• 2

    posted a message on The Genius Behind Purify
    Quote from Omnichrom >>

    don't get me wrong, I don't think it's a bad card, but I would not rate Silvermoon Portal "broken".

     I might not even rate it as good...
    Posted in: Card Discussion
  • 1

    posted a message on What cards for Karazhan will you dust?
    Quote from El_Gorpo >>
     gotta get that 5 dust, son!
    Posted in: Card Discussion
  • 1

    posted a message on New Card - Netherspite Historian

    At first I wanted to shower praise on this card. But the problem with dragon decks is when you do not having dragons in hand, which is a problem that is only compounded by this card. Now, when you have a dragon in hand, everything works fine, but everything was working fine anyway at that point.

    This card will continue to drive the bus, which is good. I also like the fact that this allows you to shave some of the top end off your deck. It's a fine card, and should probably find a home in many dragon decks (I especially like the notion of discovering dragon consort). But since it isn't, itself, a dragon, I think it's probably not as good as the love it's getting.

    Posted in: Card Discussion
  • 1

    posted a message on New Legendary Card - Medivh, the Guardian
    Quote from ticandtac >>
    Quote from 1xbenx1 >>
    Quote from Nihls >>
    Quote from Solitare >>
    Quote from Nihls >>

    I'm waiting to see more cards but right now Medivh looks playable to bad to me. I don't see any deck that would use him, maybe Reno Mage or Warlock but other than that the card is just too slow and requires too many things to get some value.

     
    It's slow but if you notice with card like this and Melachazzr (sp?) they're giving classes a way to fill up their hand/deck. This might allow classes to go much more 'full' control and then fill up with finishers in other ways.
     Do you see Summoning Stone played? Medivh is a fun card but will not be played in competitive is what I meant. At least it's what I think. I don't think any class even in a control match up has the luxury to keep spells in hand just to get some random minions later.
     They're entirely different cards.
     No, they're very similar cards. But medivh is like a 5/5 summoning stone. This card sucks because it's a 0/6 and 0 atk sucks since it can't make favorable trades, not because the effect is slow or bad or whatever.
     
     No, they aren't. The important difference is that there are very few ways to interact with the staff (and even fewer see play), which makes it an entirely different card in the way that it actually plays. This card is like if summoning stone had stealth, not like if it were a 5/5 minion.
    Every deck has a way to interact with on board minions, regardless of their stat line. Interacting with weapons or stealthed minions require very specific answers, and it requires that they be in your hand.
    Posted in: Card Discussion
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