Voyage to the Sunken City: Card List, Release Date, & Expansion Details
Hearthstone's first expansion in the New Rotation Year is Voyage to the Sunken City! The release date for the expansion is Tuesday, April 12th most likely at 10am PST/ 1pm EST/ 19:00 CEST/ 18:00 BST!
NEW: Now Updated for the Throne of Tides Mini-Set, click here!. Releases Wednesday June 1st, most likely at 10am PST/ 1pm EST/ 19:00 CEST/ 18:00 BST!
Calling all adventurers! We’re preparing for an underwater expedition down to the ancient city of Zin-Azshari. The long-lost city is home to beautiful sights and terrifying danger. Look out for Colossal sea creatures, schools of ravenous swarmers, and the territorial Naga. Brave this danger and who knows what mysteries you’ll Dredge up from the depths! Secure your snorkel and fasten your flippers. Soon, we will depart on our Voyage to the Sunken City.
Voyage to the Sunken City will be Hearthstone's first expansion of the new year. More information will be released on April 5th. We're bound to see several major updates and balance changes and the introduction of a new core set.
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Expansion Info
- New Tribe: Naga - The Naga are a spell-focused minion type that tend to give bonuses for playing spells while the Naga are in your hand.
- New Keyword: Colossal - Minions with extra appendages that synergize with their main body in powerful ways. These appendages are summoned with the main body, even if the Colossal minion wasn’t played from hand.
- New Keyword: Dredge - Lets you look at the bottom three cards of your deck and pick one to put at the top of your deck, much like Discover does. It does not draw the card unless specified.
- Voyage to the Sunken City contains 135 new collectible cards.
- A companion Miniset will be announced at a later date.
- Login now to receive Blademaster Okani for free! The spell-hungry Naga destroyed his people, so now he stands ready to Counter their spells or their minions.
Voyage to the Sunken City Card List
All 135 of the 135 cards have been revealed!
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Demon Hunter
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Druid
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Hunter
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Mage
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Paladin
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Priest
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Rogue
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Shaman
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Warlock
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Warrior
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Neutral
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Naga Minions
The Naga are a spell-focused minion type that tend to give bonuses for playing spells while the Naga are in your hand.
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Keyword: Colossal
Minions with extra appendages that synergize with their main body in powerful ways. These appendages are summoned with the main body, even if the Colossal minion wasn’t played from hand.
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Keyword: Dredge
Lets you look at the bottom three cards of your deck and pick one, much like Discover does.
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Additional Details
Pre-Orders
Once again we have two bundles available. The standard pre-purchase is priced at $49.99, while the Mega bundle is $79.99.
Both bundles are available in the in-game shop now and will be purchasable until April 12th, 2021.
Standard Bundle - $49.99
- 60 Voyage to the Sunken City card packs.
- 2 random Voyage to the Sunken City Legendary cards.
- Azshara card back.
Mega Bundle - $79.99
- 80 Voyage to the Sunken City card packs.
- 5 Golden Voyage to the Sunken City card packs.
- 2 random Voyage to the Sunken City Golden Legendary cards.
- Queen Azshara portrait & card back.
- 5 Mercenaries packs.
- Battlegrounds Perks.
- The Boombardment Battlegrounds Finisher.
Mini-Set Info
Tumultuous tides turn as powerful forces fight for supremacy under the sea. Now you can harness their power in the all-new Throne of the Tides Mini-Set!
This Mini-Set includes huge new Colossal minions, more Sunken City synergies, powerful disruption tools, and one adorable Elemental! With all these new tools available to you, the throne will be yours for the taking.
- Throne of the Tides will consist of 4 Legendaries, 1 Epic (x2), 14 Rares (x2), and 16 Commons (x2) -- for a total of 66 new cards.
- The set will contain huge new Colossal minions, more Sunken City synergies, powerful disruption tools, and one adorable Elemental!
- Throne of the Tides will be released on Wednesday, June 1st.
Throne of the Tides Card List
35 of the 35 cards have been revealed.
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Demon Hunter
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Druid
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Hunter
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Mage
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Paladin
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Priest
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Rogue
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Shaman
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Warlock
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Warrior
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Neutral
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Tokens
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Game Board
The Cinematics
Sunken City full of mechs that don't rust underwater lol
All Classes Have no meaning at all.
Mage with 2 spells and mechs... so boring.
Paladin with same mechs as mage + extra divine shield like 1 is not enough rofl (one minion should kill at least 3 or more yey)
Warrior replaced his sword with the paddle and went to see to become a pirate... Argh matey lets drink some rum and find some sunken treasure.
Druid turn into a Rastaman... Lets grow some strong weed until Rainbow Dragon comes to bring us some shiny presents.
Hunter's beasts got their teeth dull on all those rusty metallic mech's...
Priest try to hide behind those healing and armor big minions but fast mech and pirates drags him out from the hideout before his guards figure what is going on.
Warlock borrowed some weed from Druid and thinks Naga's are super invincible soldiers but his trip ends, faster then he can draw another joint lol
Hunter put his gun on the nail and went to open a clone factory... but his cloning project keep getting interrupted by Dolly ... she loves to wrack the havoc in his cloning lab.
Shaman got lost in a search for the element(al) that prevents rust.
Rogue went and borrow tools from all the other classes to get ready for the heist of the year. But until that time comes he is chilling in stealth mode.
Garbage expansion, as expected.
Yupp
Why pre-order don't give access to all rewards ?... Now i Must take the tavern Pass ? Really ?!
I am very disappointed about that !!! Money is money : Good game Blizzard ! :(
Can someone explain why I face Sunken City cards/decks on a EU server while the expansion is not live yet? I live in the Netherlands and I'm facing quite a lot of players who have sunken city cards in their deck.
I thought the release date is the same for everyone in the same region?
Thanks.
I don't know why people complain so much about this expansion in the comments below.
this expansion looks great! and i'm talking from a loyal hearthstone player's perspective here ( more than 7 years ) , that has been in ALL EXPANSIONS and seen 90% of the metas..
I have the same experience and it doesn't look great. It is boring as hell. It is always the same thing, nothing new.
I don't really see much reason to buy packs this expac. So I will most likely just craft the few cards I need and keep the gold in my bag for a future expansion.
Looks like a good expansion but they keep doing the same mistakes .The main problems of the games are mana manipulation (mana gain,mana reduction to 0 mana cards ) and too much draw ,specially draw is no sense..New cards will change few things ,we still going to see Kazakusan druid decks , maybe not in 4-5 turn but Kazakusan is ridiculous at normal 8 mana too.Decision doesnt matter so much ,you just draw and draw and draw till you win ,most of the times is that shit
If they keep doing the same mistakes, it means it's not a mistake but intentional. :p
They see the game as healthy the way it is.
Always the same things. I don't how Blizz can hope to regain public with these stuff.
Agree...besides the AOE silence, most of expansion is dull. The only way to regain sells is with fanboys and White Knights
Amazing expansion.
It's alright... I feel Colossal minions revealed are pretty weak overall. Paladin will likely see most play, maybe Rogue Colossals. Dredge is not very powerful. And players feel a bit lied to because this expansion enables mana-cheat and burst decks when it sounded that gameplay would be more board-centered.
You have so much tools to counter OTK theese days. Im wild player so i dont give a F.. I see lot of cool combos,another deck controll tools. Its just less and less random and i love it.
Seems like a good expansion but i dont expect Colossals to have big impact on the game when we have quests and portraits on the game,,those 2 elements was a mistke they did in the past and they did it again .Dont have any expectation that the game will change drastically , mana reduction and card draw are the main problems and they still exist ,fewer after rotation but still there
Maybe it's a stupid question that has already been answered somewhere else (though haven't found it anywhere yet...):
But: What happens if a "COLLOSSAL" minion is summoned and there's not enough space on your board for the "appendages"? They simply don't show up? Or are they destroyed - with their deathrattles triggered (like minions you have to return to a full hand)?
Anybody got official infos on that? Would really be appreciated!
If a card cannot be placed on the board, no events related to its text can occur. In other words, appendix's effect can't get triggered if it doesn't spawn.
Yes
[card=golden]Blademaster Okani[/card]. The spell-hungry naga that isn't a naga.