The Witchwood - Hearthstone's Eighth Expansion
Hearthstone's Eighth Expansion is The Witchwood! It launched on April 12th 2018.
Expansion Information
- 135 new cards were added to the game.
- A new Shaman Hero Card, "Hagatha", is seen briefly at the end of the reveal video. Ben Brode confirmed this is the only Hero Card in the expansion. (Source)
- Every class will be getting 2 Legendary cards this expansion. (Source)
- A new mechanic called Echo is being added to the game.
- A new mechanic called Rush is being added to the game. It's like Charge but less OP.
- The pre-order comes with 70 packs instead of the usual 50. You also get a card back. You can pre-order here or in-game.
Freebies
- A card back for completing Monster Hunt.
- A legendary class card for logging in on release.
- Three card packs for logging in on release.
- Up to four card packs for completing daily quests in the lead-up to the expansion. (Source)
Monster Hunt
- Works like Dungeon Run in that you play a hero against bosses and build a deck as you progress.
- Does not use normal Hearthstone heroes, this has four unique characters.
- The final boss at the end of Monster Hunt is different for each of the four classes.
Below are pictures of the Cannoneer, Houndmaster, Time Tinkerer, and Tracker heroes from Monster Hunt.
New Keyword: Echo
Echo cards can be played multiple times on the turn you play them. Each time, it’ll add a ghostly copy of the card back to your hand that disappears at the end of your turn.
New Keyword: Rush
Minions with the Rush keyword can attack other minions immediately after they hit the board, either by being played or summoned. They cannot attack heroes until the turn after they enter play, however.
Hagatha the Witch
The only new playable hero card being added to the game, Hagatha has unique emotes and a special passive Hero Power.
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- Greetings: "Welcome to my domain."
- Well Played: "Well played."
- Thanks: "Thank you."
- Wow: "By the night!"
- Oops: "Unwise."
- Threaten: "The curse take you!"
New Cards
So far, 135 cards have been revealed out of 135.
Druid
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Hunter
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Mage
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Paladin
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Priest
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Rogue
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Shaman
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Warlock
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Warrior
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Neutral
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Card Backs
There are two new card backs. The first is available with the expansion pre-order and the second is a reward from Monster Hunt.
New Gameboard
As always, Hearthstone is getting a new game board with the expansion.
ok what is msog? I've been around for a while too and i dont know
Out of all the cards we've seen so far, Witch Wood you like to see in your collection the most?
what would witchwood woodchuck chuck, if a witchwood could have woodchuck, which would chuck the witchwood wood.
Only Chameleos and maybe Face Collector, nothing else. I'm a wild player that only plays fun/meme decks (Dane type of player) and the rest of cards seem boring/uninteresting for me. I'm fine, less cards I have to get. :)
id like to take a moment to tell the community that adblock blocked 33 ads on this page, along with a dozen trackers
this is like.. worse then the ny times and that says something
Not sure why you have 33, mine says I have 6 on this page, (only turned it on to check this). At least Hearthpwn doesn't block content from being accessed when using an Adblocker. I'm not sure where the ad money goes, but if the staff gets paid, probably half of that goes to ShadowofSenses puns since I swear he doesn't make all of those on his own.
Edit: God I can't believe I had the last sentence being the mess it is. I need to proofread :S
hey, if you don't like it, fuck off. Secondly, only a fifth of the cards have been introduced, unless you can see the future or you're an amazing game designer, you probably won't know how good these cards are in the meta.
30% (41) is not a fifth, boy.
Seriously, do you think acidmaw is strong?
Was it even played?
same for dreadscale
Conglaturation got me weak
I honestly dont mind 2 class legendaries, normally 2-5 neutrals were playable anyway and the rest dust so it makes very little difference.
Besides they can push class legends more now if they should chose to since its easier to test class card than neural. If there is an problem then its that there is 3 more legends per set 2 if you consider they give you one for free.
And on warrior i know their legendary card's are bad, but it still doesn't matter as long as they get strong rares and commons or in worse case an epics since its better for F2P since they dont need to craft an legendary for their decks for the class to be playable.
lets assume worse case scenario 2 strong epics that 1600 dust and 4 slots in your deck v 1600 dust for 1 card slot in your deck overall your deck should still be less dust since more card slot had been used.
(at the moment of this post still missing an rare the 2 epics and 3 common)
what an awful expansion. feels even worse than msog
bit early to say, don't ya think? only 40 cards in out of 135
And nothing feels worse than Msog. Unless this expansion releases a card or card type that sours the entire game for the entire time they are in standard, this can't be worse than Msog.
While I don't feel the expansion is great so far, it's definitely better than msog, atleast so far(Crossing my fingers). Even if this expansion comes out to a meh reception, it will still be great in my opinion for just bringing along the new standard year and getting rid of msog since a lot of the cards there are problematic and I'm glad to see them leave standard.
Yeah they just added Lady in White
that was mean :/
msog was the best expac wtf LOL
raza..patches..kazakus i mean.. it was so much fun, now their archetypes are dead but it was fun while it lasted
they even had to nerf patches because of their new philosophy of a coin flip meta ( keleseth )
MSOG had plenty of strong cards, and I did have a really good time playing Anyfin Pally with Finja, but overall the most of the expansion was a mess. They released a bunch of cards that would remain problematic throughout the year, 1/3rd of the gangs was completely unplayable and the meta of the entire 3-4 month period was essentially a glorified Rock, Paper, Scissor game as the three decks at the top, Pirate warrior, Renolock, and Miracle Rogue all hard countered one, and essentially instantly lost to the other.
That being said, MSOG did plenty of things right. The whole thematic of the expansion was incredibly good, along with most of the hype leading up to it. It released a bunch of fun cards to play with that didn't ruin competitive play *cough* yogg *cough* but it still just doesn't really compare to a lot of other expansions. While TGT may have done essentially nothing and been a bad expansion that way, MSOG turned everything on its head and then became a bad expansion due to the meta becoming stale rather quickly and having several of those decks stay in meta dominance for a while.
Darius Crowly looks like someone...
(*cough* boogy monster *cough*)