Hello, Kolento here. I want to talk about my version of the miracle Rogue deck, which relies heavily on card drawing mechanics. The point of this deck is to delay the game and gather the required cards to deal lethal damage to your opponent.
There are two roles which each card in this deck may play. The first possible role is to delay. Every card which draws other cards serves this purpose. The second role is damage dealing cards; cards with which you should kill your opponent. Whenever I play this deck, I want to control the early game without using up too many damage dealing cards.
The Video
The Deck
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Minion (9)
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Ability (20)
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Weapon (1) |
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The Breakdown
So lets go through the cards in the deck quickly.
Backstab: This is the main combo tool; it will allow you to stay alive in the early game and can be cycled for a finishing card in the late with the help of auctioneer.
Preparation: Usually useless in the early game, with some exceptions, when you need to combo something. Nevertheless, it is disgustingly strong with Gadgetzan Auctioneeron the board.
Cold Blood: This is a nice tool, which serves the damage dealing role in this deck almost all time.
Conceal: I run one of these, because there are so many minions on the board which require stealth.
Deadly Poison: This can be either used as a survival tool in the early game to clean enemy minions, or as damage dealing card.
Blade Flurry: This is strong AoE which may be used in any stage of the game.
Eviscerate: This card can be either a finisher or removal.
Sap: This mid to late game card can sometimes be used to kill an opponent by removing a strong taunt, but usually role of this card is to delay the game by temporarily removing huge minions from the board.
Shiv: This is just a nice cantrip.
Nat Pagle: When played on empty board, he can be real pain for your opponent. He can also use his fish as a weapon with the help of Cold Blood!
Bloodmage Thalnos: Spellpower from the bloodmage can be really strong, because of how heavy this deck is on spell damage.
Fan of Knives: A key survival too, this card has really strong synergy with the Bloodmage Thalnos and can be used with Preparation as a zero cost Arcane Explosion.
Acolyte of Pain: This minion can usually be played when there are one or two attack creature on enemy's side of the field to gain card advantage; it also directs attention from your opponent to it and away from your or your other minions. Of course, it can be have Cold Blood cast on it.
Edwin VanCleef: He is our miracle; he can be really big, but don’t be too greedy and not play him in the early game. Remember, even as a 4/4, he can be really strong.
SI:7 Agent: This minion can mostly be used to deal with early game pressure, and, with the help of Shadowstep becomes 1 mana Backstab.
Leeroy Jenkins: This is our main damage dealing minion; he can can be synergized with Shadowstep to deal incredible damage.
Assassin's Blade: This weapon is our way to deal with control Warriors. With two Deadly Poisons, this weapon can inflict 21 damage; or, it can be used as a 7 damage AoE, with a help of Blade Flurry.
Gadgetzan Auctioneer: This minion is a key component of this deck. There are six spells which cost 0 mana and five which cost 1 mana; These can be easily cycled with some benefit with the help of Gadgetzan Auctioneer and Preparation can perform miracles with help of this minion.
Questions: Is this deck worthy of making? I don't want to have regrets.
Is the deck difficult to play?
Also, could you name some alternatives for Thalnos, Vancleef and Pagle. Thanks
It's a decent deck, IMO. I'm not the originator, but I've been running Miracle Rogue for about a month. In my experience, if you've played against the deck or watched it being played, you can get a pretty good feel for the rhythm of the deck, and how you should play it. If you think you'd enjoy playing it, it's certainly worth building, though it's not an auto-win by any means.
Assuming you have every other card on the list, you could sub in two Coldlight Oracle for Pagle and Thalnos, and a Questing Adventurer for VanCleef. Of the three legendaries, I'd probably say that Bloodmage Thalnos is the most important one, followed by VanCleef. I actually don't run Pagle at all in my version, but YMMV.
I think this decklist is a bit outdated. Kolento doesn't use pagle post patch. Heres the new decklist he uses according to his stream description: http://imgur.com/a/qStvK#4
I've been running something basically identical. The only difference is that I use 2x Coldlight Oracle for card drawing. It's immediate card draw, which can help you topdeck something in the mid-to-late game, and it also can be a little offensive. Most other decks aren't set up to deal with overfull hands, and if you can drop it when your opponent has 8 or more cards in their hand, it turns Sap into a 2 mana insta-kill.
Kolento the best
Cool stuff!