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    posted a message on Ben Lee Talks About The Battle Pass And A Progression System
    Quote from Alexandru_91 >>

    What i really dislike about this system is you get random legendaries and epics, just give us Dust so we can have more fun and craft what we want, that is purely a downgrade to the current system and it should be addressed to Blizzard.

     I disagree, a card pack should be about random cards.  You want dust then disenchant cards and get dust.  Don't complain about randomness.  HS should be random.  

    Posted in: News
  • 0

    posted a message on Team 5 appreciation thread

    I will come back after nerfs.  Right now we are in pre nerf/post expansion zone so it's hard to appreciate.  

    Posted in: General Discussion
  • 2

    posted a message on So wanna talk bout the new "leaked" Battlepass for HS ?

    Remember most games are not F2P.  If you're complaining that Hearthstone wouldn't be as fun if you had to pay money, then there is no shame in finding out some things cost money. 

    If Hearthstone was a kids game then they probably wouldn't care too much about pouring money into it.  It's not.  Most people playing it have money.  Most of you complaining about having to pay or being a casual player have money, just too stingy, spend it on coffee or fast food.  

    We're talking about 50$ once every 4 months.  If you can't afford that then you should be playing with less cards.  Plain and simple. 

    It's not Pay to win, it's pay to have fun.   

     

    Posted in: Battlegrounds
  • 0

    posted a message on First day of expansion and I am already salty

    At least there isn't an insane amount of card draw.   Oh wait....  

    Posted in: General Discussion
  • 0

    posted a message on Pre-opening of pre-ordered Scholo packs, What did YOU get? :D

    I got 4 out of 85.  I was hoping for more.  Kreen, Malicia, Kel Thazad, and Alabaster.  

    Gonna open another 80 packs, hoping for some redemption.  

    Posted in: General Discussion
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    posted a message on 7 mana 18/18!!!!

    Probably why there is all kinds of removal.  

    Posted in: General Discussion
  • 0

    posted a message on Need help with spell damage dragon hunter

    Tell about some of the games you lost.  Why did you lose? 

    Posted in: General Deck Building
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    posted a message on Prediction: Glide will be incredibly weak and will see no play
    Quote from Tuscarora87 >>

    I think people here are not fully aware of the newest enrage aggro DH builds. They rely on strong early game, have minimal curve and cut everything expensive except Skull and Adept (and sometimes Spellkin for extra reach). One often finds himself with 0 zero cards in hand already on turns 4-6. Just imagine having an extra card similar to Skull after vomiting initial cards. You don't get discounts, but it's 2 mana cheaper, totally disrupts opponent, gives more draw consistency than just Skull alone. Against aggro, your early game is unparalleled or equal at worst. You will not give them much cards anyway. And again, wasting 4 mana on -do nothing- will probably not be a problem, because of experience with Skull and vomiting. Altruis still works, because everything is cheap. I still secretly hope (firstly, that aggro DH will not be a thing at all, lul) and that wasting 4 mana -do nothing- will stop this card from inclusion in aggro builds, but I'm afraid that will not be the case. There is a feeling they didn't test it in aggro (again) and that at least they are not aware of currently emerging builds. And people will find a way to exploit it, I'm pretty sure (like 5 times before). There are smart people out there that will make something out either of old, undetected or new cards. Glide is simply a dangerous card to print, even if it doesn't do what are people afraid of. What's the point of this card? Why print it for any reason?

     At most it will delay your opponent or provide new life if you run into a top deck situation.  Saying that this card alone will win you games is nothing new in Hearthstone.  Look at the draw you get from Galakrond Rogue or Overflow.  It's not like cards get destroyed or disappear from your deck.  

    Even Highlander decks have more powerful cards than this.  

    Posted in: Card Discussion
  • 1

    posted a message on Do you think Pre Release Deck Testing Streams ruin the Expansion Release?

    I do.  I won't be watching.  

    Posted in: General Discussion
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    posted a message on Scholomance is shaping up to be one of the best expansions ever
    Quote from Inzan1ty >>
    Quote from ADXE >>
    Quote from Majora >>
    Quote from SummerWalker >>
    Quote from TwentyOneBeers >>
    Quote from Majora >>

    From a purely conversational standpoint (I can't believe I've actually got to say that)... so far a lot of the cards, dual-class especially, seem rather mediocre. Along with that the class legendaries are super dull and also weak. Don't get me wrong, the set as an overall looks pretty interesting, but the cards themselves... I don't know... meh?

    I do hope the rest of the set raises the bar a little.

     Agreed, all the cards i see are mediocre AF, nothing so far is interesting, the only card that peaks my interest is the shaman/druid innervate for wild ofc, standard is unplayable as it stands.  If the other half of the cards are still as boring as these ones, we'll have another stale shitty meta until december

     A lot of these cards crazy so far what are you talking about

     

    Star Student Stelina: MUST be Outcasted. Just a less than average 4/3 if not. 

    Mozaki, Master Duelist: Good, but boring.

    Turalyon: I mean... come on. Paladin being Paladin again I see.

    Infiltrator Lilian: Absolutely NOT worthy of legendary. This is a rare effect at best. Also boring.

    Archwitch Willow: Good, but boring.

    Rattlegore: Waaaay too slow. Easily prone to silence and transform. Played for funsies only.

    Doctor Krastinov: Fine card, but my god that's bland.

    Ras Frostwhisper: Good, but boring.

    The rest of the class legendaries are either really good, interesting, or both. But as of now, the neutral legendaries are 100 times more interesting than the rest. I would've gone on about the dual-class cards too, but I lost interest halfway through.

     This is a common condition known as Pre Expansion "Everything Sucks".  It stems from not having any idea of card interaction and no prior knowledge of power level prior to release.  Some notable symptoms are the use of words like boring, bland, and funsies.  Some other signs to look out for are CAPS and stretched words like "waaaay".  Waiting for all the cards to be released and seeing them in play is the best way to avoid being that guy.   

     The Neutral Legendarys are certainly interesting, and the DH Legendarys as well as the DH/Warlock Crossover Legendary are almost MUST craft since they are simply strong. Apart from that I dont know, man. He seems to be pretty much on point, as other classes and especially Paladin and Mage got the Shaft with their obvious Trash Legendarys.

     Problem is everyone thinks a Legendary has to be Win the Game or it's Trash.  I can see Mozaki finishing a game with 2 Frostbolt and a Sorcerer's Apprentice

    Posted in: General Discussion
  • 3

    posted a message on Scholomance is shaping up to be one of the best expansions ever
    Quote from Majora >>
    Quote from SummerWalker >>
    Quote from TwentyOneBeers >>
    Quote from Majora >>

    From a purely conversational standpoint (I can't believe I've actually got to say that)... so far a lot of the cards, dual-class especially, seem rather mediocre. Along with that the class legendaries are super dull and also weak. Don't get me wrong, the set as an overall looks pretty interesting, but the cards themselves... I don't know... meh?

    I do hope the rest of the set raises the bar a little.

     Agreed, all the cards i see are mediocre AF, nothing so far is interesting, the only card that peaks my interest is the shaman/druid innervate for wild ofc, standard is unplayable as it stands.  If the other half of the cards are still as boring as these ones, we'll have another stale shitty meta until december

     A lot of these cards crazy so far what are you talking about

     

    Star Student Stelina: MUST be Outcasted. Just a less than average 4/3 if not. 

    Mozaki, Master Duelist: Good, but boring.

    Turalyon: I mean... come on. Paladin being Paladin again I see.

    Infiltrator Lilian: Absolutely NOT worthy of legendary. This is a rare effect at best. Also boring.

    Archwitch Willow: Good, but boring.

    Rattlegore: Waaaay too slow. Easily prone to silence and transform. Played for funsies only.

    Doctor Krastinov: Fine card, but my god that's bland.

    Ras Frostwhisper: Good, but boring.

    The rest of the class legendaries are either really good, interesting, or both. But as of now, the neutral legendaries are 100 times more interesting than the rest. I would've gone on about the dual-class cards too, but I lost interest halfway through.

     This is a common condition known as Pre Expansion "Everything Sucks".  It stems from not having any idea of card interaction and no prior knowledge of power level prior to release.  Some notable symptoms are the use of words like boring, bland, and funsies.  Some other signs to look out for are CAPS and stretched words like "waaaay".  Waiting for all the cards to be released and seeing them in play is the best way to avoid being that guy.   

    Posted in: General Discussion
  • 5

    posted a message on is Battlegrounds killed ranked mode

    I can't imagine ever choosing BG over Ranked.  BG is like Solitaire.  

    Posted in: General Discussion
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    posted a message on BEST META EVER !!!

    Why don't we talk about what's leaving the Meta next month.  

    Posted in: General Discussion
  • 0

    posted a message on New expansion?

    Good: They released some pretty decent cards.  

    Bad: Same old Hearthstone.  Still not keeping up with Stale Meta.  

    Posted in: General Discussion
  • 0

    posted a message on What happened to frequent updates?
    Quote from SirJohn13 >>
    Quote from Artimex723 >>

    Actually, the game is boring if all you do is play net decks and grind the ranks. I myself am really impressed with the amount of interesting decks that are available in the game now. Moreover, the game is actually not so one sided as it usually is. There is no clear dominance of any class and you can pull off some really crazy combos. I myself have to say, that this is one of the best meta's ever.

    I partially agree. You can enjoy playing some not-so-competitive but fun decks (right now I am having lots of fun trying different variants of Quest/Evolve/Galakrond Shaman).
    Even if you want to grind the ranks you can also have fun while doing it by slightly tweaking some net decks to add cards that make the deck maybe less consistent but more fun to play (e.g. Toggwaggle's Scheme in Gala Rogue decks to pull multiple 0-mana Kronx and OTK your opponent)

     I've done the same.  I tried all kinds of Shaman as well.  I even did exactly what you described with Rogue, even trying Shadow of Death and Stowaway.  Pulling off some great combos.  But after changing cards around many times coming to realize that you'll never get above a 50% winrate.  Always falling back to D10 or D5.  Why?  Because of what I posted.  It's the same decks over and over again that even if you know how to play against them they grind you to a halt.  They're stupid in that you can play them blindfolded and win without even putting any effort into it.  You can even play against them and call the cards right as they're playing them.  

    Time to push out some card buffs.  What about all of those 1 mana Augmerchants that don't see any play at all?

    Posted in: General Discussion
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