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    posted a message on Card Forge (5 card ideas)

    So the idea for the condition of Phoenix Breath is that  it has to be played last during your turn to reap its benefits. With this condition, it will be a lot harder to combo it with Emperor Thaurissan (unless you play it at turn 9). Furthermore, the caster of the spell will also have to think of ways to completely deplete his/her mana rather than just simply throwing it out. Thoughts?

    Posted in: Fan Creations
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    posted a message on Card Forge (5 card ideas)

    Thank you so much for the feedback, I didn't expect the forums to be this responsive. I'll start off by addressing the points you people brought up.

    • Argent Dragonid - I don't see a lot of complaints about this save for one. @AssassinWanted: Is this the you were referring to? Or were you referring to all of the cards? Pls. provide feedback :)
    • Colossus Smash - Not much to see here either. I never thought that it would be much better than Rogue's Assassinate since Reno Jackson is a thing.
    • Wandering Weaponsmith - I actually thought of the idea of giving your Hero +3 Attack instead of lowering the durability of your weapon, but I thought it would be too strong for a 3-drop. So the idea of the card (as it is right now) is to make your weapon hit harder at the expense of durability. I thought this fit the theme Warrior well (brute strength, and all) and I thought it would be more balanced, too. It allows the Fiery War Axe to hit like a Fireball at the expense of only using it once and taking damage. Not to mention Warrior already has pretty sick minion removal (Whirlwind or Ravaging Ghoul into ExecuteShield SlamBrawl, etc...) So, I'm not too keen on changing the card yet. Thoughts?
    • Evocation - Wow, I never thought it would combo so well with Gadgetzan Auctioneer as Domedspeed pointed out. Increasing its cost from 1 to 2 might help alleviate some 'brokenness'. Btw, thanks for pointing it out!
    • Phoenix Breath - Emperor Thaurissan with this card is actually pretty OP as Domedspeed once again pointed out. Adding a condition is actually a very good idea to balance this card. It took me quite a while to figure out what this condition would be, but with this, I think it might work out...

    Thank you once again for the feedback! Make sure to check out the latest versions of the cards above!

     

    Posted in: Fan Creations
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    posted a message on Card Forge (5 card ideas)

    Credits

    • Argent Dragonid - pamansazz (Deviantart)
    • Colossus Smash - Raymond Swanland
    • Phoenix Breath - murciglass

    All other images are from the gallery of Aiden Hall.

    Posted in: Fan Creations
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    posted a message on Card Forge (5 card ideas)

    Hello, everyone! This is my first time posting in this forum, or should I say this is my first time posting anything in Hearthpwn. I'm new to the whole card creation business in Hearthstone and I do not play this game competitively whatsoever. That said, I don't believe that these cards are balanced, but maybe with your help they might turn out to be pretty decent cards. Please tell me what you guys think about them :)

    So without further ado, here are my first 5 card ideas.

     UPDATE LOG:

    • Evocation cost increased from 1 to 2. (7/11)
    • Phoenix Breath now has a condition before adding 2 Fireballs to the hand. (7/11)

    -

    • Phoenix Breath now only adds 1 Fireball, but no longer has a condition.
    • Wandering Weaponsmith now a 3/4 that no longer gives you a 3/1 weapon.
    Posted in: Fan Creations
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