Skelesaurus Hex Boss Guide
Welcome to our Skelesaurus Hex boss guide for the League of Explorers adventure. Below you can find more information on this fight including tips to fight against the boss, successful deck lists, and the rewards!
Table of Contents
Boss Overview
Skelesaurus Hex is the first boss in the Hall of Explorers wing of the The League of Explorers adventure.
This fight is a bit of a mystery. All we can assume is that it was a dinosaur at one point. Oh, and randomness. Lot's of randomness.
- Normal Hero Power: Ancient Power
- Heroic Hero Power: Ancient Power
Pro Tips and Strategy
- RNG Warning! His hero power is a 0 mana cost better version of Unstable Portal. Sometimes there's just nothing you can do about it.
- His deck is primarily beast minions, and he can summon quite a few of them. Control the board as best you can before going face.
- There's an interesting glitch which seems to occur quite often with Mage. Animated Armor sometimes isn't targeted by Skelesaurus when it's in play. Pair with Kel'Thuzad to secure its board position.
Winning Deck Lists
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Minion (11)
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Ability (19)
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Loading Collection |
Rewards
Defeating Skelesaurus Hex for the first time will reward you with cards!
Once the regular version of the card(s) is unlocked, you can craft the golden versions.
The League of Explorers Bosses
We've got boss guides for all the other The League of Explorers bosses! Click on their portraits below to learn more about their fights.
- Temple of Orsis - Wing 1
- Uldaman - Wing 2
- The Ruined City - Wing 3
- Hall of Explorers - Wing 4
I used my Wild Mage Deck I use for quest Dailies. It's not anything special and he went down pretty fast. It was another case of keeping his off the board. He gives you a card every turn so it's not hard.
Exodia Mage worked for me. This is not my list, it's someone else list that I found a while back on hearthpwn, however I cannot find the original post to give them credit. When I do I will modify my post, thank you to the original creator of this deck.
### Exodia Mage
# Class: Mage
# Format: Standard
# Year of the Raven
#
# 2x (1) Arcane Artificer
# 1x (2) Bloodmage Thalnos
# 2x (2) Doomsayer
# 2x (2) Frostbolt
# 2x (2) Loot Hoarder
# 2x (2) Novice Engineer
# 2x (2) Research Project
# 2x (2) Sorcerer's Apprentice
# 2x (3) Arcane Intellect
# 2x (3) Frost Nova
# 2x (3) Simulacrum
# 1x (3) Stargazer Luna
# 2x (4) Cone of Cold
# 1x (4) Leyline Manipulator
# 2x (4) Molten Reflection
# 2x (6) Blizzard
# 1x (7) Archmage Antonidas
#
AAECAc2xAgTtBbgIzesC7vYCDYoB+wGcAq4DyQOrBMsE5gSWBdrFArnRApbkArT8AgA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
I use 4 hours to kill it but when i use this deck i win with 1-st try !!!!
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Worked like a charm! 1st try, thanks!
i kill him with 5-6 try
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Hey there, this Rogue Deck worked out for me. Maybe I was just really lucky that it worked out first try, but I wanted to share it :)
http://www.hearthpwn.com/decks/1050109-heroic-skelesaurus-hex-mill-arcane-valeera-the
At this point I'm just giving up. Spent like 2-3 hrs on it last month then an hr just now. Not wasting my time anymore.
I
just tried it Wasp was still in stealth and he still attacked face killing me.
If any one should have problems with this one i would recommend using this deck
Worked for me after a couple of tries, make sure to mulligan for draw
This worked well for me! Thanks.
Your welcome, had so many problems with the decks posted on this page, simply to hard with changes made since they were posted.
Thank you! killed him first try!
thanks! made it c:
http://www.hearthpwn.com/decks/728827-mill-rogue-for-skelesaurus-hex
Did it with mill rogue, was a close one with gang up being the last card of my deck, had to silence my brann to avoid killing myself XD.
Hey guys,
I finally managed to beat skelesaurus on heroic with a shaman deck. It was the last chapter and it took me several restarts (more than 100 in total and maybe about 30 with this deck) but that deck was potentially the only one I could see win. Check it out if you still need to make it through:
I had to replace Tuskarr Totemic by Lightning Storm.
This deck was not perfect either but it worked for me.
Finally, after about 40 tries using other decks (and about 3 using the deck below) have my Heroic LoE card back after defeating this boss, which I reckon is the hardest one in this adventure. Had to create my own custom Rogue Mill Deck. It's not perfect and isn't cheap, but full explanation can be found on the deck page.
chieftain scarvash is harder, wouldn't beat him without abomination bug abuse
and you can make it without assassin, giant, shadowcaster, tinkmaster, vancleef and mukla, just saying