The term "token" refers to a creature being generated by another card in a paper card game such as Magic. Since you can't represent it with a card in your deck many people use a coin or small die that's referred to as a "token" . In Hearthstone, it's seen as a card generated by another card. For example, Token Druid is a deck with many cards that generate multiple minions or "tokens".
Reckless Rocketeer is the best replacement, however I highly recommend crafting Leeroy if you plan on playing any kind of tempo or miracle rogue. At 6 mana and one less damage, your ability to burst 12 damage with Shadowstep along with either an Eviscerate or twoCold Bloods is lost. Rocketeer can only be played twice with a shadowstep at ten mana, leaving with no extra damage past 10, and playing it only once costs 6 and only deals 5 damage. Although that might seem like an ok trade-off for not having to craft a legendary, for the amount of deck's he's played in, it's worth it. Argent Commander can be used as well, but there's really no reason to as it deals even less damage than Rocketeer, and the benefit of having divine shield is worthless as you're just going to throw it at their face anyway.
Wow... this actually looks ridiculous. Adding to your idea, maybe there will be a new 1 cost echo card that would allow for a pseudo three drop. Also, be aware that Swashburglar is rotating out :)
Absolutely not! Valeera the Hollow is absolutely insane in just about any rogue deck! The ability to pump out double eviscerate or extra jades is great and the stealth plus 5 hp to stall for another turn just adds to it! If anything, Valeera the Hollow is one of the best DKs there is!
Although this might already be known, what I'm really curious about is whether Raza's effect will carry over to your new hero power, or you would have to play Raza with Shadowreaper Anduin already on the board.
Nah, that's just your bad luck man. I main rogue (usually miracle, but sometimes I play thief rogue for fun) and whenever I see a freeze mage on the ladder I want to go jump off a bridge. With so few threats in miracle (although I do admit the recent additions of sherazin and arcane giants in miracle rogue help relieve this problem a little bit) and no heals aside from mistress of mixtures (which I don't even run), I can confidently say that even with ice block losing is all but inevitable. All mage has to do is chuck all their spells at rogue's face and you just can't do anything about that. So yea. Go complain to someone else about your issue of not being able to kill a rogue because they steal a single decent card that, I might add, your deck is notorious for running two of (plus the certain draw of both of them via Arcanologist). It's not like they had a chance of winning anyway.
I really don't get why so many people voted this card as Meta-Defining... I'm not out to get downvoted but I'm going to share my thoughts. Would you play this in an aggro deck? I think not. This card is mostly only good in control vs control matchups where you want to fatigue your opponent correct me if I'm wrong. But if we wanna play fatigue matchups, we mostly lose to druid and warrior(with their new card) unless we tech a bran or some pandas to mill them late game. It feels gimmicky. I feel that unless you are running a full on mill deck with cold light oracles OR if they release a card where u can choose cards from your opponent's deck and place them on top, this card would not be good at all. I'd very much rather run a sunfury protector in place of this depending on the deck. I see this card as a 1/27 chance (mostly cause hes likely to mulligan his high cost cards) of discarding your opponent's major win condition (e.g. Alexstraza, N'zoth, Bloodlust, Tony, maybe the new deathknight cards). Of course I might be wrong but I need to know why a majority of the community thinks this is a good card.
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The term "token" refers to a creature being generated by another card in a paper card game such as Magic. Since you can't represent it with a card in your deck many people use a coin or small die that's referred to as a "token" . In Hearthstone, it's seen as a card generated by another card. For example, Token Druid is a deck with many cards that generate multiple minions or "tokens".
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Glad to see you not only know how to read, but also understand how game balance works! Congrats!
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Nothing about Spiteful Summoner?
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Reckless Rocketeer is the best replacement, however I highly recommend crafting Leeroy if you plan on playing any kind of tempo or miracle rogue. At 6 mana and one less damage, your ability to burst 12 damage with Shadowstep along with either an Eviscerate or twoCold Bloods is lost. Rocketeer can only be played twice with a shadowstep at ten mana, leaving with no extra damage past 10, and playing it only once costs 6 and only deals 5 damage. Although that might seem like an ok trade-off for not having to craft a legendary, for the amount of deck's he's played in, it's worth it. Argent Commander can be used as well, but there's really no reason to as it deals even less damage than Rocketeer, and the benefit of having divine shield is worthless as you're just going to throw it at their face anyway.
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Wow... this actually looks ridiculous. Adding to your idea, maybe there will be a new 1 cost echo card that would allow for a pseudo three drop. Also, be aware that Swashburglar is rotating out :)
1
Absolutely not! Valeera the Hollow is absolutely insane in just about any rogue deck! The ability to pump out double eviscerate or extra jades is great and the stealth plus 5 hp to stall for another turn just adds to it! If anything, Valeera the Hollow is one of the best DKs there is!
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Raza the Chained
Although this might already be known, what I'm really curious about is whether Raza's effect will carry over to your new hero power, or you would have to play Raza with Shadowreaper Anduin already on the board.
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Yea, I have... gotta say, it's actually pretty good. You should try it if you have the C'thun cards on hand :D
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Nah, that's just your bad luck man. I main rogue (usually miracle, but sometimes I play thief rogue for fun) and whenever I see a freeze mage on the ladder I want to go jump off a bridge. With so few threats in miracle (although I do admit the recent additions of sherazin and arcane giants in miracle rogue help relieve this problem a little bit) and no heals aside from mistress of mixtures (which I don't even run), I can confidently say that even with ice block losing is all but inevitable. All mage has to do is chuck all their spells at rogue's face and you just can't do anything about that. So yea. Go complain to someone else about your issue of not being able to kill a rogue because they steal a single decent card that, I might add, your deck is notorious for running two of (plus the certain draw of both of them via Arcanologist). It's not like they had a chance of winning anyway.
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Is there any good reason to use Xaril, Poisoned Mind over Sherazin, Corpse Flower?