Journey to Un'Goro - Hearthstone's Fifth Expansion
Journey to Un'Goro is Hearthstone's fifth expansion. It will release on April 6th!
Expansion Information
- The expansion releases April 6.
- 135 New Cards will be added to the game.
- There is a new tribe called Elemental. Some olders cards will gain this tribe.
- There are new Quest cards which are Legendary Spells.
- You can have only one in your deck and they're always in your opening hand. (Discuss Quests)
- You have the option to mulligan your Quest.
- A new keyword called Adapt has been added.
- They work like the Discover mechanic and let you choose 1 option of 3 (pool of 10) to add to your minion. (Discuss Adapt)
- A pre-order is available for $49.99 USD which gives you 50 packs and a special card back.
New Cards
So far, 135 cards have been revealed out of 135.
Druid
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Hunter
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Mage
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Paladin
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Priest
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Rogue
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Shaman
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Warlock
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Warrior
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Neutral
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Tokens
Below are tokens (cards created by other cards) including Quest rewards. These cards are not collectible by themselves.
Discuss Druid Quest Discuss Living Mana Discuss Hunter Quest Discuss Hunter Quest Discuss Raptor Hatchling Discuss Pyros Discuss Pyros Discuss Mage Quest Discuss Paladin Quest Discuss Priest Quest Discuss Rogue Quest Discuss Sherazin Discuss Razorpetal Volley Discuss Shaman Quest Discuss Stone Sentinel Discuss Kalimos Discuss Kalimos Discuss Kalimos Discuss Kalimos Discuss Kalimos Discuss Warlock Quest Discuss Warlock Quest Discuss Warlock Quest Discuss Feeding Time Discuss Direhorn Hatchling Discuss Warrior Quest Discuss Explore Un'Goro Discuss Devilsaur Egg Discuss Elise
The Adapt Mechanic
The new Adapt Mechanic works like Discover in that you get to choose from 3 random options. These are all the options available.
- Liquid Membrane - Can't be targeted by spells or Hero Powers.
- Flaming Claws - +3 Attack
- Crackling Shield - Divine Shield
- Living Spores - Deathrattle: Summon two 1/1 Plants.
- Massive - Taunt.
- Lightning Speed - Windfury
- Volcanic Might - +1 / +1
- Rocky Carapace - +3 Health
- Shrouding Mist - Stealth until your next Turn
- Poison Spit - Poisonous
Pre-Order Card Back
The pre-order card back returns! If you pre-order 50 packs for $49.99 USD, you get this awesome back.
New Gameboard
Cinematic Trailer
Un'Goro Expansion Rundown
Dash from Curse has put all the information about the new expansion into a video!
Announcement Video
Ben Brode and Jason Chayes talk about the new expansion.
Prepare for a New Year - Get Cheaper Packs!
This section contains affiliate links. They help the site!
Although you can't make use of this offer for Un'Goro packs yet, you can collect cards on the cheap from expansions by using Amazon Coins. It does require an Android device though since you need to install the Amazon Underground Appstore in order to get the correct Hearthstone app that lets you redeem the coins.
So go buy some Amazon Coins at a discount to get cheaper packs! You can save your coins for the Un'Goro launch or spend them on older packs now. With The Grand Tournament rotating out soon, you can use this as an opportunity to get those packs to finish your collection one last time. Be sure to visit our guide to learn more about Amazon Coins.
Why?
Their quest is hard to do on standard
Super hyped for Un'goro. However, I am disappointed there was no neutral healing. Other than that though, this expac look amazing!
Show me Razorpetal FFS
ty man seems like it's total crap :(
Man, without those shiny coins from Tomb Pillager miracle will be so much slower and maly without Emperor Thaurissan... I doubt it will be playable.
They are cheap effects that you dont have to draw in order to combo with or revive Sherazin, Seed
Razorpetal
Deal 1 damage
Source: common sense?
Razorpetal would be amazing if it costed 0. You have to do other things (such as playing a 2 mana 2/2 or casting a 2 mana spell that does nothing else) to get them to your hand and still pay 1 mana afterwards...
Deal 1 damage.
because tomb pillager, razorpetal shouldve costed 0 so the it fills tomb pillagers' slot
"rest of the cards right after the stream"......LIES BLIZZARD!!!
I love how Shaman got a murloc quest and didn't even get a single murloc class card.
Also, slightly disappointed that there aren't more Deathrattle hunter minions
I don't know how they have the gal to do that. When the murloc quest got shown early on, it looked like Shammies would finally get some murloc love over the Palas this time around, and then they don't even make a single shaman one? What the heck? Every other other class got support for their quest in one way or another, why didn't shamans?
Seriously. With all the focus on elementals there that came out of nowhere, why not just give them an elemental quest instead of pulling this nonsense...
Primalfin Totem? even then I was hoping for more than just 1 shaman card with murlocs
fuck logic
Call in the Finishers is quite powerfull actually in this quest, the big minion who spawns 3 murlocs is also a interesting fit, I think finja and such make to much shaman murlocs to powerfull.
I don't think they wanted to push Murloc Shaman, I feel like it's a side thing to work towards using the water package and 2xCall in the Finishers in a deck that has a different plan,