come the fuck on. I was playing tavern brawl paladyn vs mage i had lethal and mage plays one portal into Molten Giant and another portal into Enhance-o Mechano and guess what giant gets taunt. Of course 100% fuck seriously i lost to 33% again!!! every fucking time !!!. Next game i play versus priest. I had lethal. Of course portal Molten Giant, ok no big deal portal another Molten Giant ok fuck but still have lethal 3rd portal Gnomeregan Infantry now i am fucked so i went portal and got Deathwing. I set priest to 10 hp and played it. So i have lethal now :D of course he played last portal (last card in hand) and got Abomination !!! WTF IS THIS RNG There are 361 minions in game and 40 have taunt so 11,1% each time and you fucking got 100% what you need you lost, face it lucky moron. God fuck me but when i have 50% to hit something with Knife Juggler when he hits right target i note it in fucking calendar but morons they can fuck up game and win because they get exactly what they need . Luckly that game i played portal and get Windspeaker to finally kill that bastard priest who should be dead 2 turn earlier
heheh, you're the same as your priest opponent, got exactly the card you needed lol :D what could've helped you, windspeaker and what, 2 silencers? I'm not going to calculate it, but that's some serious luck to get it :P
Don't know if someone already posted this, but as a beginner, you should first complete these quests (if you didn't already):
Level Up rewards you with a pack of cards for bringing a class to level 10.
First Blood rewards you with a pack of cards for winning a game against a human opponent (in Play mode).
The Duelist rewards you with 100 gold for defeating 3 human opponents. This quest is given to you only after you complete the First Blood achievement.
Crushed Them All rewards you with 100 gold for defeating all the AI heroes on Expert Difficulty.
Ready to Go! rewards you with 100 gold for unlocking every class.
Crafting Time rewards you with 95 Arcane Dust for disenchanting a card.
Even though Arena is the best way to earn gold/cards, I'd advise against it for now, get some experience and knowledge about the cards first. In the beginning, do not disenchant or craft any cards (especially Legendaries) without thinking it through or getting some advice from the community, chances are you'd regret it...Start saving up gold for Naxxramas and optionally BRM adventures as soon as you can (if you're not buying it with real money).
Warsong should maybe get changed to something like the hunter's rhino, "Minions with 3 or less attack have charge", it would only persist until you go over 3?
I play some patron, and I'm not too bad against it, but yeah, it does feel unfair (both when I'm the one doing it and when it's done to me), or maybe better said, very difficult to stop sometimes
I've been using Shredders too, but it felt I lack taunt despite the Argus and Coghammers sometimes...Sen'jins are less vulnerable to Grim Patrons, that's mostly it, and my 5 mana spot is too crowded to include the Belchers (cutting something for one is probably good too).
I think I've squeezed Sylvanas Windrunner in for something, but don't remember what exactly :D It's good to have a few 5 attack minions as they can deal respectable 10 dmg without any additional buffs, since BoK is often used to buff something like a Squire or Minibot in the earlier stages of the game.
Azure Drakes are my toughest choice to exclude, as everyone knows because of lack of card draw, I'd really like something else in their place...I don't have the last BRM wing yet, when I get it, I'll try Solemn Vigil
yeah, I've been changing things up quite a bit, but I love Coghammer...I don't really think I miss 2nd Truesilver that much, as I'm trying to hit face only with weapons (or small dudes), and the Divine Shield for trades and 6 potential face dmg has been good for me :)
You might go at it without the BGH targets, Kel'Thuzad could fit alongside those you mentioned (even though I didn't try it out yet).
As I've said, I've been trying a lot of different things, cutting one equality, another argent squire, etc. so you should definitely experiment until it feels right for your playstyle :)
I kinda hate it too, but it's 4 mana for a random effect...yeah when it gets them 4 dmg and 4 imps sucks but it's awful if it hits for 2...
If they ever implement some kind of overkill mechanic, it'd be nice to be able to summon only imps equal to the max health of the target, i.e. if the target has 2 hp, and you do 4 dmg to it with Imp-losion, you summon 2 imps only.
0
@egoshoppe; hihih, got Deathwing in a pack just last night, I've been trying it with Pally but I'm gonna give yours a go, seems fun :D
8
[img]http://i.imgur.com/n3c5Lyo.png[/img]
0
heheh, you're the same as your priest opponent, got exactly the card you needed lol :D what could've helped you, windspeaker and what, 2 silencers? I'm not going to calculate it, but that's some serious luck to get it :P
5
The absolutely worst thing about Shaman is that when you concede, he says "You win this one, friend."
That filthy facehunter ain't my friend Thrall, you bastard :D
0
depending on what you play more, pally or CW, Alexstrasza or Tirion...or wait for the expansion to change things up.
1
Don't know if someone already posted this, but as a beginner, you should first complete these quests (if you didn't already):
Level Up rewards you with a pack of cards for bringing a class to level 10.
First Blood rewards you with a pack of cards for winning a game against a human opponent (in Play mode).
The Duelist rewards you with 100 gold for defeating 3 human opponents. This quest is given to you only after you complete the First Blood achievement.
Crushed Them All rewards you with 100 gold for defeating all the AI heroes on Expert Difficulty.
Ready to Go! rewards you with 100 gold for unlocking every class.
Crafting Time rewards you with 95 Arcane Dust for disenchanting a card.
Even though Arena is the best way to earn gold/cards, I'd advise against it for now, get some experience and knowledge about the cards first. In the beginning, do not disenchant or craft any cards (especially Legendaries) without thinking it through or getting some advice from the community, chances are you'd regret it...Start saving up gold for Naxxramas and optionally BRM adventures as soon as you can (if you're not buying it with real money).
gl hf
0
Why not Loatheb?
It's not obtainable from packs, used a lot so maybe better choice?
3
"Face Hunter takes skill"
you almost had me read through it all and waste 1-2 minutes.
7
I don't have a clue if its OP or if its possibly too hard to play but here we go :D
http://i.imgur.com/WWSWnWW.png
0
Warsong should maybe get changed to something like the hunter's rhino, "Minions with 3 or less attack have charge", it would only persist until you go over 3?
I play some patron, and I'm not too bad against it, but yeah, it does feel unfair (both when I'm the one doing it and when it's done to me), or maybe better said, very difficult to stop sometimes
0
I've been using Shredders too, but it felt I lack taunt despite the Argus and Coghammers sometimes...Sen'jins are less vulnerable to Grim Patrons, that's mostly it, and my 5 mana spot is too crowded to include the Belchers (cutting something for one is probably good too).
I think I've squeezed Sylvanas Windrunner in for something, but don't remember what exactly :D It's good to have a few 5 attack minions as they can deal respectable 10 dmg without any additional buffs, since BoK is often used to buff something like a Squire or Minibot in the earlier stages of the game.
Azure Drakes are my toughest choice to exclude, as everyone knows because of lack of card draw, I'd really like something else in their place...I don't have the last BRM wing yet, when I get it, I'll try Solemn Vigil
Experiment and bring back the control paladin ^^
0
yeah, I've been changing things up quite a bit, but I love Coghammer...I don't really think I miss 2nd Truesilver that much, as I'm trying to hit face only with weapons (or small dudes), and the Divine Shield for trades and 6 potential face dmg has been good for me :)
You might go at it without the BGH targets, Kel'Thuzad could fit alongside those you mentioned (even though I didn't try it out yet).
As I've said, I've been trying a lot of different things, cutting one equality, another argent squire, etc. so you should definitely experiment until it feels right for your playstyle :)
0
He might be "dead" now, but it's still a card everyone should aim to have in their arsenal...like BGH, Harrison, Kezan, MCT etc.
As for the poll, Ysera or Harrison.
1
I kinda hate it too, but it's 4 mana for a random effect...yeah when it gets them 4 dmg and 4 imps sucks but it's awful if it hits for 2...
If they ever implement some kind of overkill mechanic, it'd be nice to be able to summon only imps equal to the max health of the target, i.e. if the target has 2 hp, and you do 4 dmg to it with Imp-losion, you summon 2 imps only.
2
people still use IE? wtf