in my demondeck im using only faster cheaper demons.. works peetty descent today from 20 to 12 irs not bad i guess.. and eventhough i have more than 10k dust its not expensiv at all i would have build one with the dust but no other card seems intresring at the moment
Be careful of the trap, just ramming all the demons into the deck doesn't make it the best build - you have to be quite selective.
Corruption is unplayable - swap for shadowflame, sense demons I believe is a one-of as it's too slow, mistress of pain needs some kind of buff to be playable - demonfire, demonheart, and hobgoblin might be enough support.
Implosion looks bad on paper without spell damage boosts and a way to take advantage of free imps but would have to play with it to get a better idea.
If you cut voidwalker, flame imp and void terror and substitute good sticky early game minions then you improve the card quality from sense demons. You also up your voidcaller pulls. The mid-game demons are okay when played without drawback but are pretty bad on their own - you'd do better to go with some stronger neutral minions.
I'd recommend removing Felguard (can get stuck in hand too often), you've got enough other big demons to pull from Voidcaller. And Voidwalker isn't enough of a difference since you've already got 2 Annoy-o-Trons in there. The Dread Infernals are nice because even if you don't pull via the Voidcaller, you can synergize with your Floating Watchers. While Flame Imp is a staple of zoolock, I think this is more of a midrange-late game deck and they'd end up being more trouble than they are worth. Also, 1 Hellfire should be enough, I'd replace one of the Hellfires with a Shadowflame for more controlled AoE, where Hellfire is more of an early wipe option. For the other 4 cards I recommended removing, you could add a number of things such as 2 Demonhearts (flexibility to use on your demon for a huge boost or as board control). Maybe Illidan? A Sludge Belcher? Troggzor and/or Loatheb would be good additions too. Remember, you're hoping that you can pull off the Voidcaller into Mal'Ganis combo, so you aren't going to want too many other demons in the way, like those Flame Imps, Voidwalker and Felguard. You've got enough other stuff + Imp-losion will create lots of little demons for Mal'Ganis to buff. Hope this helps :) I got a golden Mal'Ganis and Jaraxxus, so I'll probably be testing a deck similar to this soon. Been playing a lot of arena, but I really do enjoy Warlock.
I'm gonna try again tho when kotft kicks in, sending unlicenced apothecary to the opponent is lucrative. Also, some more lifesteal minions might come in handy.
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I have attempted, like many others, to build a demonlock. Sadly, since I am lacking more then a few required cards, I am currently unable to test it.
Any productive advice or criticism is welcome.
in my demondeck im using only faster cheaper demons.. works peetty descent today from 20 to 12 irs not bad i guess.. and eventhough i have more than 10k dust its not expensiv at all i would have build one with the dust but no other card seems intresring at the moment
Be careful of the trap, just ramming all the demons into the deck doesn't make it the best build - you have to be quite selective.
Corruption is unplayable - swap for shadowflame, sense demons I believe is a one-of as it's too slow, mistress of pain needs some kind of buff to be playable - demonfire, demonheart, and hobgoblin might be enough support.
Implosion looks bad on paper without spell damage boosts and a way to take advantage of free imps but would have to play with it to get a better idea.
If you cut voidwalker, flame imp and void terror and substitute good sticky early game minions then you improve the card quality from sense demons. You also up your voidcaller pulls. The mid-game demons are okay when played without drawback but are pretty bad on their own - you'd do better to go with some stronger neutral minions.
I have considered recommendations and have made a few changes.
I'd recommend removing Felguard (can get stuck in hand too often), you've got enough other big demons to pull from Voidcaller. And Voidwalker isn't enough of a difference since you've already got 2 Annoy-o-Trons in there. The Dread Infernals are nice because even if you don't pull via the Voidcaller, you can synergize with your Floating Watchers. While Flame Imp is a staple of zoolock, I think this is more of a midrange-late game deck and they'd end up being more trouble than they are worth. Also, 1 Hellfire should be enough, I'd replace one of the Hellfires with a Shadowflame for more controlled AoE, where Hellfire is more of an early wipe option. For the other 4 cards I recommended removing, you could add a number of things such as 2 Demonhearts (flexibility to use on your demon for a huge boost or as board control). Maybe Illidan? A Sludge Belcher? Troggzor and/or Loatheb would be good additions too. Remember, you're hoping that you can pull off the Voidcaller into Mal'Ganis combo, so you aren't going to want too many other demons in the way, like those Flame Imps, Voidwalker and Felguard. You've got enough other stuff + Imp-losion will create lots of little demons for Mal'Ganis to buff. Hope this helps :) I got a golden Mal'Ganis and Jaraxxus, so I'll probably be testing a deck similar to this soon. Been playing a lot of arena, but I really do enjoy Warlock.
Tried something similar ago, played about 200 games, wasn't quite good.
I'm gonna try again tho when kotft kicks in, sending unlicenced apothecary to the opponent is lucrative. Also, some more lifesteal minions might come in handy.