Early returns for the highlander paladin are great! I had one of the best ranked games of Hearthstone I've played in a long, long time—control paladin vs. control priest. Sylvanas Windrunner got played three times, Ysera and Confessor Paletress both got played and both switched sides, each of us got one Tirion Fordring, and Reno healed me for 23—totally catching the priest by surprise and (eventually) securing the win for me. Amazing game, and really encouraging. Reno is 2-0 so far at rank 5 NA! (Hey, it's a start.)
Nice, looking forward to trying it. I don't have Ysera (I'm FTP), but I do have 1600 dusting waiting in the wings. I assume you'd rec'd crafting her?
If you enjoy playing control decks, definitely. She's still the best neutral, one-card win condition in the game. Outstanding in paladin, priest, and warrior, and I think she can be very strong in druid, mage, or even shaman, if you don't mind moving away from the meta's conventional wisdom.
Early returns for the highlander paladin are great! I had one of the best ranked games of Hearthstone I've played in a long, long time—control paladin vs. control priest. Sylvanas Windrunner got played three times, Ysera and Confessor Paletress both got played and both switched sides, each of us got one Tirion Fordring, and Reno healed me for 23—totally catching the priest by surprise and (eventually) securing the win for me. Amazing game, and really encouraging. Reno is 2-0 so far at rank 5 NA! (Hey, it's a start.)
Then comes the question: can Reno decks afford to run 2 copies of any card? I don't think so. For every 2 copies of a card included, there's a 25% chance that both of them will sit in the bottom half of the deck, hindering your Reno from saving you.
I definitely agree with you. It's got to be a pure highlander deck, or Reno just isn't reliable—in which case the whole exercise is pointless.
Your fatigue priest looks good! The first thing I thought of was control paladin, an archetype that tends to run a crazy number of one-ofs to begin with. I threw this together quickly, but I think it actually looks semi-viable:
I think paladin (which has very little removal) and priest (which has a lot of very diverse, purpose-specific removal) are the most obvious candidates for a highlander deck. Classes that lean heavily on limited removal options are less promising. Warrior seems like the worst—there are just too many multi-card synergies that need two-ofs for reliability (Shield Slam with Shield Block and Shieldmaiden; Death's Bite or Whirlwind with Execute or Armorsmith, Acolyte of Pain, etc.).
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Early returns for the highlander paladin are great! I had one of the best ranked games of Hearthstone I've played in a long, long time—control paladin vs. control priest. Sylvanas Windrunner got played three times, Ysera and Confessor Paletress both got played and both switched sides, each of us got one Tirion Fordring, and Reno healed me for 23—totally catching the priest by surprise and (eventually) securing the win for me. Amazing game, and really encouraging. Reno is 2-0 so far at rank 5 NA! (Hey, it's a start.)