They always do that, Team 5 and the other "designers" there. Because that's the easiest way their brains could figure out to change the meta - i.e. to force certain aggro decks. Their whole base design is based on aggro, and they have failed repeatedly to move away from it. Instead, they encourage it expansion after expansion.
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Crusader2020 posted a message on Quest Hunter is too much...Posted in: General Discussion -
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HvG0B0ss posted a message on How do you all deal with ladder anxiety/frustration?Posted in: General DiscussionRage and sadness all the time bro. The game fight against me throwing decks that always counters mine. It's a shame.
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gg1989 posted a message on Something Blizzard does that I loathePosted in: General DiscussionThe game is simply NOT fun at the present moment. They keep printing new and more OP cards in order to boost sales and attract more whales.
Battlegrounds are a breath of fresh air, but it is not competitive and interesting enough to attract viewers - face hunter, miracle aggro druid and no minion mage are the selling sheet - make your opponent rage quit due to RNG, which was a core NO NO before...
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sPacEtiMe19 posted a message on Something Blizzard does that I loathePosted in: General DiscussionQuote from Andrei2007 >>Don't watch the streams then
Me, a single person, or even just a minority of people, not watching a stream does not remedy the launch day-net deck issue. Read.
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Aegis24 posted a message on What are you most excited about in United in Stormwind?Posted in: General DiscussionI’m mostly glad that mage didn’t get any RNG nonsense cards this expansion. It’s my favorite class but I got sick of the clown fiesta nonsense they kept making. On that note this expansion seems very light on the RNG and the power level of the cards seems pretty high. I’m really hoping this phases out of a lot of the random nonsense we’re dealing with right now.
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Crusader2020 posted a message on What are you most excited about in United in Stormwind?Posted in: General DiscussionNothing. Like usual,just lackluster mechanics, overbuffed classes, underperforming classes, aggro is dominant, high amount of randomness, etc. Just hearthstone as it's been for some years now. Strapping a few newish mechanics to some cards won't change the fact that the whole base design sucks. At least for me.
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Nefiret posted a message on returning player - whats the hell is going on ????Posted in: General DiscussionBlizzard greed is real, but you have made some bad points.
Indeed, you are right, my points may not be as explicit as I saw them at first, let me comment on these three:
More game modes are good for the game.
I politely disagree. It is an undeniable fact that who wants too much doesn't catch anything, or in other words, Blizzard should not bite off more than they can chew. Let me explain.
It is obvious that if they divide their resources to cover more and more different game modes, the quality will inevitably suffer (after all, their resources are not infinite), and to top it off, the playerbase is also being segregated as a consequence, which is disastrous for a multiplayer game (see for yourself how most of the streamers are barely playing the main mode of the game).
In addition, when Blizzard keeps adding new game modes, they really only think about increasing their potential customers and thereby increasing their profits (with the consequent ways to monetize those new modes). Pure greed.
Honestly, I would rather they stop adding new game modes that NOTHING have to do with a collectable card game (which is the main premise of Hearthstone, I have to remind you) and instead they dedicate themselves to perfecting and polishing the many problems the main game mode has.
About gold devaluation: Its just not true. The option to get cosmetics from ingame currency doesnt make the game more expensive. Its just a bonus for F2P players. Not just for them, its actually good for everyone.
As for this point, I was referring to the fact that it is a chimera to think that Blizzard has become very generous because it "seems" that we get more gold than before ... it is all a smokescreen.
The real goal of the Reward Track was to monetize the new XP-based system, not to increase our free income. In fact, it was only after a monumental public outcry and fiery mobilizations and accusations against Blizzard that we recovered the free resources that were stolen from us with this new system.
It is possible that we get more gold (in exchange for investing even more time in the game) but nevertheless the possibilities of spending it have increased even more so, which inevitably makes it devalues (it is pure market economy).
I will try to explain it: I am not saying that the game is more expensive as a result of having more places to spend our gold (either in cosmetics or gold sinks for example) but that its value is devalued as long as you can do more and more things with him.
An example: you get more gold, okay, but suddenly some cosmetics appear that really make you drool, what are you going to do? Spend your gold on those suggestive cosmetics? Or maybe buy the packs you need? Blizzard wants you to spend your gold on whatever, as long as sooner or later you have to spend real money to get what you didn't buy with gold.
Leaving aside whether we have more gold or not, the reality is that the real cost of the game is astronomical: you can spend several hundred dollars a year and still not have the complete collection (which is what the game is about). Not even other games in the same category are that expensive, which shows Blizzard's greed.
About Core set is a loan: Usually a loan is something you have to pay back. If standard is your main game mode (like a very big percent of the playerbase) then the Core set is free for you. You dont have to pay anything for it. We still dont have confirmation on how to get cards like Taelan Fordring in 2022 for wild, and I assume we will have to pay 1600 dust for it, but its fine IMO.
Well in my case I am a wild player so maybe my point of view is not the same. In any case, by "loan" I mean that Blizzard has once again fooled us with another smokescreen.
It could seem that Blizzard is magnanimous and super generous in giving us an entire set at no cost, but in reality it is a vile deception. It is very cruel to give someone a gift, and when they are used to it and they like it, take it from them and tell them that if they want to have it again they will have to pay for it. Where is the magnanimity? What about the generosity?
It is useless a whole set is gifted to us if in a year it will expire and will disappear from our collection, having to spend resources to regain something we already had (remember that the main objective of a collectibles game is to get the complete collection).
The only way that Blizzard would prove not to be a greedy rat is that instead of lending us the set, they give it to us permanently forever. But I think that's not going to happen, I have the intuition that Blizzard's greed really has no limits.
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Nefiret posted a message on returning player - whats the hell is going on ????Posted in: General DiscussionI shouldn't answer to the fanboys’ provocations, but hey, whatever it takes to expose their stupidity and sectarianism...
OBVIOUSLY, a company or business has the right and the obligation to obtain economic benefits for its services, we are not talking about a charitable organization after all.
The problem arises when creating a quality product is no longer the priority, but getting as much economic profit as possible becomes the main motivation.
When the ways to monetize the game and obtain profits do not stop increasing exponentially while the quality of the game leaves more and more to be desired... there is an obvious problem: pure greed (a situation radically different from a few years ago).
When instead of concentrating on a single game mode and improving and developing it to satisfy their customers, they dedicate themselves to creating more and more additional game modes with the sole intention of catching more people (and their money) ... that shows that they are desperate to increase their profits.
And no, let's not be delusional: the Reward Track for instance was created with the intention of monetizing the game even more, let's not kid ourselves: it is useless to have more gold if the options to spend it have been multiplied by a thousand (the real value of gold has been devalued).
Another example: Core set is a loan ... it has been loaned to us for a year so that we believe that it belongs to us, but then, if we want to own it for real, we will have to spend resources on getting something what we already "had".
It is all a whole system to trap people and tempt them to spend more and more. Blizzard's greed is rampant, they don't know what else to do to try to earn more money.
Finally, to reflect on all this, you can check by yourselves how the frequency with which new bundles or products appear in the shop has increased exponentially in recent times ... they do not stop selling us things, the store is overflowing.
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Nefiret posted a message on returning player - whats the hell is going on ????Posted in: General Discussionhello everyone!!!
last time when i played was in AoO expansion (when DH comes out) , i was stopped and now after feeling healthy and well mentally i decide to selfdestruct and come back to HS <3 xD
the question is ... WHAT THE HELL IS GOING ON ????
a tons of fancy fancy hero skins (league of legends syndrom) , battle pass (fortnite fortnite fortnite), new mods (pokemon go)
someone can give me a QUICK "welcome back homie" update info
thank you guys ... i miss you all <3
Blizzard's greed unleashed, that's all
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Wrathblade posted a message on I RETURN! How do I get back into it?Posted in: General Discussionbottom right uninstall very easy dont' need to bother about an RNG clown game
unless that's your thing cuz it's TOTALLY MY THING!
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For the record, I agree with you completely. I hate the way it is set up. However, knowing how it is set up may lessen your frustration and allow you to develop strategies to counter what they do. I find quick conceding against bullshit and learning how to enjoy memeing at the rank 5 floor to be the proper response to such a silly system.
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that would be fine if we did not have to play game after game with people in legend to get past rank 10. Your hidden MMR may be an indication of skill, but your rank certainly isn't.
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The intention of the matchmaker is not to have people reach their natural rank based on skill. It is to attempt to provide 50/50 chance at winning each game. This is part of blizzard focusing on player engagement. If a good player walks through most of their games, they won't keep grinding. If a bad player gets smoked every time even with a tier 1 deck, they won't keep playing.
There are also other things built into the game engine for blizzard to reach desirable outcomes, such as inspiring/rewarding spending, limiting amount of time players play in a day, and putting plateaus in place to limit progression.
So don't go by the responses you get here, the vitriol directed at you is intended to shut down the discussion. By calling you stupid, a bad player, a tinfoil hat, they are trying to teach you not to talk about these things.
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It is a crap system designed to frustrate players and get them to spend money chasing meta decks to complete the grind.
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why do you act like this?
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Blizzard hiding the opponents rank is telling. They don't want people to be able to see the bullshit.