The Witchwood - Hearthstone's Eighth Expansion
Hearthstone's Eighth Expansion is The Witchwood! It launched on April 12th 2018.
Expansion Information
- 135 new cards were added to the game.
- A new Shaman Hero Card, "Hagatha", is seen briefly at the end of the reveal video. Ben Brode confirmed this is the only Hero Card in the expansion. (Source)
- Every class will be getting 2 Legendary cards this expansion. (Source)
- A new mechanic called Echo is being added to the game.
- A new mechanic called Rush is being added to the game. It's like Charge but less OP.
- The pre-order comes with 70 packs instead of the usual 50. You also get a card back. You can pre-order here or in-game.
Freebies
- A card back for completing Monster Hunt.
- A legendary class card for logging in on release.
- Three card packs for logging in on release.
- Up to four card packs for completing daily quests in the lead-up to the expansion. (Source)
Monster Hunt
- Works like Dungeon Run in that you play a hero against bosses and build a deck as you progress.
- Does not use normal Hearthstone heroes, this has four unique characters.
- The final boss at the end of Monster Hunt is different for each of the four classes.
Below are pictures of the Cannoneer, Houndmaster, Time Tinkerer, and Tracker heroes from Monster Hunt.
New Keyword: Echo
Echo cards can be played multiple times on the turn you play them. Each time, it’ll add a ghostly copy of the card back to your hand that disappears at the end of your turn.
New Keyword: Rush
Minions with the Rush keyword can attack other minions immediately after they hit the board, either by being played or summoned. They cannot attack heroes until the turn after they enter play, however.
Hagatha the Witch
The only new playable hero card being added to the game, Hagatha has unique emotes and a special passive Hero Power.
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- Greetings: "Welcome to my domain."
- Well Played: "Well played."
- Thanks: "Thank you."
- Wow: "By the night!"
- Oops: "Unwise."
- Threaten: "The curse take you!"
New Cards
So far, 135 cards have been revealed out of 135.
Druid
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Hunter
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Mage
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Paladin
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Priest
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Rogue
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Shaman
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Warlock
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Warrior
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Neutral
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Card Backs
There are two new card backs. The first is available with the expansion pre-order and the second is a reward from Monster Hunt.
New Gameboard
As always, Hearthstone is getting a new game board with the expansion.
PLS nerf Boogy too OP xd
16 dmg hero power warrior will be fun to play!
this comment has a lot of upvotes, and downvotes, i would like to clarify that he/she means with the quest, not get 16 armor.
can you explain how this works i'm confused....
Fire Plume's Heart gives you a weapon that turns your hero power into deal 8 damage to a random enemy. In combination with Clockwork Automaton, you get the ability to click a button to deal 16 damage to a random enemy.
wild Emperor Thaurissan tick on 2 Clockwork Automaton could do 32 damage on an empty board :)... right?
Yes 2 per class and 9 neutral i guess the logic is, its the same as the amount of classes. So if you ever wonder there its an easy way to remember the amount or just go 3*9=27.
rare's is 3 per class plus 9 neutral so 36.
Yes and it's a shame the rare/epic ratio isn't the same as in classes in the neutral section. Epics are the most problematic cards for a f2p competitive player in terms of dust cost, more than legendaries.
Cause you dont make all the legendaries, it would be a complete suicide, you only craft a few specific that you want in order to enable your favorite decks. However epics needed are almost mandatory and generally as a double as they are almost always the deck defining cards. So 800 dust per epic which is half a leg. Moreover you can't get an already possessed legendary in a pack but you can get an epic even when already having 2 copies of it. These are the two factors that make epic cards the most dust sink in a deck crafting counterintuitevely.
And then the same number of epics as rare in neutral is really a greedy move as always from blizzard. They could easily make 2 epics rare instead to have 7 epics 11 rares.
Look at KaC : spiteful summoner, carnivorous cube, grand archivist, corridor creeper (RIP), arcane tyrant.
And in classes : voidlord, unstable evolution, faldorei, twilight acolyte, psychic scream, call to arms, level up!, dragon's fury, branching path
Did anybody notice that the Monster Hunt classes are actually Legendaries, Darius Crowley and Houndmaster Shaw so far, which means the other two are also class legendaries.
Saw a post in a thread saying they would be rogue and mage, as so far the monster Hunter heroes have been for the classes they're based on (Crowley the cannoneer in warrior and houndmaster in hunter)
im thinking the assassin looking character (the lady in black with the crossbow looking bits on her arm) is a rogue legendary, and the other character will be some busted mage legendary
rogue legendary can be Tess Greymane (Genn greymane daughter)
almost impossible, blizzard doesn't like to replace cards/reintroduce archetypes
30+ cards in and still feeling meh. Still optimistic!
Dks were a whole new type of card and were made to change up how you play the game. Also I don’t look for pure power when looking at an expansion. I look at flavor and interactions I think could be fun. In my opinion aiming for more powerful things, because I think that’s how you get expansions like MSOG (my personal least favorite). But, that’s just how I like looking at things and to each their own
I have a feeling that the "meh" feeling is going to stay. It's the first expansion of the year, so a lot of the cards I have a feeling are going to set up things on the other expansions this year. It's not trying to build off of Mammoth expac cards (UnGoro, Frozen Throne, Kobolds and Catacombs) since this will be around when the last 3 go from standard to wild. I wouldn't be too surprised if some of these cards may not be used much until the next expansion when some of the other Year of the Raven synergies really kick off.
Oh sorry, I missed that. My bad, dude