• 1

    posted a message on Suggested changes to Bogspine Knuckles and Hoard Pillager

    We may just have to wait till March or April for rotations, evolve shaman will die with the rotations. Just tech an ooze and board clears or play aggro. I am guessing Blizz wants shaman to be viable for a short time.

    Posted in: General Discussion
  • 10

    posted a message on We are likely to see a renerf to Raza in Renopriest in the near future!

    https://twitter.com/GW_Alec/status/1338597393613275136

    We saw the Polkelt nerf as a way to hit a number of issues, wild included. We'll see how that plays out in wild specifically and decide if further changes are necessary for a deck like Raza Priest.

    Renopriest was broken so Blizz nerfed Raza to make the hero power cost 1 mana. This happened a few months before Raza rotated to wild. They unnerfed Raza down the road and Renopriest broke wild again. Now they may renerf Raza back to 1 mana hero power. Blizz is watching Renopriest, Raza specifically as you can see in the above tweet. Wild players are praying it happens soon and here's hope for you guys!

    Posted in: General Discussion
  • 0

    posted a message on Voracious Reader

    Yup, I had a feeling this would happen! I've predicted many nerfs, got some correct too.

    Posted in: Voracious Reader
  • 0

    posted a message on how to play control decks - the cure for demon hunter

    DH desperately needs several nerfs. They are a tier 0 deck with no bad matchups. I have yet to beat a DH in the last 20+ games. I usually just autoconcede vs. them to save time.

    Posted in: General Discussion
  • 0

    posted a message on New Demon Hunter Legendary Card Revealed - Zai, the Incredible

    If this card becomes meta there, I may craft it. I also play RenoDH and I think it's just too slow. There will probably be better cards revealed soon that will be played instead.

    Posted in: News
  • 0

    posted a message on Legend 478 Renolock with guide

    I used to run her when her two dragons were free. It's been nerfed months ago to cost 1 mana. Most people dusted her for full refund and she's seldom run in any deck.

    Posted in: Legend 478 Renolock with guide
  • 1

    posted a message on Legend 478 Renolock with guide

    Two good reasons: I am already slightly favored and teching hurts your winrate vs. most other decks. I tried teching for Reno priest in my Reno demon hunter deck and it seldom worked because priest often runs dirty rat and illucia. My overall winrate in general went up a few percent after I gave up teching and just ran good proactive cards instead. Tech cards are slow and reactive, if they are to be run, they need to be good vs. most of the meta, not just one or two decks.

    Posted in: Legend 478 Renolock with guide
  • 0

    posted a message on I hit legend 478 with my wild Renolock on October 29.

    I am posting my homemade deck with guide here:

    https://www.hearthpwn.com/decks/1367327-legend

    Check it out and feel free to comment here or at the above link.

    Posted in: General Discussion
  • 0

    posted a message on Finish Behind Guy Who Died 3 Turns Before
    Quote from KingCarnage >>

    lmao good kitty

     Cats do have nine(9) lives after all!

    Posted in: Battlegrounds
  • 0

    posted a message on Archmage Williow nerf? No dust refund?
    Quote from aposteljoe >>

    A bad card with a bad effect gets even worse. But no duts refund?! That's a clever move by Blizz. By reducing the cost, it's not a real nerf even if the card get's from unusable to even more unusable. It's a balance "change".

    4yi: I'm posting this, but I even don't own this card.

     That's a great card that got even better. I was surprised Blizz decided to buff her...

    Every big demon printed will be insane with her...

    Posted in: General Discussion
  • 0

    posted a message on [BG] New Patch Impression (Barov Family)
    Quote from OverholtNA >>
    Quote from thebitterfig >>
    Quote from OverholtNA >>

    No Lich King nerf? Micro Mummy is probably an indirect buff to LK, even.

     I keep thinking Lich King should incorporate some of the concept from Aranna, where the hero power changes over time.  0-gold is probably too cheap, at least for the first few rounds.  What if it started at 1g, but became 0g after you reach Tavern 3?  A nerf to LK's early game, but once you've got things going, it'll work out the same.  As a buff on some bad heroes like Nefarian or Akazamzarak or so forth, it'd be pretty sweet.  Those hero powers can't be free early, but probably could be free in the midgame, or grow in strength.  Heck, maybe even Ragnaros could be brought back along those principles, throwing fireballs at more and more insects, and at a cheaper cost.

    That's the exact change I think he needs, too. Right now it's just too powerful in both the early and late game. There's really no other hero like that. Most have a trade-off, a slow-ramping HP, or something that fizzles out late. LK gives you automatic wins early and scales with powerful deathrattle minions late. I really like what it adds to the late game, so I'd change the early game auto-win aspect of it.

     Just make lich king give a random friendly minion reborn.

    Posted in: Battlegrounds
  • 0

    posted a message on Legend 1061 Renolock with guide

    You are welcome! What rank are you?

    Posted in: Legend 1061 Renolock with guide
  • 0

    posted a message on Let me fix Druid for you
    Quote from JackJimson >>

    I think Paladin will more likely get hit by the nerf bat than Druid.

    Going by HS replay in Legend, Paladin is tier 1 while Guardian Druid is only middle of the pack tier 2 deck.

     Druid is still broken due to his highrolls. Several broken cards all need nerfs, even Zephrys!

    Posted in: General Discussion
  • 0

    posted a message on Diamond Rank so far

    Looks like druid is getting nerfed big time, we may see a card here and there nerfed from other classes.

    Posted in: Standard Format
  • 0

    posted a message on Error 404 - Glide no found
    Quote from marioisla >>

    Look like the card wasn't so good like some people though.

     Glide already forced control out of the meta so it got cut. Job done, control done. :(

    Posted in: General Discussion
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