke right, hahaha, double MalGanis

    Nice, But I rather take the Cairne since you already have 1 Mal'Ganis. Also 2 of them makes the deck not only very heavy but super slow and chances are you won't even be able to make use of having 2 in your deck since Arena is so fast nowadays....

    Posted in: The Arena
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    posted a message on Arena bug?

    Go to Hearthstone portion of Bnet site and post on the help forums, make sure to include that attachment as well. If that fails, you can always call Blizzard directly and let them know about the issue.

    Posted in: The Arena
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    posted a message on Help me get better at arena

    I saw your deck and there were a few problems with it. 1 most of your curve is low, and making it even worst is that most of those low curve cards aren't even that strong or aggressive in truth. 2 Some of your cards are a hindrance to your own playstyle, case in point sapper/hungry dragon/drake.
    Don't get me wrong every deck has their own issues. I just thought since you went 2-3 it might be helpful to see this retrospect of the deck so maybe you understand a bit why things didn't go as well and you get better for future runs.

    Posted in: The Arena
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    posted a message on Teach a Man to Fish #2: Continuing the Quest

    Its too early in the draft for a "stabilization card aka Antique Healbot" and the reason for that is that you still don't even have half your deck to properly gauge if you need the stabilize card to begin with. So the 2/3 Stonesplinter Trogg is the most logical choice and it's the correct choice in this instance. Cone of Cold is just a terrible card 4 mana deal 1 Damage to 3 minions just to freeze them for one turn but it's practically useless if you don't already have board control and in mid to late game the stall is not as effective as it seems.

    Posted in: The Arena
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    posted a message on How do you rank the hero's in the Arena after BlackRock ?

    BRM gave locks an awesome common that's practically the best 3 drop in Arena at the moment. Shaman got a nice 4 drop. Mage got a pretty interesting 3 drop as well. But otherwise its pretty much the same for the exception of a few classes inching up and some inching down. But nothing too drastic to make much of a huge difference.

    Posted in: The Arena
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    posted a message on Why am I Always Getting Demolished in Arena?!?

    Insidious I'll be adding your battletag. PM me when ever you decide to do a new Arena run, I'll coach you through a run or 2 so you can better understand and get your bearings.  Have skype to greatly counts towards the process.

    Posted in: The Arena
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    posted a message on Teach a Man to Fish #2: Continuing the Quest
    Quote from Dakaran jump

    Sounds like Fel Reaver is the communal choice. After reading through the comments, I can definitely see it's potential now, and especially over the other two options. Picked it up and on we go!

    OPTIONS FOR PICK #2: Force-Tank MAX vs Shattered Sun Cleric vs ArchmageSo, gut reaction here is the Shatter Sun Cleric. Force-Tank MAX seems like a close second, but I feel like I should value the 3-drop that can help buff/keep alive a 1- or 2- drop a little higher. Thoughts?

     That's not even a choice really. Shattered Sun Cleric. Force Tank max is good if you have need of a late game card, Archmage is okayish but there' just way better 6 mana cards you could be drafting, and with a Fel Reaver in tow, both him and tank seem rather clunky. Cleric is most flexible plus has better potential due to the buffs.

    Posted in: The Arena
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    posted a message on Rewards in arena

    It happens from time to time. As to whether they are good or not is really not important. Always nice to have free cards. While yes it does hurt you in terms of potential gold if you're one of those players who DE's useless cards it might come in handy later on since it is free dust you're getting in exchange for gold.

    By the way, the frequency of getting cards as rewards seems to have be raised a bit. I believe it's used as a catch up mechanic trying to get new players to fill their collections a bit quicker than by usual means. I might be wrong though.

    Posted in: The Arena
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    posted a message on Arena Card Ranking Tier Lists by Class!! (Updated: 12/8/2016)
    Quote from TheAnimaker »
    Quote from TehJumpingJawa »
    Quote from TheAnimaker »

    I disagree. Solemn Vigil is A Rank. Used 2 in a deck, oh the wins!

    Maybe even S.

    The conditional requirement is largely irrelevant, as it is combo-able with both removal & board trading.

    It rarely even requires an alteration in your intended play:

    • "I'm Paladin -> 90% of the time I'm control -> I trade into your board -> I get insane value card draw."
    • "I'm Paladin -> You've out-tempo'ed me-> I use a board clear -> I get insane value card draw."

    The vast majority of the time, it's a "1 mana, draw 2 cards"; amazing value with negligible loss of tempo.

    Exactly, I hope Adurin picks it up!

    Rankings are not up to me, they are up to you guys. I'm just here to listen and see what your suggestions are and change them accordingly. 

    I've just finished updating the lists. A few dozen BRM cards got some Rank+ and 1 or 2 got a Rank- so be sure to check out the new tier lists to see all the updates.

    As for the 2 missing cards from Paladin/Rogue they now been properly placed in their Tier Lists and Ranked accordingly.

    Posted in: The Arena
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    posted a message on Arena Card Ranking Tier Lists by Class!! (Updated: 12/8/2016)
    Quote from Darkscream »

    pretty good list i often reference it, when i'm playing the occasional arena.

    Just a small thing i noticed Defender of Argus is missing for rogue

    Oh thanks for catching that, I will be adding it with today's scheduled update later on.

    Posted in: The Arena
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    posted a message on Arena Card Ranking Tier Lists by Class!! (Updated: 12/8/2016)
    Quote from byXtriker »

    Great job, but why don't put free and common cards together? is better because free cards are like commons in arena.

    For visual aesthetics and easier on the eyes. Reason they are separate.

    Posted in: The Arena
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    posted a message on Arena Card Ranking Tier Lists by Class!! (Updated: 12/8/2016)
    Quote from fabiom2912 »

    Flamewaker is a  BEAST!!!! A rank for sure.

    Yeah, I've seen this card get a lot of play since it released. Very strong indeed when used correctly. He's one on the top of the list of current BRM cards getting a rank changed in the next scheduled update date.

    Posted in: The Arena
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    posted a message on Arena Card Ranking Tier Lists by Class!! (Updated: 12/8/2016)
    Quote from LolBapper »

    Hungry dragon a C ranked minion is a joke right? It's at least a A rank.

    Preliminary rankings for all of BRM cards, thats not meant to be the actual rank. In the comings weeks the lists will be updated and slowly but surely all BRM cards will fall into their true ranks.

    Posted in: The Arena
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