Mean Streets of Gadgetzan is the fourth Hearthstone card expansion. It was announced on Friday, November 4th, 2016 at BlizzCon. Expansion launches early December.
The expansion includes 132 new collectible cards, which can be purchased for real money or gold through a new card pack, or crafted through the use of Arcane Dust.
Expansion Information
We've organized all the facts about Mean Streets of Gadgetzan below.
- Mean Streets of Gadgetzan is the title of Hearthstone's fourth expansion.
- There are three crime families that run everything in Gadgetzan.
- The Grimy Goons are the brutes and enforcers of Gadgetzan.
- The Jade Lotus
- The Kabal are spellcasters.
- There are Multi-Class Cards! Only 9 cards in the expansion are multi-class.
- Grimy Goons: Hunter, Paladin, Warrior
- Kabal: Mage, Priest, Warlock
- Jade Lotus: Druid, Rogue, Shaman
- The Jade Golem Mechanic!
- This is a special mechanic on Jade Lotus flavoured cards.
- Jade Golem gains attack and health based on how many Jade Golems you've summoned.
- If you've played four Jade Golems this game, the fifth one will be 5/5.
- The game board features all three of the battling factions.
- The expansion contains 132 new cards.
- The expansion launches in early December.
- There is no pre-order card back this time around, but you can still pre-order on Battle.net.
- If you choose to pre-order on Battle.net, you get 10 extra packs. 50 packs for $49.99 USD instead of the usual 40.
- This expansion is not the start of a new Standard year. No old sets are being rotated out of Standard, that will be the set after Mean Streets of Gadgetzan!
New Cards
So far, 132 cards have been revealed out of 132.
Grimy Goons
Grimy Goons cards are usable by Warrior, Hunter, and Paladin.
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The Kabal
The Kabal cards are usable by Warlock, Mage, and Priest.
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Jade Lotus
Jade Lotus cards are usable by Druid, Rogue, and Shaman.
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Druid
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Hunter
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Mage
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Paladin
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Priest
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Rogue
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Shaman
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Warlock
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Warrior
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Neutral
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Cinematic Trailer
Teasers
Several teasers were posted for the Gadgetzan expansion.
- Teaser #1: Greetings from Gadgetzan
- Teaser #2: The Gadgetzan Gazette - Vol. 32 #7
- Teaser #3: The Gadgetzan Gazette - Vol 32 #8
- Teaser #4: The Gadgetzan Gazette - Vol. 32 #9
- Teaser #5: Pirate Coins on Instagram
I wish you guys would release the community score per card in the expansion, like "Worst" "Best", and in general, for all cards, like you did for Old Gods, was nice.
Are there any official release TIMES for EU?
So when i change my system time to 2:00 am on December 2nd i can see MSG packs in the store, so thats the time it will release on EU. (+1 GMT)
8:00 AM in Western Europe, 9:00 AM in Central/East Europe :)
based on historical data, EU is updating at 0:30 am, CET
based on historical data, EU is updating at 0:30 am, CET
There isn´t
Maybe viable
How about this.
Is it just me or did rogue get screwed for another expansion? For the love of god, is it that hard to give rogue a good board clear? What the heck was wrong with blade flurry pre-nerf? They already took away oil in standard xD. Even before then oil rogue was not a mechanically abusive or a braindead deck (secret pally anyone?).
Yeah the blade flurry nerf hit rogues way too hard. They increased the costs by 2 and made it unable to hit heroes. One of the 2 would have been enough in my opinion or at least make it cost 3 mana. Its a typical blizzard nerf. When they nerf something they want to make it absolutely unplayable.
But I think a Jade Golem Nzoth deck could be decent.
First of all - a lot of people don't get that each class has a specific playstyle and specific strengths and weaknesses. Even in WoW rogues are damage dealers which struggle against groups of enemies - they are fragile (therefore not many healing tools for rogues) and don't have many tools to deal with large groups of enemies (AOE). But they use tricks to deal with them, either stunning some of the opponents to deal with them one at a time (Sap) or disappearing altogether to leave battle or get from a tight spot (Vanish). So I admire Blizzard for not succumbing to cries like this when people want each class to do everything the same way - variety is important.
And as for the "screwed" part - I think that Miracle Rogue will still hang on the line between Tier 1 and Tier 2 and Jade Rogue should be Tier 1 (but could see less play if it's weaker than Jade Druid). There's also some tools for new fun archetypes like Stealth Rogue (I'm looking forward to destroying Jade decks with a combination of Vanish and Stealth minions). That's not something I would call "being screwed over", it's just called "not being the top class" which is fine.
To understand how much OP the Jade Golems are, you should write their effect in other way:
instead of "summon a jade golem"-
Summon a jade golem, give all future jade golems in your hand and in your deck +1/+1, this effect cannot be silenced
Rogue has no valid heal nor aoe.. can i dust all rogues cards now?
I don't know if priest get extremely powerful rogue will see play because is though matchup for priest and I don't recommend dust cards unless they are really bad. Ps: Sorry for my bad english.
with all respect, miracle rogue is boring as f***... i dont want to play the same old cards over and over, i want to use the new ones, come up with a deck that is fun to play but most of the fun decks are playable on rank 15-20 only...