The new card from the mini set Jerry Rig Carpenter would cause both halves of Hidden Oasis to cost 0 instead of 6. So people could pull out a 6/6 taunt on turn 1 or 2 in wild.
You guys are so funny.. Thinking only the one card with the 0 mana 6/6 was so busted. Even before the patch most games I didn't draw the 6/6 before turn 6-8 so it doesn't matter as much as you think. The deck is still Crushing after nerf in D5 ..
Pirate druid was a thing in wild before this card and will still be.. its just got boosted a bit more and now after the patch it still good but not crazy.
The screenshot i posted happened 3 times maybe in 25 games so that's not where the High W/R comes from...
I don't know about having fun but for a few games in the tavern I realised a combo (returning player, maybe someone else did this I dunno) but (umbra - this very situational and hard to accomplish but anyway)+greybough+plaguemaw+rivendare if not cleaned up appropriately at first place becomes something quite terrible for the opposing player. And quite fun for you if you like control. Now this is more fun.
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This !!!
yaaaaay, exploiting bugs and making someone else miserable. How noble.
Well, enjoy that screenshot, I guess. The patch to fix this is supposedly being released right now/today/earlier.
Right now. Deploying as we speak and probably live on most servers though perhaps not on mobile yet.
The Known Issues blog and our post of that have already been updated.
If you see a bad post on the forum use the report function under it, so I or someone else of the moderation team can take care of it!
Yeah...exploit it... I wud too... Patched I think by now.
Anyone care to explain what the bug was?
The new card from the mini set Jerry Rig Carpenter would cause both halves of Hidden Oasis to cost 0 instead of 6. So people could pull out a 6/6 taunt on turn 1 or 2 in wild.
If you would have the decency to exploit bugs in casual mode instead of ranked then maybe people would respect you
Guess you're not having fun anymore
You guys are so funny.. Thinking only the one card with the 0 mana 6/6 was so busted. Even before the patch most games I didn't draw the 6/6 before turn 6-8 so it doesn't matter as much as you think. The deck is still Crushing after nerf in D5 ..
Pirate druid was a thing in wild before this card and will still be.. its just got boosted a bit more and now after the patch it still good but not crazy.
The screenshot i posted happened 3 times maybe in 25 games so that's not where the High W/R comes from...
His rank progression halted, lost another 3 ranks with different deck, felt into depression of not gaining easy ranks. Back to playing pirate warrior.
"Minion to minion the basic of all combats, only a fool trusts his win to an OTK"
Destroying poor Rogues though... Is Rogue still class KEKW.......
I don't understand this response honestly.
"Minion to minion the basic of all combats, only a fool trusts his win to an OTK"
I don't know about having fun but for a few games in the tavern I realised a combo (returning player, maybe someone else did this I dunno) but (umbra - this very situational and hard to accomplish but anyway)+greybough+plaguemaw+rivendare if not cleaned up appropriately at first place becomes something quite terrible for the opposing player. And quite fun for you if you like control. Now this is more fun.