Whispers of the Old Gods is the third Hearthstone card expansion. It was announced on March 11th, 2016 and will be released on April 26th, 2016.
The expansion includes 134 new collectible cards, which can be purchased for real money or gold through a new card pack, or crafted through the use of Arcane Dust.
Expansion Information
We've organized all the facts about Whispers of the Old Gods below.
Cards
- The expansion contains 134 collectible cards.
- New cards will all be available in the store once the expansion launches through a new card pack.
- Packs contain 5 cards and will cost 100 gold, or can be purchased using the same real money pricing structure as other packs.
- All new cards can be crafted using Arcane Dust.
- Opening your first Old Gods pack will give you C'Thun and two Beckoner of Evil for free.
- C'Thun and Beckoner of Evil are not available in card packs normally.
Free Card Packs!
This promotion has expired. You can still complete any quests that remain in your log.
- A special promotional period will be available in which everyone who logs in will get 3 free packs for the expansion.
- One Time Quest: Win 2 Games, get 5 Old Gods packs.
- One Time Quest: Win 7 Games, get 5 Old Gods packs.
Standard Format
- The launch of Whispers of the Old Gods introduces the new Standard format.
- Upon launch, you will no longer be able to use Goblins vs Gnomes or Curse of Naxxramas cards in Standard Format, only Wild.
The Arena
- All the new cards will be available in the arena as soon as the expansion launches.
- The exception is C'Thun and the cards that interact with him. Those are all excluded from the arena.
Pre-Order
- A pre-order will take place which will allow you to purchase 50 packs in advance for $49.99 USD.
- The pre-order contains an exclusive card back.
- Pre-Order starts on March 14th.
New Cards
All the new cards that have been revealed from Whispers of the Old Gods can be found below.
So far, 134 cards have been revealed out of 134.
Druid
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Hunter
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Mage
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Paladin
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Priest
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Rogue
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Shaman
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Warlock
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Warrior
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Neutral
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Tokens
Card Stats
Below are some stats on the currently revealed cards.
Class | Card Type | ||||||
---|---|---|---|---|---|---|---|
C | R | E | L | M | S | W | |
3 | 3 | 2 | 1 | 6 | 3 | ||
3 | 3 | 2 | 1 | 6 | 3 | ||
3 | 3 | 2 | 1 | 6 | 3 | ||
3 | 3 | 2 | 1 | 4 | 4 | 1 | |
3 | 3 | 2 | 1 | 5 | 4 | ||
3 | 3 | 2 | 1 | 6 | 3 | ||
3 | 3 | 2 | 1 | 5 | 3 | 1 | |
3 | 3 | 2 | 1 | 6 | 3 | ||
3 | 3 | 2 | 1 | 6 | 2 | 1 | |
23 | 9 | 9 | 12 | 53 |
So far I'm really happy with the set, but Rogue and Shaman need some love!
apologies if you've already seen it but check out the new shaman legendary that kripp revealed, called Hallazeal the Ascended.
I just saw it on the home page. They certainly did give Shaman some love though! Excited to try it out :D
Plz, i politely ask you to fuck off with your idea.
A L W A Y S H U F F E R
I think that DOOM is going to end up changing the way Zoo decks are played. It is a lot more useful than Twisting Nether that's for sure. Just think of deck "DEATH RATTLE ZOOLOCK OP OP." In my own opinion I think Deathrattle decks are going to be in the higher meta's this Standard Season. (Sidenote: Just thinking of playing DOOM against a Paladin and getting a full hand then getting Divine Favored gives me a chill up my spine.) Also (and this is just what I think is going to happen) C'Thunis overrated, yes it will be powerful but at the same time the cards being shown seem to be very powerful and very thought out, it would come no surprise to me to see multiple cards to completely make C'thun's powerful battlecry and buffs void of use. There might just be a forbidden secret coming out that may silence a minion before they even get to use the battle cry. Just a speculation.
I disagree that Boom Will be used in Competitive play. Twisting Nether is a better card in my opinion because when playing Hadlock your hand is usually pretty full. Your hero power in itself is a draw mechanic so at most you draw a few extra cards that I don't think justifies the mana cost. Plus if you're getting zerged down the extra two mana could be life or death.
My Custom C'Thun Shaman:
Right it would never be used as a handlock card. as the original poster pointed out Doom could be used in a zoo deck... perhaps a zoo deck with a combo. Clear the board... draw into the combo... win next turn. might be great in a c'thun deck actually.
Still waiting for corrupted Dr.Boom to be released :p
I think C'Thun was Blizzard's way of basically adding a new Class.
Brann will be nerfed.. too op with C`thun...
Seriously??
Actually, some decks, needs only 6-9 turns to win.
Brann is great, but in the 10th turn, if you play Brann, in most of situations, your opponent kill him.
It will be too hard play C'Thun with Brann, but when you are going to play C'Thun, generally, the match is yours... No need Brann.
I don´t know if i can explained.
Sorry for my bad english.
Cards in wild don't get nerfed, and the brann C'thun combo cost 13 mana.
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Forbidden Shot: 0 Mana, Spend all your mana, deal double the amount spent to the enemy hero.
Face is the place Sm0rc Sm0rc
Where's Forbidden Healing? Why is C'Thun's Chosen still listed as C'thun's Servant?