<3 Murloc Tinyfin has so much value now! <3
- AceGene
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Member for 8 years and 28 days
Last active Sat, Jan, 25 2020 20:08:29 -
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Bunny2086 posted a message on Paladin Murloc Card Reveal: Grimscale ChumPosted in: News -
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Linklater posted a message on New Card Reveals: Grimestreet Protector & Grimy GadgeteerPosted in: NewsSorry to say that - but RNG was always a big Part of Hearthstone since the beginning.
Before hating I just recommend you to read this post until the end:
One of the things which differences a good from a bad player is to shut the RNG as best as you can or play with it the best way you can by diminishing bad outcomes. This will of course not always go to your favor but it has a really important and interesting thought in mind which is the following:
That said - i can explain for you one more time - as i did often before on this site - why RNG was included that way into Hearthstone:
This goes to general "GAMEPLAY LOGIC AND HOW TO DESIGN A GAME":
Now you can Imagine a X-Y Coordinate System with the following design:
X-Coordinate is based on Intelligence and Skill ; the Y-Coordinate is based on Luck and RNG
Now there are 4 different kinds of Games:
1.Low X and Low Y - A game like "XXO" with a minimum of possible Playways and like no possible Luck included - you only have a little bit to play around with
2.Low X and High Y - i put games like "Monopoly" or even "Risk" at this point of the Coordinate System - games like this while having some Skill needed mostly depend on your luck like how the dice is running or sth. - at this point you mostly have very funny games for good evenings with friends
3. High X and Low Y - the most common way to describe a game like this is "Chess" - its very highly dependant on knowledge and Skill and theres like zero RNG and Luck(the only Luck you have is when your opponent makes mistakes)
One Problem a game like CHess has, is that you have like always the same thoughtways and players of even skill would mostly win because of who started the game or sth. This said - they very rarely have to think out of the box but always are looking for the best move to win the game. Thats why High level chess is taking sometimes hours and ages to get played
4. High X and High Y - Finally on the top right of the System you have a Game like Hearthstone:
You can find and explain the thought process behind a game design like here by looking at the weaknesses Nr. 2 and Nr. 3 have:
You want a game with Skill involved so you can make it somewhat competetive (like also chess is) but dont want to last games for hours and also you want do force the player to think out of the box by including RNG so they have to adapt fast but also on the most intellectual way they can
This is why RNG is so important: Games never feel the same - i guess everyone who played Hearthstone for a while knows this moments where you topdeck a card to win an almost lost game or where you have everything you needed but make a mistake and the opponents spots the one single way to win with a 50/50 coinflip with his ragnaros hitting your face or your minion.
The only thing we as players have to understand is that our homework we have to do is based on:
1. Card exploration and deck tinkering; 2.Game knowledge; 3. Situation handling; 4. spotting Coinflip situations; 5. and a little bit of luck
Greetings and good luck for everyone
~ Linklater ~PS: If there is any question about the post feel free to ask
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MrPing1000 posted a message on Bloodmage ThalnosPosted in: Bloodmage ThalnosI can't be the only person that thought he was a duck for the longest time.
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PoeticStanziel posted a message on New Card Reveal: Blowgill SniperPosted in: NewsUnexpected plot twist. It's all filler.
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CaHgO posted a message on Ben Brode: Purify Will Not Appear in ArenaPosted in: NewsThis is both good and very bad. Good that they finally heard their customers. Very bad "solution" though, like always. Dumping a card from Arena because of community outcry (because card is complete garbage) is a very slippery slope they are taking. There are numerous other garbage cards in Arena - why not take these out as well - why is Purify any different?
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OneThing9x posted a message on Nightbane TemplarPosted in: Nightbane TemplarWARNING: Whelps may explode.
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user-26309496 posted a message on Wisp zoo paladin (78,4% win rate)Posted in: Wisp zoo paladin (78,4% win rate)If you can't get to rank 18, you really shouldn't be blaming the deck.
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SolidSnek posted a message on New Expansion Not Being Announced This WeekendPosted in: NewsTOO SOON EXECUTUS!!! YOU HAVE ANNOUNCED IT TOO SOON!!!!
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Chibify posted a message on Legend 12-2 Patron WoGPosted in: Legend 12-2 Patron WoGi just opened grom!!
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baboen posted a message on Cheap Legend Shaman Mid - AggroPosted in: Cheap Legend Shaman Mid - AggroI tried all kinds of combo's, and in the end I realized I needed 2 Lightning storms because in my meta (rank 7) almost everyone plays aggro/tempo. I took out the Master of Evolution for now. If I get a more balanced meta I will probably sub it back in.
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Just ignorant. This is like Youthful Brewmaster, but optional. You are highly underestimating the card, it might not be OP, but I guarantee I could put this card in a deck and beat you with it, especially given your attitude
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I am not sure what cards you have, but I'll try. I think Cairne/ Piloted Sky Golem could fill one slot. Ragnaros maybe. Acidic Swamp Ooze is always ok. Mountain Giant is ok too.
Also, without Leeroy I think faceless loses some value, it might need to come out too. Unless you include rag, which increases Faceless value a little probably.
So I think in order I'd consider Cairne(or Piloted), then Mtn Giant, then Ooze, then Rag. Good Luck.
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I think without Raven Idol, Fandral and Violet Teacher may struggle to find use. I would possibly subtract 2 idols, Fandral, and Violet for one Savage Combatant, One Mounted Raptor (or Argent Horserider if missing LOE), Leeroy, and either a second Mounted raptor or Savage Roar.
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Since you have all of LOE (Raven Idol is end of LOE), Mounted Raptor is probably a sufficient replacement.
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Blaming the community for not being interested enough in the content is disgusting. It is Blizzards job to make the content appealing, not the communities job to be eager and desperate.
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I'm not sure what the precise best implementation would be, but great idea.
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You are completely right, but they had to do something quick to stop the huge criticisms.
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Dude that is like 100 US dollars a pop....
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LOL the cold hard truth
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Got Alarmo Innervate literally first try (Alarmo in hand immediately, Mulligan'd other two cards for Innervate). Won on my first try. Highly doubt odds given by proto above.