I'm not sure, why blizzard let these cards slip into the arena pool. They were clearly a problem in the past. Warlock feels impossible to beat when they have abyssal on turn 7, The tempo swing is so big. Faceless summoner feels strong, but not as broken as it used to be.
I really like these changes. And i hope blizzard realizes there cards are problems. One question: If Doomguard is changed to have rush, isn't the Dark Pact nerf a little too much?
Darius Crowley is underrated for arena i think. Having a 6-2/6-3 that kills a 2/3 drop is pretty good tempo wise. I would give this card a 2 for sure. Later it gets worse of course, but if you get it on turn 4 it's hard to lose or you get the going second tempo swing back
Playing this on 6 is very late + you still need to draw it. I think the priest counters will not have a problem with it, but decks who are bad vs priest will suffer even more
Would be fun to try out in quest pallidin, but the buffs are not the problem for that deck. The amount of tempo you lose with it is the problem and this card is even worse then your other options.
95% of the time the streamer just picks what ever is recommended and those other 5% you will see the difference between a good and bad player. That one card difference is still going to make you a great deck. The idea is to go back to the basics, where drafting was a big part and not just an autofill in general.
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I'm not sure, why blizzard let these cards slip into the arena pool. They were clearly a problem in the past. Warlock feels impossible to beat when they have abyssal on turn 7, The tempo swing is so big. Faceless summoner feels strong, but not as broken as it used to be.
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gone
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Done
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You forgot one thing. Dont face a special person who thinks they need to kill you...
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done
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I really like these changes. And i hope blizzard realizes there cards are problems. One question: If Doomguard is changed to have rush, isn't the Dark Pact nerf a little too much?
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1 day off standard handlock Hype!
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Darius Crowley is underrated for arena i think. Having a 6-2/6-3 that kills a 2/3 drop is pretty good tempo wise. I would give this card a 2 for sure. Later it gets worse of course, but if you get it on turn 4 it's hard to lose or you get the going second tempo swing back
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Playing this on 6 is very late + you still need to draw it. I think the priest counters will not have a problem with it, but decks who are bad vs priest will suffer even more
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Would be fun to try out in quest pallidin, but the buffs are not the problem for that deck. The amount of tempo you lose with it is the problem and this card is even worse then your other options.
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It's a pretty bad card. The other rogue option for 2 mana are much better.
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95% of the time the streamer just picks what ever is recommended and those other 5% you will see the difference between a good and bad player. That one card difference is still going to make you a great deck. The idea is to go back to the basics, where drafting was a big part and not just an autofill in general.