You gave me guys nice feedback at my last postabout reviving legendary cards that have been forsaken and no longer have any purpose in Wild. So here I come with a second post with some new ideas to bring more cards to life. It would be fun to see them play and it is fun to discuss with you guys about these fictional boosts and share ideas for fun.
How this works:
The idea is to get a collection of legendary cards that have 0.0% use because they may be too weak and/or don't fit well in any deck archetype. These cards are good for nothing with the current state of the game, so the point is to boost them REALISTICALLY to hopefully let any dev see this and share this info with their colleagues and tune up Wild.
Important: I selected Legendary cards with 0.0% presence in decks in Wild according to HSReplay.
Part 1:
Hemet Nesingwary doesn't feel like a legendary tech card. Raising his health to 6 will make him more viable and would match Hemet, Jungle Hunter's stats, making him more coherent.
Remember Hobart Grapplehammer? Me neither! Perhaps if we add 1 use to our weapons we could see him more often. Would this be the boost necessary to make Hack the System finally viable?
Imagine opening a Wild pack and getting Ozruk as your legendary card. Oh my! It's less impactful than Kalimos, Primal Lord, so why should it cost more? 8-7 mana should be the ideal cost for this legendary elemental.
New! Part 2:
Imagine that you include Malkorok, legendary warrior minion, in your deck and when you get to play it, you equip Cursed Blade. That's a lot of value... for the opponent! At least give us the chance to equip a weapon from our deck, don't you think? Thank you Finalstanand xp10dfor the recomendations, it needed to be somewhat better than Selfless Sidekick indeed.
Wouldn't it be more interesting if Moorabi summoned the minions we freeze? There are only 6 Shaman cards that have the Freeze keyword, so Moorabi's effect should be more impactful.
Did anyone find a meaningful way to use Madam Goya in a deck? Like seriously? If we could also target enemy minions, we would be able to transform Madam Goya into an interesting tech card. It would not only deal with an imminent threat on board, but also it would give us value by including that minion in our deck.
Now it's up to you guys, do you like these suggestions?
Would you like to see them in an actual patch?
This wouldn't mean a significant change in the meta, but it would at least spice up a little bit the format and you will feel less... disappointed if you get Ozruk in your pack.
Regarding Malkorok, Selfless Sidekick provides the exact same benefit for same cost and it's slightly better statted (and it's a common). So this needs to be better.
Regarding Malkorok, Selfless Sidekick provides the exact same benefit for same cost and it's slightly better statted (and it's a common). So this needs to be better.
the point is not to for them to be OP, it's to recover them from the bottom of our collection to play fun decks. Hearthstone is about having fun. Play for fun guys, play for fun
Alright then,
You gave me guys nice feedback at my last post about reviving legendary cards that have been forsaken and no longer have any purpose in Wild. So here I come with a second post with some new ideas to bring more cards to life. It would be fun to see them play and it is fun to discuss with you guys about these fictional boosts and share ideas for fun.
How this works:
The idea is to get a collection of legendary cards that have 0.0% use because they may be too weak and/or don't fit well in any deck archetype. These cards are good for nothing with the current state of the game, so the point is to boost them REALISTICALLY to hopefully let any dev see this and share this info with their colleagues and tune up Wild.
Important: I selected Legendary cards with 0.0% presence in decks in Wild according to HSReplay.
Part 1:
Hemet Nesingwary doesn't feel like a legendary tech card. Raising his health to 6 will make him more viable and would match Hemet, Jungle Hunter's stats, making him more coherent.
Remember Hobart Grapplehammer? Me neither! Perhaps if we add 1 use to our weapons we could see him more often. Would this be the boost necessary to make Hack the System finally viable?
Imagine opening a Wild pack and getting Ozruk as your legendary card. Oh my! It's less impactful than Kalimos, Primal Lord, so why should it cost more? 8-7 mana should be the ideal cost for this legendary elemental.
New! Part 2:
Imagine that you include Malkorok, legendary warrior minion, in your deck and when you get to play it, you equip Cursed Blade. That's a lot of value... for the opponent! At least give us the chance to equip a weapon from our deck, don't you think? Thank you Finalstan and xp10d for the recomendations, it needed to be somewhat better than Selfless Sidekick indeed.
Wouldn't it be more interesting if Moorabi summoned the minions we freeze? There are only 6 Shaman cards that have the Freeze keyword, so Moorabi's effect should be more impactful.
Did anyone find a meaningful way to use Madam Goya in a deck? Like seriously? If we could also target enemy minions, we would be able to transform Madam Goya into an interesting tech card. It would not only deal with an imminent threat on board, but also it would give us value by including that minion in our deck.
Now it's up to you guys, do you like these suggestions?
Would you like to see them in an actual patch?
This wouldn't mean a significant change in the meta, but it would at least spice up a little bit the format and you will feel less... disappointed if you get Ozruk in your pack.
Regarding Malkorok, Selfless Sidekick provides the exact same benefit for same cost and it's slightly better statted (and it's a common). So this needs to be better.
Malkorok
Discover weapon from your deck and equip it
Malkorok, discover 2 weapons from any class with manacost 5 or less, forge them into 1 weapon and equip it…
To live is to suffer, to survive is to find meaning in the suffer!
Thank you guys, I updated Malkorok so it could be more fitting.
Just wondering why they all have the wrong expansion watermark lol
None of those would be playable
the point is not to for them to be OP, it's to recover them from the bottom of our collection to play fun decks. Hearthstone is about having fun. Play for fun guys, play for fun
Love your proposed edits of legendaries. Blizzard could implement those without any changes. :)
Greetings, traveler.
Let's make Hunter great.
Great Addition. Oddly enough, Princess Huhuran has 0.010 Presence in Decks, which is not an absolute zero percentage.