2 Injured Blademasters with 2 Ancestral Healing, 1 The Black Knight may improve your aggro matchup without ruining your control matchup (you can taunt an enemy minion and use TBK to kill it, can work with pretty much any scary legendary).
Without TBK i would never ever run 2 ancestral healing though. Blademasters arent bad even if you have a healing totem down, giving you a 4/4 for 3 mana.
i think its a solid deck (but very weak against hunter...)
how can i make it a good and not a solid deck? what should i change?
thanks for your help (sry for my bad english!!)
2 Injured Blademasters with 2 Ancestral Healing, 1 The Black Knight may improve your aggro matchup without ruining your control matchup (you can taunt an enemy minion and use TBK to kill it, can work with pretty much any scary legendary).
Without TBK i would never ever run 2 ancestral healing though. Blademasters arent bad even if you have a healing totem down, giving you a 4/4 for 3 mana.
My comments refer mostly to the wild format.