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    posted a message on New Warrior Card Reveal - Death Revenant

    Image result for frostwolf warlord

    I get that it counts your opponent's minions as well...but that doesn't make it better.

    Posted in: Card Discussion
  • 0

    posted a message on New Warlock Card Reveal - Drain Soul
    Quote from tictactucroc >>
    Quote from FinalFortune >>
    Quote from tictactucroc >>
    Quote from FinalFortune >>

    Drainlife wasn't good enough, Demonfire wasn't good enough, their bastard child isn't good enough ...

     lul demonfire is staple in demonlock
     Because that deck sees play ...
     yep, in wild.
     yeah. it's so common that it's not mentioned in any tier list by any website.
    Posted in: Card Discussion
  • 0

    posted a message on Defile OTK
    Quote from Almagnus1 >>

    Going back to how Dreadsteed got nerfed.... I've figured out an OTK combo in warlock that uses a lot of the same cards, and here's how it works:

    Emperor Thaurissan tick on Knife Juggler, Defile, Grim Patron, Elven Archer, Deathspeaker

    Play order on 8+ mana with 5 open board spots :

    1. Knife Juggler
    2. Deathspeaker on Knife Juggler 
    3. Grim Patron
    4. Elven Archer on Grim Patron
    5. Defile

    At this point, everything on the opponent's side of the board is dead.

    Making the assumption that patron spawns occur before deaths, here's what the board looks like (with the Knife Juggler omitted) in defile casts:

    1. 1x 3/3 Patron, 1x 3/2 patron, 1x 3/1 patron, 2/3 Deathspeaker
    2. 2x 3/3 Patron, 1x 3/2 Patron, 1x 3/3 patron, 2/2 Deathspeaker
    3. 1x 3/3 Patron, 2x 3/2 Patron, 1x 3/1 Patron, 2/1 Deathspeaker
    4. 2x 3/3 Patron, 1x 3/2 Patron, 2x 3/1 Patron
    5. 1x 3/3 Patron, 2x 3/2 Patron, 1x 3/1 Patron
    6. Repeat 4-5 until turn ends

    So you're averaging 1.5 Damage per cast of Defile, and with the 30 cast limit, it's a total of 45 damage out of the combo, not counting the juggles from the setup.

    Basically, you've created a faster C'Thun that also completely nukes the opponent's side of the board (assuming they survive it), in a ZooLock style deck.

    ... Awesome.

     6 card combo = faster than c'thun.
    Posted in: Wild Format
  • 0

    posted a message on Warlock Hero Reveal - Bloodreaver Gul'dan
    Quote from Maximal18 >>

    Its great, hero power is OP, but I'm not sure its worth putting it in over Jaraxxus into control warlock.

     This is one of those weird instances where "why not both" isn't just a meme.
    They both kind of work together.
    Posted in: Card Discussion
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    posted a message on 5 most powerful cards in priest

    Kabal Talon Priest would still see play at 4 mana in the decks that would play him.
    Raza would still see play at 6 mana in the decks that would play him.
    I think Shadow Visions gets a lot worse at 3 mana.

    As for the new cards:
    Devour Mind is costed appropriately.
    Shadowreaper Anduin is costed appropriately (if you hit at least 2 minions).
    And I think eternal servitude is probably good as well, but that one requires some play testing.

    Posted in: Priest
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    posted a message on Feedback for decks you have been theorycrafting!
    Quote from TheDycer >>

    This list won't be truly finished until all the cards are revealed, but here is the general skeleton of what I think will be a strong warrior deck. You need a real win condition other than fatiguing forever, but never running out of cards definitely helps you win the game.

    KoFT Deadman's Taunt
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    Minion (17) Ability (11) Weapon (2)
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    Saronite Chain Gang is probably worse than Bloodhoof Brave in this deck.
    IDK what the purpose of Dead Man's Hand is here.
    More Blood Razor, please.
    It's metagame dependent, but I think Bring it On is probably better than Armorsmith.
    Posted in: General Deck Building
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    posted a message on New Hero Card Revealed! - Uther of the Ebon Blade
    Quote from WarangelXX >>

    Judging the hero power is all in how you look at it. As a win condition it's unlikely you'll ever get all four horseman out. But as a distraction that you're opponent is forced to deal with they're great. They're almost taunts without  being taunts.

     Except that they only have pseudo taunt when your opponent has 3. Until your opponent has 3, they don't really matter.
    Maybe we will live in a world where they get 2, and somehow play a beardo combo for the last 2.
     
    EDIT: I should have read one post further lol.
    Posted in: Card Discussion
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    posted a message on New Hero Card Revealed! - Uther of the Ebon Blade
    Quote from excambria >>
    Quote from 1xbenx1 >>

    This card requires a fairly specific type of metagame, IMO. One where the hero power actually matters.
    The weapon is nice, but it's Ashbringer. Heal is not really a struggle the paladin has.

    Is 9 mana, deal 5 damage, heal 10 good enough? I'm leaning towards no.
    8 mana, draw 3, heal 8 is probably better.

    What kind of analysis is this? It's 9 mana, deal 15 dmg, heal for 20, and giving an upgraded hero power to summon 2/2s that must be cleared
     It's the kind of analysis that more people should be doing, IMO.
    IMO, the hero power is pretty weak. So I'm really not considering it in my evaluation.

    I also think it's unlikely that you gain the full value of the weapon. Keep in mind that the heal is also undercut by the fact that you will be face tanking some damage as well.
    It's a fine card, but I feel the hype train is running amok.
    Quote from tictactucroc >>
    Quote from faszom >>
    Quote from excambria >>
    Quote from 1xbenx1 >>

    This card requires a fairly specific type of metagame, IMO. One where the hero power actually matters.
    The weapon is nice, but it's Ashbringer. Heal is not really a struggle the paladin has.

    Is 9 mana, deal 5 damage, heal 10 good enough? I'm leaning towards no.
    8 mana, draw 3, heal 8 is probably better.

    What kind of analysis is this? It's 9 mana, deal 15 dmg, heal for 20, and giving an upgraded hero power to summon 2/2s that must be cleared
     
    Quote from excambria >>
    Quote from 1xbenx1 >>

    This card requires a fairly specific type of metagame, IMO. One where the hero power actually matters.
    The weapon is nice, but it's Ashbringer. Heal is not really a struggle the paladin has.

    Is 9 mana, deal 5 damage, heal 10 good enough? I'm leaning towards no.
    8 mana, draw 3, heal 8 is probably better.

    What kind of analysis is this? It's 9 mana, deal 15 dmg, heal for 20, and giving an upgraded hero power to summon 2/2s that must be cleared
     very slow , far worse than tirion and paladin already has huge heals , absoluitely unneceserry an other one ... this is why all the pro players downvote this terrible card 
     "far worse than tirion".
    You don't replace tirion, idiot. Oh and, by the way, 8 mana deathrattle is a lot slower than 9 mana battlecry.
    You care too much about self proclaimed pro players. Use your own brain.
     Also, this is wrong for a bunch of reasons, the least of which being that Tirion is a minion.
    Posted in: Card Discussion
  • 0

    posted a message on Feedback for decks you have been theorycrafting!

    Dragon Priest
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    Minion (19) Ability (11)
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    Not new or fancy, but should be reasonable. I wonder if DK Anduin is good enough here just for the random late game.

    Posted in: General Deck Building
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    posted a message on New Hero Card Revealed! - Uther of the Ebon Blade
    Quote from iamtherealmatt >>

     Also don't underestimate a 2/2 hero power. It just flat out wins control matchups when resources are pretty close. 

     I'm not sure that it does anymore. It's even hard countered by DK Anduin, Jaina, Rexxar, and Malfurion. Not to mention the ubiquitous Primordial Drakes that are in just about every control deck in the game.
     
    Posted in: Card Discussion
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    posted a message on New Hero Card Revealed! - Malfurion the Pestilent
    Quote from TheRealMalfurion >>
    Quote from 1xbenx1 >>

    This card has a Jade problem.

    I think it's good. People didn't realize how good 4 Armor a turn was. I think 3 Armor or optional War Axe is really strong. (If you remember Savage Beast, that card was actually legit).

    I am struggling, however, to see how a control druid isn't simply worse than Jade Druid.

     That's the biggest problem. It seems more likely you'll just slot this in Jade Druid for the matchups where you need some stall until you set up your Jades to stomp your opponent. They could, if they had wanted, pushed a different Hero Card that wouldn't fit Jade Druid, but apparently they can't see what the cards they design will be used for.
    I wonder if this even earns a spot in Jade Druid?
    Maybe it does just enough to help stabilize.That's something I guess we'd have to learn through testing. Or maybe Starfall is better.
    Posted in: Card Discussion
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    posted a message on New Shaman Card - Snowfury Giant

    There aren't even many cards I want to play that have overload on them anymore. Jade Claws (1), Lightning Storm (2), Jinyu (1), Volcano (2).

    If you somehow played 2 copies of ALL of those in a game, then you can drop this for free.

    Posted in: Card Discussion
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    posted a message on New Hero Card Revealed! - Uther of the Ebon Blade

    This card requires a fairly specific type of metagame, IMO. One where the hero power actually matters.
    The weapon is nice, but it's Ashbringer. Heal is not really a struggle the paladin has.

    Is 9 mana, deal 5 damage, heal 10 good enough? I'm leaning towards no.
    8 mana, draw 3, heal 8 is probably better.

    Posted in: Card Discussion
  • 0

    posted a message on New Hero Card Revealed! - Malfurion the Pestilent

    This card has a Jade problem.

    I think it's good. People didn't realize how good 4 Armor a turn was. I think 3 Armor or optional War Axe is really strong. (If you remember Savage Beast, that card was actually legit).

    I am struggling, however, to see how a control druid isn't simply worse than Jade Druid.

    Posted in: Card Discussion
  • 1

    posted a message on Priest Hero Card Revealed! - Shadowreaper Anduin

    This is pretty sweet

    Posted in: Card Discussion
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