Kobolds & Catacombs - Hearthstone's Seventh Expansion
Hearthstone's Seventh Expansion is Kobolds & Catacombs!
Expansion Information
- The expansion releases December 7th 2017 in the Americas. December 8th for Europe.
- 135 new cards are being added to the game.
- All classes are getting a new weapon, and it's Legendary!
- A new mechanic is being added to the game called Recruit.
- A new type of single player content is being added called Dungeon Runs.
- The usual pre-order is available which contains 50 packs for the price of 40 ($50 USD). It comes with an exclusive card back.
Freebies
- All players will receive a Marin the Fox card before the expansion launches.
- A Golden version of Marin the Fox is available for BlizzCon attendees and Virtual Ticket Holders.
- Everyone will get one free Legendary weapon.
Dungeon Runs
A new type of Single Player content is being added to the game!
- Tread carefully, because losing just one match will end your Dungeon Run!
- Tons of content! 48 unique encounters and a huge assortment of new cards were created just for this mode.
- It's Free! No purchase required; build a deck worthy of a hero with cards you find along your run.
We've got more information in our dedicated work in progress Dungeon Run Guide.
New Keyword: Recruit
Cards with the Recruit keyword immediately summon minions from your deck and put them into play. Some cards recruit minions that match certain conditions; others recruit randomly chosen minions.
Spellstones
Spellstones are a new type of card which can be upgraded during play! Once you fulfill a listed condition, such as playing two Elemental minions, the card upgrades into a more powerful version.
Unidentified Items
Unidentified Items are cards which when put into your deck don't have a predetermined effect. When the card is put into your hand, the effect of the card will become known. Each item has its own pool of effects that it can randomly choose from.
New Cards
So far, 135 cards have been revealed out of 135.
Druid
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Hunter
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Mage
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Paladin
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Priest
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Rogue
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Shaman
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Warlock
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Warrior
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Neutral
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Let's see, already got the Unplayable Legendary Weapon (Skull of the Man'ari), hmm... Bad Card With Good Reviews... maybe... Lynessa Sunsorrow? Bingo!
op
Just for fun I'm going to guess that the remaining spellstones are:
Lesser Opal Spellstone (Priest)Lesser Onyx Spellstone (Rogue)
Lesser Emerald Spellstone (Hunter)
Hunter's requirements are probably "Play 2 beasts", Priest and Rogue though... "Destroy 3 enemy minions" (Priest)? "Play 2 combo cards"?I almost went with spellcasting for Priest. The other two, yeah, doubtful I would have guessed those regardless.
no bingo?
feels bad
Anyone know when we will see all the cards?
They said the final reveal stream will be on 4th Dec, probably just dumping some pack fillers...
They've been adding less and less pack fillers, KotFT had almost 0 pack fillers.
Too late. I "feel" for those who crafted Keleseth this month lol
There are so many new board clears and obstacles: Warrior now has a new really good board clear Reckless Fury, Warlock is probably setting up a wall of taunts, other than the fact that it's one of the classes with the beast board clears of the game, Mage already has a lot of anti-aggro tools, and now has even more so due to new card-generating cards, Dragon Priest now has Duskbreaker which is insane as he can get an additional 2 from Netherspite Historian and we still need to see the new Hunter cards which I suppose are more Control oriented (thus some type of shitty board clear is to be expected).
I wouldn't say aggro is dead. Keleseth decks could still survive if they're able to Highroll against certain decks, but I'd say for the most part we'll see a return of The Caverns Below since the new secret and legendary will make the Quest 10x easier to complete. So we'll have a Control heavy meta (the better decks so far seem to be Jades, big druid,Razakus Anduin, Dragon Priest, Fatigue Warrior, Control Warlock, probably some kind of new OTK Mage and Elemental Mage, or probably even some kind of functional Mill Rogue), Quest Rogues, and a few sparse aggro and mid-range decks here and there.
BUUUT until they reveal all the cards all bets are off, though the scenario I described is what I believe we'll see.
Believe me when i say this , While Jade druid and Razakus priest exist , the meta will never be control (neither of those decks are control decks, they are slow midrange decks). Jade Druid is just too hard to outvalue , and even if you do out value jade druid you probably died in the process becuase of tempo loss. Razakus is just a broken OTK deck and is really hard not to get bursted down even at high amounts of armor (note: Warrior is the only class capable of reliably gaining big, constant amounts armor and isn't even close to having a meta deck, while having the best board clears in the game).
Right now the only deck that is getting usefull cards is Razakus and dragon priest, and dragon priest doesn't need board clears to survive against razakus or jade, so all i can see right now with the cards shown up to now is Razakus getting more anoying and no control to be found in the next meta.
I'm loving Feral Gibberer! Lol
This expansion is just... LUL
I hope we get a spreadsheet with the best and worst voted cards of the expansion. I think Kobold Librarian will be the 1st.
I bet on Duskbreaker
I feel like psychic scream would be #1
50$????? LOL yes milk europe!
Boi its the same/more expensive everywhere else!
50€ and not 50$ in Europe. That's a difference. The new expansion isn't really good imo. There are some strong cards, that you need to craft but the rest is playable or bad. The last two expansions were stronger...but it's the last expansion of the year, I didn't expected anything else for that.
Epic cards are better than the Legendary cards so far.
thats a good thing i hope they follow the trend of shifting the power towards rares and epics and making the legendarys fringe makes the game more acessable
C'mon blizzard, reveal some neutral common cards and show us what you have to break the game !