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    posted a message on HS matchmaking is biased.....is that good?
    Quote from Shadowrisen >>

    But the videos you refer to are either blatant and easily exposed lies or completely unrelated to the topic at hand . . .

    Why does this keep coming up?

     because casting doubt in a courtroom fashion does not mean that blizzard does not rig their game, if you examine the patents, the discussions of gamer engagement, the profit motive, corporate culture and the experience of playing this game you will find that a reasonable person will conclude that much if not all of the game is rigged. 

    Posted in: General Discussion
  • 3

    posted a message on Community and developer relationship at an all time low?

    The battlepass blew up in their face to a degree that is hard to come back from. Blizzard lied about what it would be, then was silent for weeks while the community raged against them. Then finally caved without ever acknowledging how horrible the initial iteration was. 

    When you combine that with ridiculous weighted RNG, a hidden matchmaker and a complete disregard for any semblance of a competitive game, you should not be surprised.  The pro players mostly quit, the streamers who gain popularity are the critics and the websites are mainly dead except for people who complain about the game and those that deride them for doing so. 

    So I ask you a question. What do you get when you turn your game into a RNG clown fiesta rigged to stimulate spending instead of an interesting competitive game? You get what you fucking deserve. 

     

     

    Posted in: General Discussion
  • 0

    posted a message on Why are Mages so irritating to play against
    Quote from Pherosizm >>

    I've played my fair share of mage and let me tell you, it doesn't always swing in the mage's favour. You won't remember these instances because you'd be too busy laughing at your opponent... but...

    I've had plenty of times when The Amazing Reno decided to skip my turn by casting Forbidden Words.

    Or when Jandice Barov or Apexis Blast rolls a Desert Obelisk.

    Evocation fills your hand with expensive spells and can play 1 (?) of them.

    Solarian Prime casts 3 of the same secret and two sidequests.

    I guess what I'm trying to say is that, yes it can be annoying to lose to RNG, but there are plenty of games where it doesn't shake out and I'm sad, so I take the good with the bad.

     such a fun game when it is determined by the game engines choice rather than a players deckbuilding or skill

    Posted in: General Discussion
  • 0

    posted a message on Nothing to see here

    It's funny watching people employ every rhetorical tactic to try to cast doubt on the fact that the game is rigged. 

     

     

    Posted in: General Discussion
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    posted a message on Option to ban class to queue against?

    They can't cuz priest would have 17 hour ques and only get to play mirrors. 

    Posted in: General Discussion
  • 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2
    Quote from PPoison777 >>

    What’s that? One win? away from legend for the third time? Hm well you see that won’t do! Here lose 5 in a row because it would be so unfair to all the people who pay money to lose against someone who doesn’t pay anything!

     Yep, working as intended

    Posted in: General Discussion
  • 1

    posted a message on HS matchmaking is biased.....is that good?

    KEA Proposes Unfair Matchmaking To Raise 'Player Engagement' & Monetization - YouTube

    Josh Menke presents Blizzard's matchmaking and ranking system - YouTube

    Skill, Matchmaking, and Ranking Systems Design - YouTube

    https://investor.activision.com/news-releases/news-release-details/activision-blizzard-completes-king-acquisition-becomes-largest

    https://www.overthinkingit.com/2013/09/05/candy-crush/

    https://www.usgamer.net/articles/activision-was-granted-a-patent-that-could-encourage-more-in-game-purchases#:~:text=According to a new report,utilize computer algorithms to matc

    Anyone who does any research into the subject will be confronted with the reality that the matchmaker is fine tuned to drive player engagement. That means they try to keep all of their players playing. They found a long time ago that players can become demoralized if they lose too much. Later on they found out that frustrating players can drive them to spend. 

    This means that the matchmaker is set to keep you playing AND to frustrate you. So if you don't play much, or you lay off for a long period of time, the game will try to set you up to win. It also means that if you play a lot without spending, then the matchmaker and game RNG will bend towards helping you lose. This is just good business.

    King is the maker of candy crush, candy crush is a game notorious for being rigged to stimulate spending. Activision bought king. 

    Activision also patented a system of showing you an in game item you don't have to get you to buy it. If you win against it it would hardly make you think you need it. Therefore there is a strong incentive for blizzard to program the game to increase your chances of losing against cards you don't have at certain points of your play. If it did it all the time, you would stop playing. Figuring out when to do it (like progress gates such as right before you reach legend) is standard procedure in fremium games. 

    Two of the links describe how blizzard tries to keep players rating by engineering wins for them. Just remember if they are engineering for one player to win, then they are also engineering for another to lose.

    At this point it is pure foolishness to think that the game is not rigged, they all are, it is just a fact of business. The people on  this forum who continue to deny it are either willfully obtuse or shills. 

     

     

     

     

     

     

    Posted in: General Discussion
  • 0

    posted a message on Nothing to see here
    Quote from SinAscendant >>
    Quote from 3nnu1 >>
    Quote from EulersApprentice >>

    Pop quiz! Which is the more plausible explanation:

    • There's this secret conspiracy in Blizzard to force everyone to win 50.0% of the time, all the time, in the competitive game they made, all the while rigging tournaments so it looks like skilled players are able to reach the top consistently, because... reasons.
    • A few people got unlucky and/or are suffering from confirmation or other sampling bias. (You never hear people complain that they teched against secret mage and then actually played against secret mage, and it's not because those people don't exist.)

     Pop quiz? Which is the more plausible explanation:

    1. Blizzard programs the game to drive player engagement and stimulate spending. 

    2. Everything is completely random. 

     It's neither of those, you're giving a false dichotomy.

     

    Of course they program the game to drive player engagement. That isn't anywhere near the same as forcing people to play the same decks repeatedly or manipulating RNG, because those things would LOWER player engagement and cause people to quit. 

     

    By your logic, Activision would have a system in Call of Duty where worse players have their bullets magically guided to the target so that they win more.

     no but they likely have a queing system that sorts the players into lobbies by skill which is completely independent of any ranking system in order to drive player engagement which has the same result of punishing good players with tougher lobbies so the bad players can feel like they are good at the game.

     

    and you calling out a false dichotomy is pretty funny since I responded to your own. 

    Posted in: General Discussion
  • 0

    posted a message on Nothing to see here
    Quote from Shipmen >>
    Quote from onceupop >>

    I decided to have fun with a secret mage player in wild ranked. So i put in every single anti secret card + heals. Only took 38 auto concedes to find a secret mage.

     

     I don't understand which archetype were the other mages. 23% of your fights are against mages. Secret mage is practically the only archetype played. 

     you are making his point for him

    Posted in: General Discussion
  • 0

    posted a message on Random Value Generation will STILL be a problem in Standard
    Quote from Kinkyjohnfowler >>

    I mean you could add counter points to what he said?

    Bad cards being in the card pool do make cards like Jandice and Wand Maker less effective, and so a tighter core set with less bad cards makes these cards even better, do you disagree?

     He can't he just calls names because he has no counter arguments. 

    Posted in: General Discussion
  • 0

    posted a message on Nothing to see here
    Quote from EulersApprentice >>

    Pop quiz! Which is the more plausible explanation:

    • There's this secret conspiracy in Blizzard to force everyone to win 50.0% of the time, all the time, in the competitive game they made, all the while rigging tournaments so it looks like skilled players are able to reach the top consistently, because... reasons.
    • A few people got unlucky and/or are suffering from confirmation or other sampling bias. (You never hear people complain that they teched against secret mage and then actually played against secret mage, and it's not because those people don't exist.)

     Pop quiz? Which is the more plausible explanation:

    1. Blizzard programs the game to drive player engagement and stimulate spending. 

    2. Everything is completely random. 

    Posted in: General Discussion
  • 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2
    Quote from MaximusDM >>

    So I was playing a homebrew shaman in casual , completely dominating this ****** meta spell damage Mage, at turn 9 he was down to 8 life, I had 4 medium sized minions on the board threatening lethal for next turn, and also I had lethal in hand too with spells and a weapon equiped.

    This mage had 1 card in hand, no secrets, 9 mana, no coin to play an old god or some shit.

    I was at 23 health. He plays ONE card and wins the game INSTANTLY.

    Solarian Prime from an Astromancer I killed turn 2. First spell Prime casts: Yogg's  Puzzle Box

    First 2 spells Box Casts: Blizzard and Mask of C'thun

    That shit cast not a SINGLE bad spell, wipped my board and threw a billion dmg spells to my face for lethal

    Nice game Blizzard, ZERO skill decks pulling wins out of their asses. I luuuuve Hearthstone xD

     

     

     Blizzard programs these catchup mechanisms into the game because they think the clips look cool on you tube videos. Too bad they take away any semblance of this being a competitive game. 

    Posted in: General Discussion
  • 0

    posted a message on MMR tanking
    Quote from P4dge >>

    But if you lose consistently then your MMR will naturally go down until you're at a level where you are competitive. So just use the decks you want and whatever level you consistently get to is where you should probably just remain. 

    What you seem to want to do is beat up on players far worse than you because you would rather face bad players using good decks. 

    What I don't get is why don't you lot have a reddit group or something? Rather than tank yourself to a level where youee likely playing really inexperienced or even very young players, just have a community where you can all play each other with your decks only containing 0 cost cards or whatever it is you want to play with. 

    You're classifying people who use well constructed decks as 'try hards' and yet you're on the competitive ranked ladder mode of the game.

    You can win with some really bad decks down in the gutter ranks, if you're struggling at silver then it isn't because everyone else is a try hard and you aren't simply using 'fun' decks, you're straight up using bad decks and so you should expect to lose more than you win. 

     people have to play the competitve ladder to earn the monthly rewards. Tanking MMR to mess with the matchmaker is a smart way to make your grind easier. 

    Posted in: General Discussion
  • 0

    posted a message on I DID IT ! What's your level Guys! LEVEL 350!
    Quote from Darksun200 >>

    186 I reached 50 two months ago without the pass

    Safe to say that riot over this new system was overreacting, it's way better now I make easily 100 gold a day and I play less than I used to, the weekly quests is a huge boost to making gold.

     The system was changed significantly twice due to the player complaints about the initial version. If you are happy with the current version you should be thanking the players who were smart enough to speak up. 

    Posted in: General Discussion
  • 0

    posted a message on I DID IT ! What's your level Guys! LEVEL 350!
    Quote from klondor >>

    Get off your high horse. I only played duels pretty much the whole time in level 350. And I only played 5 hours a day maybe. Sometimes more. You get a shit ton of exp from duels. 

     lol, this aint real, no one plays duels

    Posted in: General Discussion
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